APIRequest.Result
Response
Add `ILive<T>` and use as return type of `Import` methods
Rename last remaining `BeatmapInfo Beatmap` usage
BeatmapInfo Beatmap
Show login failure messages on login form
Rename `BeatmapInfo` variables which were named `beatmap` for clarity
FodyWeavers
IPresentImports
IHasGuidPrimaryKey
Split importer interface out of `IModelManager`
Message
Hint
Ensure a `DrawableChannel` is not attempted to be added after disposal
Replace `GameplayBeatmap` with `GameplayState`
Ensure realm blocks until all threaded usages are completed
IAPIProvider
AuthenticateWithLogin
bool
DrawableChannel
Guard against exception in skin deserialisation
Add alternate Torus font
Fix slider head hit circle numbers not being proxied correctly
Co-authored-by: Dean Herbert <pe@ppy.sh>
Fix 'Reset all bindings in section' button appearing when it shouldn't during searches
Force storyboard's loop commands to be run at least once
FilterTerms
ResetButton
The button will now appear if and only if all the bindings in its section are visible (not filtered out by the search)
BeatmapInfo
beatmap
Bumps [Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson](https://github.com/dotnet/aspnetcore) from 5.0.9 to 5.0.10. - [Release notes](https://github.com/dotnet/aspnetcore/releases) - [Commits](https://github.com/dotnet/aspnetcore/compare/v5.0.9...v5.0.10) --- updated-dependencies: - dependency-name: Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>