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Commit Graph

38 Commits

Author SHA1 Message Date
smoogipoo
c0c94e24b9 Use VirtualBeatmapTrack in testcases 2018-06-28 11:45:48 +09:00
smoogipoo
8f7334874c Fix up performance calculators 2018-06-14 16:04:48 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
995fda9b6f Move base classes to osu.Game.Rulesets.Difficulty namespace 2018-05-15 17:38:08 +09:00
smoogipoo
794418432f Fix incorrect method name 2018-05-07 11:22:25 +09:00
smoogipoo
db3e48c194 Rename GetBeatmap() to GetPlayableBeatmap() 2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
58626e3b30 Allow rulesets to create their own instantiation info 2018-01-10 17:04:07 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Aergwyn
ed827d5424 more visual tests for BeatmapInfoWedge
also fix Author showing when not wanted
2017-12-22 12:33:52 +01:00
Dean Herbert
679134c030 Add ShortName to rulesets 2017-12-08 18:55:25 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
cd722e4abb Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
Dean Herbert
9b790157d8 Merge branch 'master' into non-null-beatmap 2017-09-08 23:33:03 +09:00
Dean Herbert
a528173943 Ensure that WorkingBeatmap's Beatmap is never null
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Huo Yaoyuan
eb9972581e Provide Autoplay mod in Ruleset. 2017-08-04 00:25:24 +08:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
d7dddec328 Set zero-difficulty values local to the dummy beatmap 2017-07-19 18:32:11 +09:00
Dean Herbert
0b53f1a7e3 Reference system 2017-07-19 18:09:59 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Dean Herbert
632d2e8ba5 Dummy beatmap has dummy ruleset 2017-07-19 15:16:48 +09:00
Dean Herbert
3289d93f22 Give the dummy beatmap a background 2017-07-19 15:16:42 +09:00
Dean Herbert
21984ba764 Move DummyWorkingBeatmap to a more global level (OsuScreen) 2017-07-19 15:16:39 +09:00
Dean Herbert
e47faf4e85 Add a dummy beatmap provider for use in BeatmapInfoWedge 2017-07-19 15:16:33 +09:00