Dean Herbert
|
b16d10bd95
|
Provide game-wide resources via IStorageResourceProvider
|
2021-05-31 18:57:47 +09:00 |
|
ekrctb
|
265dfe5416
|
Add test case of DHO setting LifetimeStart in OnApply
|
2021-05-28 21:51:48 +09:00 |
|
ekrctb
|
68c5f4813e
|
Add test of lifetime update on DefaultsApplied
|
2021-05-28 21:35:26 +09:00 |
|
ekrctb
|
3018a41ab5
|
Remove redundant string interpolation
|
2021-05-20 16:00:49 +09:00 |
|
ekrctb
|
abf96db545
|
Add regression test for the pattern of using DHO proxy in LifetimeManagementContainer
|
2021-05-20 15:27:08 +09:00 |
|
ekrctb
|
39bccc5048
|
Revert "Adopt HitObjectContainer change in a test"
This reverts commit f55aa016
|
2021-05-04 16:45:24 +09:00 |
|
ekrctb
|
5aa522b1c2
|
Completely delegate DHO lifetime to Entry lifetime
A downside is lifetime update is not caught by LifetimeManagementContainer if used.
|
2021-04-29 14:38:01 +09:00 |
|
ekrctb
|
f55aa016be
|
Adopt HitObjectContainer change in a test
Non-pooled objects are attached as children only while alive
|
2021-04-29 14:38:01 +09:00 |
|
ekrctb
|
003553aba3
|
Add test of HitObjectLifetimeEntry.KeepAlive behavior
|
2021-04-27 18:10:44 +09:00 |
|
ekrctb
|
7980d16b4c
|
Add failing test showing the issue of DHO lifetime
|
2021-04-27 14:26:12 +09:00 |
|
smoogipoo
|
f144661c31
|
Fix storyboard sample test scene
|
2021-04-20 18:26:30 +09:00 |
|
smoogipoo
|
5da18c51a4
|
Fix compile error
|
2021-04-20 17:27:37 +09:00 |
|
smoogipoo
|
80473a356e
|
Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction
|
2021-04-20 17:27:01 +09:00 |
|
smoogipoo
|
281c2041b2
|
Add failing test
|
2021-04-20 16:51:00 +09:00 |
|
smoogipoo
|
88ded95e75
|
Ensure clock is set in GCC.Start()
|
2021-04-20 13:56:13 +09:00 |
|
smoogipoo
|
44e13a91ad
|
Rename test scene to match class
|
2021-04-16 20:51:42 +09:00 |
|
smoogipoo
|
1aa36818df
|
Abstractify GameplayClockContainer
|
2021-04-14 17:47:11 +09:00 |
|
Bartłomiej Dach
|
aec859b4d1
|
Merge branch 'master' into fix-unsafe-skinnable-sample-play
|
2021-03-18 19:51:46 +01:00 |
|
Ronnie Moir
|
f6d3cd6413
|
Change SamplePlaybackWithRateMods to use rate calulated from the sample
Replace hardcoded numbers
|
2021-02-23 21:25:59 +00:00 |
|
Ronnie Moir
|
dbde47fe94
|
Fix test failure
|
2021-02-23 19:43:04 +00:00 |
|
Dean Herbert
|
00574a5288
|
Use ISample everywhere in Skin GetSample lookup path
|
2021-02-18 18:32:28 +09:00 |
|
smoogipoo
|
de9d075f94
|
Initial sample + samplechannel rework
|
2021-01-19 17:11:40 +09:00 |
|
Dean Herbert
|
10c2745682
|
Add region specifications around implicit interface implementations
|
2020-12-22 12:01:09 +09:00 |
|
Dean Herbert
|
a5bcf1dc20
|
Expose resources to skin via interface (and share common pieces with beatmap)
|
2020-12-21 15:18:52 +09:00 |
|
smoogipoo
|
832d52a056
|
Fix hitobject sample tests
|
2020-11-13 18:19:07 +09:00 |
|
Bartłomiej Dach
|
164370bc7d
|
Resolve more CA1805 inspections
|
2020-11-01 20:51:23 +01:00 |
|
smoogipoo
|
cb6b35116a
|
Merge branch 'master' into scoring-standardisation
|
2020-10-01 12:28:51 +09:00 |
|
smoogipoo
|
4ef7ab2872
|
Fix tests
|
2020-09-29 16:33:38 +09:00 |
|
smoogipoo
|
bad48d6d44
|
Merge branch 'master' into scoring-standardisation
|
2020-09-29 16:33:38 +09:00 |
|
smoogipoo
|
31fae045fa
|
Update judgement processors with new hit results
|
2020-09-29 16:33:38 +09:00 |
|
Dean Herbert
|
136843c8e4
|
Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
|
2020-09-29 14:25:39 +09:00 |
|
smoogipoo
|
9a24346a00
|
Fix HP drain edgecase potentially causing insta-fails
|
2020-09-25 23:29:40 +09:00 |
|
Dean Herbert
|
a1ec167982
|
Add the ability to toggle new combo state from composer context menu
|
2020-09-23 16:38:16 +09:00 |
|
smoogipoo
|
447fd07b4e
|
Fix maps with only bonus score having NaN scores
|
2020-09-11 01:13:55 +09:00 |
|
Dean Herbert
|
357fb3a10e
|
Merge branch 'master' into beatmap-track-rework
|
2020-08-21 12:53:09 +09:00 |
|
smoogipoo
|
a4ad0bd174
|
Ensure 0 score from miss judgements, add test
|
2020-08-18 19:51:26 +09:00 |
|
Dean Herbert
|
93a8bc3d5a
|
Remove local reset method in GameplayClockContainer
|
2020-08-17 22:36:09 +09:00 |
|
Dean Herbert
|
d9debef156
|
Add explicit LoadTrack method
|
2020-08-17 15:38:16 +09:00 |
|
smoogipoo
|
e87f50f74f
|
Rename method
|
2020-08-07 22:31:41 +09:00 |
|
smoogipoo
|
2e3ecf71c7
|
Pass track from Player to components
|
2020-08-06 18:31:08 +09:00 |
|
Dan Balasescu
|
b448ca3efe
|
Merge branch 'master' into merge-global-to-legacy
|
2020-08-03 16:00:52 +09:00 |
|
Bartłomiej Dach
|
2df5fafea0
|
Add failing test case
|
2020-07-30 21:39:45 +02:00 |
|
Bartłomiej Dach
|
5af45bcdcc
|
Expand tests to cover non-bank sample lookups
|
2020-07-30 20:10:41 +02:00 |
|
Salman Ahmed
|
5439099b7c
|
Merge GlobalSkinConfiguration settings into the LegacySetting enum
|
2020-07-29 10:35:51 +03:00 |
|
smoogipoo
|
9f7750e615
|
Add texture wrapping support to skins
|
2020-07-17 16:54:30 +09:00 |
|
smoogipoo
|
acfb6eecc6
|
Fix bonus judgements being required toward HP
|
2020-07-11 20:17:40 +09:00 |
|
Dan Balasescu
|
7a6098bfb7
|
Merge branch 'master' into layered-hit-sounds
|
2020-06-26 18:38:32 +09:00 |
|
Dan Balasescu
|
1eaa25e75e
|
Merge branch 'master' into storyboard-sample-rate
|
2020-06-26 17:29:38 +09:00 |
|
Bartłomiej Dach
|
c7d2ce12eb
|
Add failing test cases
|
2020-06-22 20:08:32 +02:00 |
|
Bartłomiej Dach
|
4bba0c7359
|
Move abstract sample test to main game project
|
2020-06-21 22:28:19 +02:00 |
|