DrawableMedal
This reverts commit 8585327858.
8585327858
MedalOverlay
Shouldn't really have any functionality changes, just fixing some old code that I can't easily parse these days.
Fix editor grid settings not displaying decimal portion in slider tooltips
Scale down beatmap cards
Change some beatmap default settings to match stable
Fix pause shortcut on multiplayer no longer requiring hold
Don't play fail animation if restarting on fail
Remove FPS shortcut tip
No longer remove expired playlist items from `Room` model
Fix song ticker having very bad contrast against bright backgrounds
Remove macOS "borderless" recommendation
Fix joining playlists room sometimes not selecting the first item
SamplesMatchPlaybackRate
Closes #30814.
CopyFrom()
Though the code appears slightly different, it should be semantically equivalent. APIUser equality is implemented on `Id` and `Host` should never transition from non-null to null.
Room
Fix beatmap load not continuing when when settings slider is focused
- Countdown should [be off by default](https://github.com/peppy/osu-stable-reference/blob/9a0748563812b5085a0ef5f8600b997408330eab/osu!/GameplayElements/Beatmaps/Beatmap.cs#L372) - Samples match playback rate [also](https://github.com/peppy/osu-stable-reference/blob/9a0748563812b5085a0ef5f8600b997408330eab/osu!/GameplayElements/Beatmaps/Beatmap.cs#L210)
Enable NRT for multiplayer and playlists
Add snapping info to the catch selected objects inspector
Make mania award SS even if there are GREAT judgements
Recreate beatmap every test run in `ModTestScene`
ModTestScene
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Use consistent decimal places in BeatmapAttributeText