apollo-dw
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b631cefc55
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Move object difficulty calculation to evaluator methods
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2022-05-28 13:29:09 +01:00 |
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apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
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2022-05-22 16:26:22 +01:00 |
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rumoi
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e662a9f0c4
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Remove redundant code.
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2021-12-15 12:36:45 +13:00 |
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rumoi
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4664bb1d29
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Remove uneeded complexity
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2021-12-15 05:16:10 +13:00 |
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rumoi
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c87ff82c1c
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calculateRhythmBonus performance fix.
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2021-12-14 09:25:29 +13:00 |
|
Dan Balasescu
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1a09a3469a
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Merge branch 'master' into refactor-osu-difficulty-hit-object
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2021-12-08 15:53:44 +09:00 |
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Dan Balasescu
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ded86282c1
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Rename + better documentation
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2021-12-07 23:14:35 +09:00 |
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Dan Balasescu
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402de754f7
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Make TravelDistance/TravelTime apply to the current object
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2021-11-24 12:37:22 +09:00 |
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GoldenMine0502
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9157b91e5f
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fix adding wrong values
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2021-11-23 16:41:20 +09:00 |
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Sebastian Krajewski
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bd35a3b7ba
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Change currentStrain to 0 for standard mode skills
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2021-11-08 01:53:51 +01:00 |
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emu1337
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d17beb9bbe
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improved overall balance
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2021-10-06 01:39:01 +02:00 |
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emu1337
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3cb816b6cd
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fixed some nerfs not carrying to the next iteration
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2021-10-05 21:19:00 +02:00 |
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Xexxar
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6d134b2a83
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resolved code cleanliness issues
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2021-10-03 17:32:03 +00:00 |
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Xexxar
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ba2c44a2f4
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reworked strain to fix issue with overlapping hitwindo
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2021-10-03 17:31:56 +00:00 |
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Xexxar
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d14eed88fd
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final clean up before PR
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2021-09-29 19:14:54 +00:00 |
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Xexxar
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81921bee11
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updated rhythmbonus to be OD sensitive
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2021-09-26 19:46:24 +00:00 |
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Xexxar
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2508171d41
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nerfed rhythm further to attempt to balance
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2021-09-25 03:52:05 +00:00 |
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Xexxar
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0129762104
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merged in strainTime change and augmented rhythm calc
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2021-09-25 02:52:10 +00:00 |
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Xexxar
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cdd813926b
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nerf to high bpm rhythm changes, nerf to 1/3->1/4
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2021-09-17 00:27:42 +00:00 |
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smoogipoo
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7976442aec
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Fix CI issues
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2021-09-16 14:20:42 +09:00 |
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apollo-dw
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2637c063a9
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forgot a deltatime
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2021-09-15 15:40:26 +01:00 |
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apollo-dw
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463b92fcca
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remove unused strings
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2021-09-15 12:41:29 +01:00 |
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apollo-dw
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cf63a45f32
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swap speedwindowratio in cap so values are correct
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2021-09-15 12:36:15 +01:00 |
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apollo-dw
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2fe0681310
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elaborate comment
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2021-09-15 12:03:47 +01:00 |
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apollo-dw
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7f6722e43f
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throw math.max(N, 1) into straintime
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2021-09-15 11:24:48 +01:00 |
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apollo-dw
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4017598af0
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simplify algebra down
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2021-09-15 11:15:05 +01:00 |
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apollo-dw
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3a16ec277a
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refactor speed window ratios
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2021-09-15 11:12:36 +01:00 |
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apollo-dw
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a0bd73c356
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refactor hit window calc
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2021-09-15 10:52:50 +01:00 |
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apollo-dw
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49658b6f82
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set greatWindow to readonly
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2021-09-15 10:29:30 +01:00 |
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apollo-dw
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6d254fba0a
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digestify speed return
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2021-09-15 10:27:18 +01:00 |
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apollo-dw
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8796e45f63
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prevent 2B objects from dividing by zero
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2021-09-14 15:22:03 +01:00 |
|
apollo-dw
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e9f7258f2b
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adjust hitwindow nerf to be harsher
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2021-09-13 14:50:40 +01:00 |
|
Xexxar
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44163dc9ec
|
updated to use deltaTime not stainTime for more accuracy
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2021-09-12 18:14:05 +00:00 |
|
Xexxar
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b05963cc50
|
update to fix review issues
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2021-09-12 16:08:17 +00:00 |
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apollo-dw
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3fce3f620f
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use OsuHitWindows, amend comment
|
2021-09-04 16:56:15 +01:00 |
|
apollo-dw
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8654a0af05
|
remove unnecessary min & renamed variable so its more descriptive
|
2021-09-03 03:01:25 +01:00 |
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apollo-dw
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bf87a4b2d3
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interpolate the doubletap cheese nerf instead
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2021-09-03 02:39:21 +01:00 |
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apollo-dw
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0beef9c1e7
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made double cheese detection stricter
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2021-09-03 02:20:22 +01:00 |
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apollo-dw
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0d60076f34
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fix doubletap cheese detect (base on hitwindow)
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2021-09-02 17:14:23 +01:00 |
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apollo-dw
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d9cc497801
|
refactoring
|
2021-09-02 17:02:23 +01:00 |
|
apollo-dw
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3e98c71ece
|
cap deltatime to hitwindow sorta
|
2021-09-02 16:48:34 +01:00 |
|
apollo-dw
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711baa12ba
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emu's doubletap cheese nerf
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2021-09-02 16:31:31 +01:00 |
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mrowswares
|
a190038c33
|
remove writelines
|
2021-08-29 20:16:13 +01:00 |
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mrowswares
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1ca0223c71
|
remove straintime & speed skill caps, implement basic doubletap cheese detection
|
2021-08-29 17:19:26 +01:00 |
|
Xexxar
|
0402f85eb0
|
left residual code from testing prevprevdeltas
|
2021-08-21 17:29:17 +00:00 |
|
Xexxar
|
536aef6f2f
|
merged latest from origin
|
2021-08-21 17:25:06 +00:00 |
|
Xexxar
|
270f497af8
|
penalized 1/1->1/2->1/4 rhythm transitions
|
2021-08-21 17:23:17 +00:00 |
|
Bartłomiej Dach
|
812c85f3de
|
Clean up code style issues
|
2021-08-21 17:26:05 +02:00 |
|
Xexxar
|
a46ae855aa
|
implemented object count limitation for rhythm build up
|
2021-08-20 15:40:34 +00:00 |
|
Xexxar
|
d36eb269b4
|
fixed code quality issues
|
2021-08-19 20:11:18 +00:00 |
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