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mirror of https://github.com/ppy/osu.git synced 2024-11-18 02:06:08 +08:00
Commit Graph

58620 Commits

Author SHA1 Message Date
Dean Herbert
00996c9f47 Remove unnecessary touch interception from OsuInputManager 2023-01-17 19:11:22 +09:00
Dean Herbert
74bb44e05d Fix player rank data not being re-fetched after a tournament's ruleset is changed 2023-01-17 19:00:31 +09:00
Dean Herbert
68636aeaaa Fix tournament client not saving changes after populating new data 2023-01-17 18:56:15 +09:00
Dean Herbert
26cd70f2bf Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
Dean Herbert
14649160e1 Adjust transform delay to make things feel more snappy 2023-01-17 18:39:21 +09:00
Dean Herbert
81aa7feeb5 Fix using FadeTo on a visibility container 2023-01-17 18:39:21 +09:00
Dean Herbert
48959c0212 Start name not visible to avoid pop out when hidden on startup 2023-01-17 18:35:19 +09:00
Dean Herbert
7d1fd24ab4 Start all counters hidden to fix pop out animation when some portions are hidden 2023-01-17 18:31:25 +09:00
Dean Herbert
448abf897a Tidy up direction assignment 2023-01-17 18:31:08 +09:00
Dean Herbert
ca17993769 Don't use OverlayContainer (what) 2023-01-17 18:30:50 +09:00
Dean Herbert
181473c5fc Rename flow to better match its purpose 2023-01-17 18:28:08 +09:00
Dean Herbert
35ad66eef9 Give flow container a type to avoid locally casting in every location 2023-01-17 18:27:33 +09:00
Dean Herbert
09c7ab3af6 Rename exposed settings to make more sense 2023-01-17 18:27:15 +09:00
Dean Herbert
f923dc5009 Use framework Direction instead of local enum
It should be stable enough to use.
2023-01-17 18:27:15 +09:00
Dean Herbert
3f2077a527
Merge pull request #22079 from Joehuu/fix-pause-gameplay-action-not-closing
Make pause overlay close with pause gameplay action
2023-01-17 18:19:41 +09:00
Dean Herbert
0a7d6948ca Nest model class 2023-01-17 18:19:04 +09:00
Dean Herbert
b62b5714e8 Fix TierColours assignment 2023-01-17 18:07:11 +09:00
Dean Herbert
65bd2e74fd Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-17 18:00:42 +09:00
MK56
a55ce9b586
Merge branch 'master' into JudgementCounter 2023-01-17 09:55:45 +01:00
Dean Herbert
53e7873f6c
Merge branch 'master' into fix-pause-gameplay-action-not-closing 2023-01-17 17:41:16 +09:00
Dean Herbert
a1152fa0db
Merge pull request #22147 from Feodor0090/forbid-negative-snap
Forbid negative time snap in editor
2023-01-17 17:35:45 +09:00
Joseph Madamba
da0eb9b0cb Simplify TriggerClicks in gameplay menu overlays 2023-01-17 00:34:52 -08:00
Dean Herbert
c799375ae0
Merge pull request #20709 from Domilz/toolbar-localisation
Localise toolbar home button and ruleset description tooltips
2023-01-17 17:28:34 +09:00
Dean Herbert
dd5db58a53
Merge pull request #22174 from mk56-spn/song_select_nullability
Enable NRT annotations in `SongSelect` classes
2023-01-17 17:24:32 +09:00
Dean Herbert
23ea77cb74 Use ScoreProcessor to fetch accuracy rather than calculating manually 2023-01-17 17:03:04 +09:00
Dean Herbert
70cb23bbc9
Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
Dean Herbert
a9ac28b504 Add fallback sorts to CarouselBeatmapSet to ensure stable sorting 2023-01-17 16:40:25 +09:00
Dean Herbert
92fc439f82 Add test coverage of carousel sort expectations
This covers the fail case of removing and adding items (see
https://github.com/ppy/osu/issues/21926) but also covers the proposed
forward implementation, which now considers `DateAdded` and `OnlineID`.
2023-01-17 16:40:25 +09:00
Joseph Madamba
8f7cb18217 Use TriggerClick() instead of calling BackButton action for pause gameplay 2023-01-16 23:36:28 -08:00
Joseph Madamba
08c570849f Simplify container logic 2023-01-16 23:24:47 -08:00
Dean Herbert
f74bc4ff7c
Merge pull request #22246 from frenzibyte/mark-tests-flaky
Mark remaining frequently-failing intermittent tests with `FlakyTest` attribute
2023-01-17 15:57:58 +09:00
Dean Herbert
9acf22b2b1
Merge branch 'master' into song_select_nullability 2023-01-17 15:29:37 +09:00
Dean Herbert
ef35493864 Avoid need for weird null check by reordering initialisation process 2023-01-17 15:27:21 +09:00
Dean Herbert
d0c7138313
Merge pull request #21829 from integerrr/replay-menu-expanded-state-memory
Make replay controls menus expand on hover
2023-01-17 15:24:01 +09:00
Dean Herbert
24a626a9cd Fix incorrect touch handling in autopilot and relax mods 2023-01-17 15:07:05 +09:00
Dean Herbert
490f539c43 Add failing test coverage of relax/autopilot scenarios 2023-01-17 15:07:05 +09:00
Dean Herbert
f387a6af57 Apply review feedback to touch test scene 2023-01-17 14:56:07 +09:00
Dean Herbert
3b95691d53 Add note about mouse button disable tracking 2023-01-17 14:54:52 +09:00
Dean Herbert
45b34f5306 Remove pointless xmldoc 2023-01-17 14:53:24 +09:00
Dean Herbert
34120b6131 Use linq Single instead of First for guaranteed singular match 2023-01-17 14:52:45 +09:00
Dean Herbert
9b5d6b391b Remove nullability allowance from BackgroundDependencyLoader 2023-01-17 14:52:15 +09:00
Dean Herbert
c6d33df147 Only track TouchSource for now 2023-01-17 14:51:46 +09:00
Dean Herbert
a02556d2fa Move hover logic to SettingsToolboxGroup to avoid expanded state clash 2023-01-17 14:43:22 +09:00
Dean Herbert
6a0bf89401 Merge branch 'master' into replay-menu-expanded-state-memory 2023-01-17 14:30:23 +09:00
Dean Herbert
776b6fa2e1
Merge pull request #22203 from bdach/fix-new-diff-creation-fail
Fix difficulty creation flow failing for some ruleset combinations
2023-01-17 14:08:34 +09:00
Dean Herbert
c085421029
Merge pull request #22236 from Feodor0090/skin-editor-loc
Localise skin editor
2023-01-17 12:27:43 +09:00
Dean Herbert
1f47def3c4
Merge branch 'master' into skin-editor-loc 2023-01-17 11:53:08 +09:00
Dean Herbert
4cf448ec11 Use ToString() for test instead of linq skip 2023-01-17 11:51:17 +09:00
Bartłomiej Dach
0c5a436754
Merge pull request #22241 from stanriders/refactor-levelbadge
Refactor `LevelBadge` to use `LevelInfo`
2023-01-16 23:33:03 +01:00
Bartłomiej Dach
f79037cefb
Move to LoadComplete() better 2023-01-16 21:47:31 +01:00