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Merge pull request #22241 from stanriders/refactor-levelbadge
Refactor `LevelBadge` to use `LevelInfo`
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commit
0c5a436754
@ -6,6 +6,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Profile.Header.Components;
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using osuTK;
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@ -15,6 +16,8 @@ namespace osu.Game.Overlays.Profile.Header
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{
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
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private LevelBadge levelBadge = null!;
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public CentreHeaderContainer()
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{
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Height = 60;
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@ -62,12 +65,11 @@ namespace osu.Game.Overlays.Profile.Header
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Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN },
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Children = new Drawable[]
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{
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new LevelBadge
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levelBadge = new LevelBadge
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Size = new Vector2(40),
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User = { BindTarget = User }
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Size = new Vector2(40)
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},
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new Container
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{
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@ -86,5 +88,17 @@ namespace osu.Game.Overlays.Profile.Header
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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User.BindValueChanged(user => updateDisplay(user.NewValue?.User), true);
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}
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private void updateDisplay(APIUser? user)
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{
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levelBadge.LevelInfo.Value = user?.Statistics?.Level;
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}
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}
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}
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@ -11,14 +11,14 @@ using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public partial class LevelBadge : CompositeDrawable, IHasTooltip
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{
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
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public readonly Bindable<UserStatistics.LevelInfo?> LevelInfo = new Bindable<UserStatistics.LevelInfo?>();
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public LocalisableString TooltipText { get; private set; }
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@ -47,13 +47,18 @@ namespace osu.Game.Overlays.Profile.Header.Components
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Font = OsuFont.GetFont(size: 20)
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}
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};
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User.BindValueChanged(user => updateLevel(user.NewValue?.User));
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}
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private void updateLevel(APIUser? user)
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protected override void LoadComplete()
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{
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string level = user?.Statistics?.Level.Current.ToString() ?? "0";
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base.LoadComplete();
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LevelInfo.BindValueChanged(level => updateLevel(level.NewValue), true);
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}
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private void updateLevel(UserStatistics.LevelInfo? levelInfo)
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{
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string level = levelInfo?.Current.ToString() ?? "0";
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levelText.Text = level;
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TooltipText = UsersStrings.ShowStatsLevel(level);
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}
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