Dean Herbert
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34d1890f1c
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Change snapping to only apply to classic mod
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2023-02-09 18:22:14 +09:00 |
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Dean Herbert
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74ab036f3e
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Refactor SkinnableSound.Samples to be non-nullable
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2023-01-27 19:32:30 +09:00 |
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Dean Herbert
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d1ca4ebd40
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Merge pull request #21559 from OliBomby/stream-tool-1
Add segment end completions list to SliderPath
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2023-01-11 15:31:04 +09:00 |
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Berkan Diler
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08d2fbeb8e
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Use new ArgumentNullException.ThrowIfNull throw-helper API
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2022-12-22 21:27:59 +01:00 |
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Dean Herbert
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27c497145f
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
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OliBomby
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98a312ca96
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Fix segmentEnds incorrect on shortened paths
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2022-12-07 09:52:09 +01:00 |
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OliBomby
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cd46ca31f9
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Add segmend end completions to SliderPath
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2022-12-07 09:51:22 +01:00 |
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Dean Herbert
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896f2d8f74
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Fix multiple instances of last hitobject time being calculated incorrectly
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2022-12-01 18:04:06 +09:00 |
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Bartłomiej Dach
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2e19e93036
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Rename method
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2022-11-30 22:54:14 +01:00 |
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Derrick Timmermans
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cff3e06ad6
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Update state based on result during LoadComplete
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2022-11-27 20:57:00 +01:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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f9d952220f
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Fix barlines being misaligned if generation start time is clamped
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2022-11-23 18:12:03 +09:00 |
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Dean Herbert
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40f2da364c
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Limit how far before the first hitobject that barlines can be generated
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2022-11-21 14:40:25 +09:00 |
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Dean Herbert
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106f1cf90b
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-11 18:24:39 +09:00 |
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Dean Herbert
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dd4cd3cf8e
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Move gameplay configuration to interface to allow editor overriding
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2022-11-08 18:25:24 +09:00 |
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Dean Herbert
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c69a4f9333
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Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
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2022-11-07 14:29:58 +09:00 |
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Dean Herbert
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51078bddf9
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Remove unused bindable
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2022-11-06 23:34:04 +09:00 |
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Bartłomiej Dach
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84179fb087
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-05 16:48:56 +01:00 |
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Dean Herbert
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566738494f
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Merge pull request #20952 from OliBomby/bezier-convert
Add conversion algorithm for lazer slider curves to work with stable
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2022-11-04 16:49:51 +09:00 |
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Dean Herbert
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3ec9686e58
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Fix test failures and rename configuration value to match better
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2022-11-02 18:15:18 +09:00 |
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Dean Herbert
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99ba7c29dd
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Change range to 0-100% and rename to "normalisation"
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2022-11-02 13:47:11 +09:00 |
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Dean Herbert
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2f3c80f884
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Remove toggle and change method of application to blend with original colour
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2022-11-02 13:08:29 +09:00 |
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Dean Herbert
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a01602e63c
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-02 12:09:27 +09:00 |
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Dean Herbert
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f014acfc8d
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Fix DrawableHitObject.AccentColour not being updated if object entry is not attached
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2022-11-01 19:34:53 +09:00 |
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Dean Herbert
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27af91003b
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-01 17:50:26 +09:00 |
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OliBomby
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0461303895
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Change return type to List
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2022-10-31 11:39:41 +01:00 |
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OliBomby
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414e21c657
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Added xmldoc to public methods
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2022-10-31 11:39:14 +01:00 |
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Dean Herbert
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94dd4045f1
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Remove borrowed framework code
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2022-10-31 15:42:17 +09:00 |
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Dean Herbert
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31ba77e378
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Merge branch 'master' into bezier-convert
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2022-10-31 15:41:08 +09:00 |
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Dean Herbert
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42eafe318c
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Remove various simple obsoletions
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2022-10-28 13:20:58 +09:00 |
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OliBomby
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86d5fcc26d
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Added tests
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2022-10-26 19:30:42 +02:00 |
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OliBomby
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77dcd0fae2
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Create BezierConverter.cs
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2022-10-26 17:21:20 +02:00 |
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Dean Herbert
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da93849b80
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Rename some pieces and better document SampleBankInfo
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2022-10-25 14:55:33 +09:00 |
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Dan Balasescu
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8a88339e78
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Allow combo colour normalisation to be disabled
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2022-10-14 14:37:24 +09:00 |
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Dan Balasescu
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15db65c037
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Extract to struct, add dictionary term
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2022-10-14 14:12:53 +09:00 |
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Dan Balasescu
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4149235e63
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Limit minimum brightness of combo colours
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2022-10-13 14:05:33 +09:00 |
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Dean Herbert
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f060e6a780
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Implement hold "sliding" samples in osu!mania
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2022-10-11 16:31:37 +09:00 |
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sw1tchbl4d3
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5a4196fd51
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Make currentEffectPoint non-nullable
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2022-10-10 15:34:29 +02:00 |
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sw1tchbl4d3
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d389808427
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Make effect point search more efficient
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2022-10-10 14:00:26 +02:00 |
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sw1tchbl4d3
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eae32ca483
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Switch DefinitelyBigger to AlmostBigger to account for fp errors
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2022-10-10 09:39:40 +02:00 |
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sw1tchbl4d3
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63ffaa6929
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Respect OmitFirstBarLine effect
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2022-10-07 20:38:32 +02:00 |
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sw1tchbl4d3
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903c8612c8
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Move endTime to next timing point
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2022-10-07 20:34:31 +02:00 |
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sw1tchbl4d3
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0cffbb7562
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Clamp LifetimeStart of HitObject 's to their judgement windows
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2022-09-27 16:54:24 +02:00 |
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Dean Herbert
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78625fda7d
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Improve exception when attempting to call DrawableHitObject.ClearInternal
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2022-09-22 14:44:03 +09:00 |
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Dan Balasescu
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e56ea58e71
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Fix up xmldoc
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2022-09-15 16:06:21 +09:00 |
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Dan Balasescu
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c847cc521e
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Add some inline comments
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2022-09-15 16:00:35 +09:00 |
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Dan Balasescu
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68e4d22898
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Precondition against entryMap intead of parentMap
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2022-09-15 15:43:15 +09:00 |
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Dan Balasescu
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31bc067dd1
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Don't store nulls to parentMap
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2022-09-15 15:38:44 +09:00 |
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Dean Herbert
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5dc0d32e42
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Apply NRT to hitobject lifetime related classes
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2022-09-14 15:24:20 +09:00 |
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ekrctb
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c59aa57450
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Remove createLifetimeEntry from HitObjectEntryManager
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2022-09-14 15:19:33 +09:00 |
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