Dean Herbert
f7f4a57c5f
Update bindable types in line with framework
2019-12-10 16:48:24 +09:00
Dean Herbert
f181ee1843
Hide the menu cursor while inside the playfield by default
2019-11-29 17:35:11 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
andy840119
6126fd9a6b
ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
2019-11-24 10:42:05 +09:00
Andrei Zavatski
eb2f7c1d0a
Rename forgotten variable
2019-11-21 20:37:02 +03:00
Andrei Zavatski
0f1a3d97c8
Naming adjustments
2019-11-21 20:34:19 +03:00
Andrei Zavatski
c7c8527f5f
Remove OnHighlightedChanged function
2019-11-21 20:22:15 +03:00
Andrei Zavatski
458496206c
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-21 18:49:37 +03:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Dan Balasescu
a7c074ff37
Merge branch 'master' into math_clamp
2019-11-21 11:08:56 +09:00
iiSaLMaN
5391c752b4
Implement IAggregateAudioAdjustments properties for FallbackSampleStore
2019-11-21 03:20:08 +03:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
b1b234c6fb
Use paramref.
2019-11-17 20:49:36 +08:00
Huo Yaoyuan
f05b83d7d4
Use typeparamref.
2019-11-17 20:48:23 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Andrei Zavatski
fa01e11a6e
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-12 08:25:42 +03:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Andrei Zavatski
e3d8e29cdd
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-10 23:38:41 +03:00
Dean Herbert
d089e47a56
Merge branch 'master' into master
2019-11-01 14:15:57 +09:00
smoogipoo
0171b2ae7c
Fix scrolling hitobjects expiring too soon
2019-11-01 12:10:03 +09:00
nwabear
e35931fdfc
removed blank line
2019-10-26 14:33:59 -05:00
nwabear
9e2e87c8d1
added visual tests
...
added small commenting
added xmldoc for CancelResume();
2019-10-26 14:29:52 -05:00
nwabear
f8354eefc4
Added null check in the CancelResume method
2019-10-25 16:49:18 -05:00
nwabear
b0e21c2749
Fixed Issue #6442
2019-10-25 14:57:49 -05:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
Dean Herbert
aeb62825cd
Move out requireMoreUpdateLoops for better consistency
2019-10-04 13:42:06 +08:00
Dean Herbert
ddef7fa3ba
Repair behavioural change
2019-10-04 13:32:47 +08:00
Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
...
When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
smoogipoo
244627ff10
Add comment + test for slider multiplier
2019-09-25 20:12:01 +09:00
smoogipoo
4abe0473b9
Fix relative beat length not considering slider multiplier
2019-09-24 16:49:42 +09:00
smoogipoo
af0c15a93c
Fix initial hitobject states not being recomputed correctly
2019-09-24 16:48:39 +09:00
Andrei Zavatski
e7118a9272
Use System mod type for NoMod
2019-09-20 23:47:21 +03:00
Andrei Zavatski
0d43f4e4f9
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-20 23:39:44 +03:00
Vperus
ac8fe6045f
Fixed typo
...
Changed CreateReourceStore() to CreateResourceStore()
2019-09-20 19:58:39 +03:00
Andrei Zavatski
0cf4db899f
Few cleanups
2019-09-19 17:03:52 +03:00
Andrei Zavatski
529a1c3b91
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-19 16:46:58 +03:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
...
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
bf6f803e69
Nest temporary class
2019-09-06 12:12:27 +09:00
Dean Herbert
7d1f5310d2
Don't implement anything
2019-09-06 12:03:29 +09:00
Dean Herbert
50985d1b1d
Fix disposal logic
2019-09-06 10:43:19 +09:00
Dean Herbert
60c2d113b8
Fix typo
2019-09-05 23:07:03 +09:00
Dean Herbert
0a6c42972c
Add back missing sample fallback to default skin
2019-09-05 23:01:35 +09:00
Dean Herbert
6197c7fd31
Add automatic resource mapping for rulesets to their own dll
2019-09-04 20:29:28 +09:00
Andrei Zavatski
04111cc3b7
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-04 02:46:23 +03:00
Dean Herbert
4cad55cee6
Move hit windows lookup to DrawableRuleset
2019-09-03 13:05:03 +09:00
Dean Herbert
91e3eeb1c0
Merge branch 'master' into beatmap-mod-selector
2019-09-02 21:35:42 +09:00
smoogipoo
d74e1b9b64
Remove from dictionary on Remove()
2019-09-02 15:06:43 +09:00
smoogipoo
8f8d35bd15
Delay initial hitobject state computation
2019-09-02 15:06:34 +09:00