BananeVolante
a4bb238c45
fixed bug preventing the pause loop from playing during the first pause after changing a skin
2020-06-26 14:07:27 +02:00
smoogipoo
099416b4c3
Move check inside next difficulty selection
2020-06-26 21:03:34 +09:00
Dan Balasescu
77258659e4
Merge branch 'master' into song-select-key-repeat
2020-06-26 20:33:13 +09:00
smoogipoo
8f6d52550f
Fix potential exception if button is pressed before selection
2020-06-26 20:32:13 +09:00
smoogipoo
1b4c31a84f
Remove double schedule
2020-06-26 20:14:08 +09:00
smoogipoo
e3d654d33f
Cleanup
2020-06-26 20:14:02 +09:00
Dan Balasescu
efd30dfceb
Merge pull request #9340 from bdach/layered-hit-sounds
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Add support for layered hit sounds skin option
2020-06-26 19:30:41 +09:00
Dan Balasescu
7a6098bfb7
Merge branch 'master' into layered-hit-sounds
2020-06-26 18:38:32 +09:00
Dan Balasescu
f7301571bb
Merge pull request #9301 from H2n9/storyboard-sample-rate
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Implement rate adjustment for storyboard samples
2020-06-26 18:32:25 +09:00
Dan Balasescu
1eaa25e75e
Merge branch 'master' into storyboard-sample-rate
2020-06-26 17:29:38 +09:00
Dean Herbert
d0787ddf99
Merge pull request #9369 from smoogipoo/fix-hyperdash-alpha
2020-06-26 14:46:46 +09:00
BananeVolante
7d2d6a52c9
now uses SkinnableSample instead of Drawable sample
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Still does not support switching skins after Pause overlay loading,
there will be no sound for the first pause (works fine the the nexts)
Also, the pause loop seems to play for approximately 1 second when exiting the
screens via restart or quit
finally, since SkinnableSound does not play a sound if its aggregate
volume is at 0, i had turn up the volume a bit before playing the loop
2020-06-25 18:58:04 +02:00
Ronnie Moir
65a2fc3bfc
Revert access modifier
2020-06-25 17:53:14 +01:00
Dean Herbert
d704a4597d
Use existing helper function for key repeat
2020-06-25 21:33:02 +09:00
BananeVolante
9e5cc1b7a2
added skin support for the pause loop
2020-06-25 13:26:42 +02:00
Dean Herbert
c36d9d4fc3
Add test coverage
2020-06-25 20:01:29 +09:00
Dean Herbert
d7742766d0
Add key/press repeat support to carousel
2020-06-25 19:47:23 +09:00
Dean Herbert
c095753f24
Add better line smoothing
2020-06-25 19:02:04 +09:00
Dean Herbert
b077a2856d
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-25 18:44:08 +09:00
Dean Herbert
fd13c0a6dd
Standardise line thickness
2020-06-25 18:44:04 +09:00
smoogipoo
531a69650f
Add test
2020-06-25 14:22:40 +09:00
smoogipoo
4ff9a91012
Adjust at parse time instead
2020-06-25 14:15:26 +09:00
Dan Balasescu
41d3de3fab
Merge pull request #9362 from peppy/tournament-test-standardisation
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Standardise all tournament tests to use placeholder data
2020-06-25 13:45:34 +09:00
smoogipoo
8b84aa454d
Fix incorrect upper bound
2020-06-25 13:43:56 +09:00
smoogipoo
4c601af207
Match condition
2020-06-25 13:43:14 +09:00
smoogipoo
ac5cd8f25a
Fix colours with 0 alpha being invisible in legacy skins
2020-06-25 13:40:26 +09:00
Dan Balasescu
053be84eb4
Merge branch 'master' into tournament-test-standardisation
2020-06-25 13:07:39 +09:00
Dean Herbert
d43b1b2441
Merge pull request #9364 from smoogipoo/increase-parse-limit
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Increase coordinate parsing limits
2020-06-25 10:48:19 +09:00
Dean Herbert
0a7871f99e
Merge pull request #9363 from vruss/clarify_import_behaviour
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Add text explaining a second copy will be made on importing beatmaps
2020-06-25 00:39:39 +09:00
Ronnie Moir
f2a48a339e
Remove unused usings
2020-06-24 16:33:19 +01:00
Ronnie Moir
992ada4670
Revert UserPlaybackRate changes
2020-06-24 16:18:46 +01:00
Ronnie Moir
4c28347686
Adjust sample rate by UserPlaybackRate
2020-06-24 15:34:20 +01:00
Dean Herbert
0d3bc1ac29
Add basic heatmap colour scaling based on peak value
2020-06-24 22:29:30 +09:00
BananeVolante
2e8f30461f
play/stops music when entering the pause overlay, instead of letting it play silently in the background
2020-06-24 14:22:12 +02:00
BananeVolante
9514a02eeb
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
2020-06-24 14:12:07 +02:00
BananeVolante
53107973a3
merged 2 lines
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Co-authored-by: Salman Ahmed <email@iisalman.me>
2020-06-24 14:01:13 +02:00
smoogipoo
6bc507d49e
Increase coordinate parsing limits
2020-06-24 18:53:52 +09:00
Viktor Rosvall
9e1bf71233
Added text explaining a second copy will be made
2020-06-24 11:29:38 +02:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Dean Herbert
5fd6246d1b
Fix remaining test scenes
2020-06-24 17:57:07 +09:00
Dean Herbert
eb3e1b2b26
Fix incorrect inheritance on remaining test scene
2020-06-24 17:03:22 +09:00
Dean Herbert
92e272ebb6
Remove unnecessary prefixes
2020-06-24 16:57:40 +09:00
Dean Herbert
1387a9e2c6
Move all tournament tests to using placeholder data rather than reading from bracket
2020-06-24 16:57:17 +09:00
Dan Balasescu
f381cf3ae8
Merge pull request #9173 from MiraiSubject/fallback-intro
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Add classic "Welcome" intro
2020-06-24 12:53:51 +09:00
Dean Herbert
ccb27082d5
Fix background appearing too late
2020-06-24 11:08:32 +09:00
Dean Herbert
4244024fc3
Merge branch 'master' into fallback-intro
2020-06-24 10:49:45 +09:00
Bartłomiej Dach
43be75d481
Merge branch 'master' into Issue#9170
2020-06-23 20:49:13 +02:00
Bartłomiej Dach
58ffe8c6b6
Merge branch 'master' into layered-hit-sounds
2020-06-23 19:33:16 +02:00
Dan Balasescu
11446a7864
Merge pull request #9355 from peppy/update-framework
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Update framework
2020-06-23 22:27:55 +09:00
Dan Balasescu
64ea56f081
Merge pull request #9350 from peppy/fix-editor-drag-selection-while-playing
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Fix editor drag selection not continuing to select unless the mouse is moved
2020-06-23 22:27:46 +09:00