Dean Herbert
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fc1287b4c6
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Reword xmldoc on invite method to better describe what is happening
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2023-10-12 18:25:20 +09:00 |
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Dean Herbert
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e48c4fa430
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Add missing ConfigureAwait calls
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2023-10-12 18:15:15 +09:00 |
|
Dean Herbert
|
a591af2b97
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Fix too many tasks in lookupRoom method
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2023-10-12 18:11:04 +09:00 |
|
Dean Herbert
|
5f62c225bf
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Ad localisation (and adjust messaging) of invite failures
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2023-10-12 18:07:03 +09:00 |
|
Dean Herbert
|
361d70f68a
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Rename callback to match standards
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2023-10-12 17:59:47 +09:00 |
|
Dean Herbert
|
d2aa601912
|
Allow localisation of the invite notification
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2023-10-12 17:59:08 +09:00 |
|
Dean Herbert
|
a1a9bb75b7
|
Remove unnecessary schedule logic
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2023-10-12 17:55:58 +09:00 |
|
Dean Herbert
|
cde4fad610
|
Simplify async lookup logic in Invited handling
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2023-10-12 17:55:14 +09:00 |
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Marvin Schürz
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0726ccb988
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Fix formatting
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2023-10-04 08:32:18 +02:00 |
|
Marvin Schürz
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74ed3bc4ff
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Rename loadRoom to lookupRoom
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2023-10-04 08:31:50 +02:00 |
|
Marvin Schürz
|
bfeafd6f70
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Fix formatting
|
2023-10-04 08:30:48 +02:00 |
|
Marvin Schürz
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5469d134cb
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Add missing parameter description to docs.
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2023-10-04 00:28:01 +02:00 |
|
Marvin Schürz
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267d1ee7d4
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Handle cases when player cannot be invited.
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2023-10-03 22:08:14 +02:00 |
|
Marvin Schürz
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8e73dbc894
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Load api room before displaying notification
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2023-10-03 01:22:25 +02:00 |
|
Marvin Schürz
|
3879775219
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Add room name to invite notification
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2023-10-02 23:20:24 +02:00 |
|
Marvin Schürz
|
e81695bcac
|
Display avatar in invitation notification
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2023-10-02 23:10:51 +02:00 |
|
Marvin Schürz
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574dc67a9e
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Add Invited task to multiplayer client
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2023-10-02 22:53:28 +02:00 |
|
Marvin Schürz
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d19cdbdefb
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Add InvitePlayer method to multiplayer server
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2023-10-02 22:31:47 +02:00 |
|
Dean Herbert
|
5d209b3ffc
|
Change default availability in MultiplayerRoomUser to Unknown
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2023-06-28 16:38:20 +09:00 |
|
Dean Herbert
|
0ab0c52ad5
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
|
Salman Ahmed
|
62cb6a98ca
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Remove redundant nullable suppression directives
|
2023-06-07 08:20:41 +03:00 |
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timiimit
|
5d68701321
|
Copy StarRange when creating PlaylistItem
|
2023-05-14 12:08:37 +02:00 |
|
Dean Herbert
|
27c497145f
|
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
|
2022-12-16 18:16:26 +09:00 |
|
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dan Balasescu
|
b0faa009c1
|
Add some debugging for multiplayer test failures
|
2022-11-18 14:52:11 +09:00 |
|
Dan Balasescu
|
d777afc454
|
Remove countdown at under 5 seconds
|
2022-09-20 19:55:44 +09:00 |
|
Dan Balasescu
|
b84f716c22
|
Display seconds when hours>0 to be more lively
|
2022-09-20 16:02:31 +09:00 |
|
Dan Balasescu
|
ef29987f36
|
Remove FinalNotification
|
2022-09-20 15:54:18 +09:00 |
|
Dan Balasescu
|
700000b583
|
Use custom notification with timer
|
2022-09-20 15:54:18 +09:00 |
|
Dan Balasescu
|
92b2417d4c
|
Post notification when room joined
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2022-09-16 21:10:11 +09:00 |
|
Dan Balasescu
|
433bb5ae24
|
Add ServerShuttingDownCountdown
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2022-09-16 19:56:52 +09:00 |
|
Dan Balasescu
|
1eb2c74e57
|
Fix countdown serialisation
|
2022-09-11 18:50:51 +09:00 |
|
Dean Herbert
|
13d9b2188b
|
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
|
2022-09-08 19:15:30 +09:00 |
|
Dean Herbert
|
0de220c45c
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Change IsExclusive default value to true
|
2022-09-08 17:54:29 +09:00 |
|
Dan Balasescu
|
b2f30fbf8c
|
Add countdown exclusivity
|
2022-09-05 20:13:23 +09:00 |
|
Dan Balasescu
|
2923c10cd8
|
Rewrite rooms to store multiple active countdowns
Update test to the new structure
|
2022-09-05 19:03:26 +09:00 |
|
Dan Balasescu
|
b5ec7d06dd
|
Add auto-skip setting
Default to auto skip
|
2022-08-31 20:24:06 +09:00 |
|
Dan Balasescu
|
4107049b08
|
Fix host room status showing ended after playing
|
2022-08-09 21:43:10 +09:00 |
|
Dan Balasescu
|
c07f78409e
|
Merge pull request #19189 from peppy/peform-actions-after-reconnect
Fix creating multiplayer game during server migration not joining new room correctly
|
2022-07-19 14:46:29 +09:00 |
|
Dean Herbert
|
55a8a3563b
|
Change MultiplayerMatchSubScreen to not immediately leave the room on connection loss
Instead, we can rely on `MultiplayerClient.Room` going `null`.
|
2022-07-17 21:19:10 +09:00 |
|
Dean Herbert
|
da7edd5d49
|
Perform actions after server reconnection
|
2022-07-17 21:09:48 +09:00 |
|
Dean Herbert
|
8e7e1e6b51
|
Fix spectator client not correctly reconnecting after shutdown
|
2022-07-17 21:07:11 +09:00 |
|
Dan Balasescu
|
b64c0d011c
|
Isolate client's Room from TestMultiplayerClient
|
2022-07-01 19:23:25 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dan Balasescu
|
06ac3c1ad3
|
Make MultiplayerClient update CurrentPlaylistItem
|
2022-06-03 21:17:23 +09:00 |
|
Dean Herbert
|
abb69a49b0
|
Handle server shutdown messages in room creation and spectator initialisation
|
2022-05-26 18:03:41 +09:00 |
|
Dan Balasescu
|
fe0fcc7e9e
|
Rename countdown object
|
2022-04-28 20:00:38 +09:00 |
|
Dan Balasescu
|
cbb07d4011
|
Add countdown classes
|
2022-04-21 23:14:37 +09:00 |
|
Dan Balasescu
|
59622deb1f
|
Add LoadAborted() event
|
2022-04-21 22:40:52 +09:00 |
|
Dan Balasescu
|
08d250fe58
|
Rename MatchStarted() -> GameplayStarted()
|
2022-04-21 22:39:24 +09:00 |
|