Dan Balasescu
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2c382bd1d9
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Rename GetImmediateScore() as overload of GetScore()
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2022-03-08 21:49:40 +09:00 |
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Dan Balasescu
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84e82ef5e4
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Add XMLDocs to difficulty attribute properties
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2022-02-16 14:09:19 +09:00 |
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Henry Lin
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56c90a21ce
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Add a todo
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2022-02-06 11:22:12 +08:00 |
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Henry Lin
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f78c853bc7
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Calculate max combo locally in PerformanceBreakdownCalculator
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2022-02-06 10:59:53 +08:00 |
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Henry Lin
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0b1fef38af
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Use the playable beatmap provided in CreateStatisticsForScore
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2022-02-05 21:36:34 +08:00 |
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Henry Lin
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b06128ffa5
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Rename "Final PP" to "Achieved PP"
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2022-02-01 22:26:55 +08:00 |
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Henry Lin
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48aa1677dc
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Include hit results of nested hit objects in statistics of perfect score
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2022-01-23 11:01:30 +08:00 |
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Henry Lin
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6c97fbd3f2
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Calculate perfect performance without caching
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2022-01-20 13:06:00 +08:00 |
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Henry Lin
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42d904acee
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Remove blocking calls and add back Task.WhenAll
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2022-01-20 12:50:28 +08:00 |
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Henry Lin
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dd42c89260
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Feed more info to the temporary score processor for more accurate total score
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2022-01-19 16:08:45 +08:00 |
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Henry Lin
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0d708efb73
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Split off PerformanceBreakdown and its own calculation logic
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2022-01-19 15:33:33 +08:00 |
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Henry Lin
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31e03e99cd
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Improve display of "total PP"
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2022-01-18 22:11:43 +08:00 |
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Henry Lin
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eddf453294
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Fix code quality issues
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2022-01-17 21:32:13 +08:00 |
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Henry Lin
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b81fc675e8
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Include PropertyName in PerformanceDisplayAttribute
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2022-01-17 20:45:25 +08:00 |
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Henry Lin
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d014fef179
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Hide confusing attributes
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2022-01-17 20:36:36 +08:00 |
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Henry Lin
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511a607599
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Display performance breakdown in a tooltip
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2022-01-17 18:28:17 +08:00 |
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StanR
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88436d51ae
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Remove using
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2021-12-21 13:44:20 +03:00 |
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StanR
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cca02a8016
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Create PerformanceAttributes
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2021-12-21 13:08:31 +03:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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Dean Herbert
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cfa712473d
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Use default timeout in GetPlayableBeatmap when provided CancellationToken is default
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2021-12-07 13:33:41 +09:00 |
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Dean Herbert
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f3e9fb76fc
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Add the ability to pass a CancellationToken through DifficultyCalculator.CalculateAll
Was weirdly missing from this one method.
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2021-12-07 13:32:47 +09:00 |
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Dean Herbert
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fd3e5d333e
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Add xmldoc note about Skill potentially being memory expensive
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2021-11-21 12:15:32 +09:00 |
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Dean Herbert
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9f688f6291
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Stop persisting Skill s in DifficultyAttributes
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2021-11-21 12:15:32 +09:00 |
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Bartłomiej Dach
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8b134914cf
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Merge branch 'master' into beatmap-cancellation-token
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2021-11-17 21:52:30 +01:00 |
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Dean Herbert
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fd0cae2bfb
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Merge branch 'master' into difficulty-attribute-helpers
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2021-11-17 20:49:31 +09:00 |
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Dean Herbert
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0a7498014f
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Move const s to top of file
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2021-11-17 20:47:52 +09:00 |
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Dan Balasescu
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815179f713
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Use consts for attribute IDs
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2021-11-17 20:31:18 +09:00 |
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Dan Balasescu
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abb333299b
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Document base class
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2021-11-17 20:20:54 +09:00 |
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Dean Herbert
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0715d40ea0
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Merge branch 'master' into beatmap-cancellation-token
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2021-11-17 11:16:10 +09:00 |
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Dean Herbert
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6cca657a2d
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Standardise naming of CancellationToken parameters
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2021-11-16 14:45:51 +09:00 |
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Dan Balasescu
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2c45a327bb
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Remove JsonIgnores, require opt-in properties
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2021-11-15 19:54:35 +09:00 |
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Dean Herbert
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369b4ba789
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Update DifficultyCalculator to take an IRulesetInfo
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2021-11-15 19:16:48 +09:00 |
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Dean Herbert
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62d670a3ca
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
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Dan Balasescu
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c8a01c35f7
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Remove extra members from FromDatabaseAttributes
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2021-11-15 18:11:07 +09:00 |
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Dan Balasescu
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45382a8127
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Ignore some properties
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2021-11-15 16:32:25 +09:00 |
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Dan Balasescu
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0cfd6fdf04
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Add to/from database mapping functions to difficulty attributes
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2021-11-15 16:06:50 +09:00 |
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Dan Balasescu
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907499f73a
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Add json properties to difficulty attributes
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2021-11-15 16:06:29 +09:00 |
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Dean Herbert
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c58f21a115
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Handle mods with overloaded method signature instead
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2021-11-08 14:43:46 +09:00 |
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Dean Herbert
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5b5e3dc4a2
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Revert incorrect mod nullable parameter specification
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2021-11-08 14:33:15 +09:00 |
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Tollii
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d5f5d74a89
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Rename CancellationToken variable
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2021-11-07 13:41:54 +01:00 |
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Tollii
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cf0b757b16
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Fix PR comments.
Nitpick, more cancellation token checks.
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2021-11-06 16:03:53 +01:00 |
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Tollii
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eb7d04bc77
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Add cancellation token support for beatmap difficulty calculation.
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2021-11-06 00:21:29 +01:00 |
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smoogipoo
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81aaef719f
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Add xmldoc to CalculateTimed()
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2021-11-02 17:55:00 +09:00 |
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smoogipoo
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168a7a588b
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Add xmldoc to ctor also
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2021-11-02 17:19:14 +09:00 |
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smoogipoo
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efba7a9c4d
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Missed hyphen
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2021-11-02 17:18:02 +09:00 |
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smoogipoo
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0cdd2898fe
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Expose non-adjusted time from CalculateTimed()
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2021-11-02 17:17:14 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dan Balasescu
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8884091422
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Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
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2021-10-10 15:56:20 +09:00 |
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Joseph Ireland
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185bb9c122
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change initial strain from 1 to 0 to allow simpler implementations
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2021-10-07 09:30:18 +01:00 |
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Dan Balasescu
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d50443fdf2
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Merge branch 'master' into difficulty-move-to-beatmap
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2021-10-07 16:50:10 +09:00 |
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