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Commit Graph

84 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
a633501687 Change FilterTerms to use LocalisableString 2022-05-16 14:09:37 +09:00
Dean Herbert
9532454e2a Remove ILive remnants 2022-01-26 15:12:07 +09:00
Dean Herbert
dda513dd08 Change PlaylistOverlay to use ILive 2022-01-26 12:19:59 +09:00
Dean Herbert
2a786f9ec0 Load text only after it comes on screen (and tidy up selection handling logic) 2022-01-25 16:51:21 +09:00
Dean Herbert
ace2bd2208 Apply some initial optimisations to PlaylistItem 2022-01-25 16:51:21 +09:00
Bartłomiej Dach
494d582830
Fix PlaylistItem attempting to read from OsuColour dependency too early 2021-11-02 23:19:45 +01:00
Bartłomiej Dach
d218e7d935
Remove manual romanisation handling in PlaylistItem 2021-11-02 21:42:02 +01:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String 2021-11-02 21:42:01 +01:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
Dean Herbert
d3b9660148 Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
smoogipoo
fcc8683629 Hook up now playing overlay to collections 2020-09-11 16:46:11 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
2f4c252fc0 Fix playlist items potentially not updating to the correct selected state 2020-02-18 19:19:04 +09:00
smoogipoo
eb75d26c8f Extract common rearrangeable list design 2020-02-14 15:36:16 +09:00
Dean Herbert
48350638a2 Hide drag handles of all playlist items not currently being dragged 2020-02-06 18:38:00 +09:00
smoogipoo
b6cfb987f3 Make drag handles not pop into existence 2020-02-04 17:00:36 +09:00
smoogipoo
0c4540b551 Rename PlaylistItem 2020-01-30 19:23:53 +09:00
smoogipoo
00a7adcdca Further refactorings 2020-01-30 19:21:24 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Joehu
6ca17bdfd5 Center icon and text using anchor and origin instead of margin 2019-09-02 10:42:21 -07:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
2f5668f4e7 Fix remaining framework changes 2019-03-29 00:29:14 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Roman Kapustin
4c866e7940 Add PlaylistItemHandle.HandlePositionalInput override 2019-02-01 22:37:27 +03:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
450e4cd223 Hook up API 2018-12-12 19:04:11 +09:00
smoogipoo
9af2b49c01 Merge remote-tracking branch 'peppy/polling-component' into timeshift-api-integration
# Conflicts:
#	osu.Game/osu.Game.csproj
2018-12-12 16:22:14 +09:00
smoogipoo
41c7d10dff Fix compilation issues (+ use updated framework) 2018-12-10 13:48:05 +09:00
Dean Herbert
2a2561e5c8 Update framework and otehr nuget packages 2018-12-07 19:39:54 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
f4ddc0717b Fix incorrect PlaylistItem drag handling 2018-02-13 20:08:59 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00