smoogipoo
4854302aaa
Fix follow points not showing up again after rewinding
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Fixes #1463 .
2017-11-04 01:02:33 +09:00
smoogipoo
15f69dff81
Make mania hit explosions not stick around when rewinding
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Fixes #1461 .
2017-11-04 00:57:17 +09:00
smoogipoo
6fba6eddbf
Merge branch 'text-transform' into replay-rewinding
2017-11-04 00:48:42 +09:00
smoogipoo
edd0d166b1
Add text transforms to OsuSpriteText
2017-11-04 00:42:36 +09:00
smoogipoo
3b189c1ffe
Fix BreakOverlay not properly working with rewinding
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In various ways:
* It wouldn't show up if rewound after the break was complete.
* The time would increase backwards if rewind happened during a break.
* Etc.
* Basically the fix is to use transformations everywhere. BreakOverlay could be refactored further, but this is enough to make it work for now.
2017-11-03 21:20:36 +09:00
Dean Herbert
3adcfa8c38
Many fixes
2017-11-03 17:54:35 +09:00
smoogipoo
5fd3115142
Fix slider ball not animating fade/scale after rewinding
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Fixes #1455
2017-11-03 15:58:12 +09:00
Dean Herbert
2f205d1f63
Merge branch 'single-osu-logo' into intro-v2
2017-11-03 15:37:24 +09:00
smoogipoo
60048e6cd1
Fix slider ticks not showing up again once replayed
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Fixes #1456
2017-11-03 15:33:24 +09:00
smoogipoo
06a62edeb6
Make DrawableRepeatPoints show up when replayed
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Fixes #1458
2017-11-03 15:30:46 +09:00
smoogipoo
70ea3e5025
Fix up initial scale of DrawableRepeatPoint
2017-11-03 15:29:16 +09:00
Dean Herbert
6a206c616b
Update in line with framework changes
2017-11-03 14:34:12 +09:00
smoogipoo
3f20caa543
Make taiko stop crashing for now
2017-11-02 23:31:50 +09:00
smoogipoo
f7540e28ba
Update framework
2017-11-02 22:22:53 +09:00
smoogipoo
5c2b1d4be2
Update xmldoc
2017-11-02 21:58:29 +09:00
smoogipoo
240997e4fb
Remove duplicate property
2017-11-02 21:56:18 +09:00
smoogipoo
0620d0bd7a
AllJudged does not need to be virtual anymore
2017-11-02 21:56:09 +09:00
smoogipoo
e2b6003f98
Make taiko use the new "Final" field
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Ensures that the first hit on HitStrongs is _always_ non-final unless it was a miss. The second hit is always final.
2017-11-02 21:55:50 +09:00
smoogipoo
326891f51c
Add "Final" to better determine when to stop processing the hitobject
2017-11-02 21:54:28 +09:00
Dean Herbert
8f78d84ad6
Make intro resume slower
2017-11-02 21:52:23 +09:00
Dean Herbert
c99ffb4aa3
Fix potential nullref
2017-11-02 21:52:12 +09:00
Dean Herbert
9b2d41f4eb
Fix quick retry looking bad
2017-11-02 21:52:01 +09:00
smoogipoo
8ee13ef0ae
Properties are unnecessary
2017-11-02 21:33:31 +09:00
smoogipoo
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
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There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dan Balasescu
7fa3ac8cf2
Merge pull request #1451 from peppy/fix-endless-auth-loop
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Fix a possible horrendous endless auth loop
2017-11-02 20:37:10 +09:00
Dean Herbert
b0785b2f09
Fix a possible horrendous endless auth loop
2017-11-02 20:26:26 +09:00
smoogipoo
6883b3742f
Make initial DrawableOsuHitObject initial states not use transforms
2017-11-02 20:23:28 +09:00
smoogipoo
f219b7f9fb
Fix bonusScore being stored locally instead of incrementally changing
2017-11-02 19:31:30 +09:00
Dan Balasescu
718f11f26e
Merge pull request #1450 from peppy/fix-incorrect-guid
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Revert incorrectly changed GUID
2017-11-01 23:44:46 +09:00
Dean Herbert
beb9d621c4
Revert incorrectly changed GUID
2017-11-01 23:38:08 +09:00
Dan Balasescu
0362218700
Merge pull request #1448 from peppy/fix-visualtests-configuration
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Fix VisualTests not working under mono (or windows)
2017-11-01 22:54:28 +09:00
Dean Herbert
f0c0e8c34c
Update framework
2017-11-01 17:34:36 +09:00
Dan Balasescu
05e5e3d279
Merge branch 'master' into fix-visualtests-configuration
2017-11-01 17:33:15 +09:00
Dan Balasescu
012a81a52e
Merge pull request #1449 from peppy/less-internal
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Use internal less
2017-11-01 17:32:52 +09:00
Dean Herbert
ed89f03900
Make ParallaxContainer public
2017-11-01 17:10:59 +09:00
Dean Herbert
6fa02ce9bb
Use internal less
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Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
Dean Herbert
27156aeb93
Fix the shit
2017-11-01 17:07:03 +09:00
Dean Herbert
fd5bc6fe58
Make ParallaxContainer public
2017-11-01 17:06:55 +09:00
Dean Herbert
09e0bd7a78
Remove unused class file
2017-11-01 16:58:12 +09:00
Dean Herbert
15197b9a76
Use internal less
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Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 16:57:59 +09:00
Dean Herbert
4c54af2fc0
Merge branch 'fix-visualtests-configuration' into intro
2017-11-01 16:05:51 +09:00
Dean Herbert
bcc30fd947
Revert osu-resources
2017-11-01 16:05:06 +09:00
Dean Herbert
d6c86ebcb1
Merge branch 'master' into intro
2017-11-01 15:38:14 +09:00
Dean Herbert
a7c04e9069
Merge branch 'fix-visualtests-configuration'
2017-11-01 15:37:22 +09:00
Dean Herbert
cbf543de73
Apply framework project format revert
2017-11-01 15:31:38 +09:00
Dean Herbert
8138796ee3
Fix VisualTests configuration being completely wrong
2017-11-01 14:53:33 +09:00
smoogipoo
687a850216
Merge remote-tracking branch 'origin/master' into migrate-osu-game
2017-11-01 12:57:55 +09:00
smoogipoo
3462fdcad9
Remove some apparently unneeded references from osu.Game
2017-10-31 16:57:01 +09:00
smoogipoo
9b1ec83eb4
Propagate sqlite build assets to parent projects
2017-10-31 16:56:50 +09:00