Dean Herbert
d27ee2c9fb
Remove incorrect IsManaged
check in ScoreManager
2022-01-17 13:37:42 +09:00
Dean Herbert
a3806f44a5
Add back null
beatmap allowance to GetTotalScore
flow to fix playlist aggregate scores
2022-01-17 13:11:43 +09:00
Dean Herbert
88bf406c22
Fix null reference in equality comparison causing beatmap set overlay to crash
2022-01-17 13:05:55 +09:00
Dean Herbert
5601f6f1fe
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-17 12:29:02 +09:00
Dean Herbert
4ac8830d42
Merge pull request #16474 from Susko3/move-version-overlay
...
Move `VersionManager` from `osu.Desktop` to `osu.Game`
2022-01-17 11:53:17 +09:00
Dan Balasescu
560832fe64
Merge pull request #16477 from bdach/mania-2x-lookups
...
Strip `@2x` scale specifications from legacy texture lookups if present
2022-01-17 09:47:31 +09:00
Bartłomiej Dach
cbaa3de548
Strip @2x
scale modifiers when looking up legacy skin textures
2022-01-16 19:46:15 +01:00
Bartłomiej Dach
8e5ff201a1
Modify mania special skin to demonstrate failure case
2022-01-16 18:59:26 +01:00
Bartłomiej Dach
093b76e0ff
Fix drawable mania judgement scene looking broken
2022-01-16 18:56:21 +01:00
Bartłomiej Dach
c6adbdd46f
Fix drum rolls nested objects not applying min result on kill
2022-01-16 17:53:37 +01:00
Bartłomiej Dach
632246a3b3
Add failing test scene
2022-01-16 17:04:59 +01:00
Susko3
084b1fb470
Load the VersionManager earlier
2022-01-16 15:25:21 +01:00
Dean Herbert
566d341b1e
Split conditions out for readability
2022-01-16 22:04:29 +09:00
Susko3
6e4214de4d
Move VersionManager
from osu.Desktop
to osu.Game
2022-01-15 19:42:38 +01:00
Dean Herbert
565611ee00
Fix typo in inline comment
2022-01-15 23:57:20 +09:00
Dean Herbert
236fa6da7e
Rename ControlPointVisualisation
interface type to be less specific
2022-01-15 23:56:00 +09:00
Dean Herbert
c5cae4e3ee
Rename methods and add xmldoc
2022-01-15 23:55:11 +09:00
Dean Herbert
4ca2822d40
Merge pull request #16447 from nekodex/mp-host-changed-sfx
...
Add audio feedback for host change in multiplayer rooms
2022-01-15 23:43:35 +09:00
Bartłomiej Dach
e75d21507c
Fix GetDisplayTitleRomanisable()
relying on ToString()
implementation
2022-01-15 15:26:41 +01:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Dean Herbert
671a3d47b8
Move bindable binding to LoadComplete
and remove unnecessary unbind
2022-01-15 21:20:27 +09:00
Dean Herbert
ea8e49c543
Reorder private/protected methods
2022-01-15 21:19:02 +09:00
Dean Herbert
e7d9a2fa00
Merge pull request #16463 from frenzibyte/spinner-tick-position
...
Assign position to spinner ticks for correct positional sound playback
2022-01-15 21:06:13 +09:00
Salman Ahmed
3ab13dd78c
Assign position to spinner ticks for correct positional playback
2022-01-15 14:24:52 +03:00
Dean Herbert
c4976e9db8
Update resources
2022-01-15 20:08:08 +09:00
Dean Herbert
64c499d9d6
Revert unintended temporary commenting (was used during benchmarking)
2022-01-15 15:24:30 +09:00
Dean Herbert
83bbe70374
Merge pull request #16459 from Susko3/remove-bdl-unused-params
...
Remove unused params from BDL methods
2022-01-15 14:39:22 +09:00
Salman Ahmed
67ee67c2d8
Merge pull request #16460 from Susko3/rider-idea
2022-01-15 08:34:43 +03:00
Salman Ahmed
bc64fd2078
Add missing vcs.xml
file to the android solution
...
Present in both `.idea.osu` and `.idea.osu.Desktop`.
2022-01-15 08:01:44 +03:00
Susko3
9e173f7fcd
Update rider .idea files for Android .slnf
2022-01-15 01:28:11 +01:00
Susko3
11580a2e71
Update rider .idea files for osu.sln
2022-01-15 01:24:59 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
48498cf8a1
Merge pull request #16452 from Susko3/tcs-xamarin
...
Fix `osu.Game.Tests.Android` not building
2022-01-15 03:52:00 +09:00
Susko3
9af9155e66
Fix osu.Game.Tests.Android
not building
2022-01-14 17:37:58 +01:00
Dean Herbert
2984f2f6c4
Fix custom keybindings not working due to incorrect use of IsManaged
flag
2022-01-15 01:22:48 +09:00
Dean Herbert
2f2c498477
Fix importer not considering that some EF beatmaps have no local metadata
2022-01-14 23:31:42 +09:00
Dean Herbert
8d4a3cc569
Remove pointless Metadata
set
2022-01-14 23:27:33 +09:00
Dean Herbert
e558fd69d2
Remove unnecessary null check and associated comment
2022-01-14 23:26:29 +09:00
Dean Herbert
9900a3f408
Remove outdated comment
2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f
Update one more mismatched test implementation
2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7
Add local ContextFactory
caching to all remaining test scenes that create local managers
2022-01-14 19:59:21 +09:00
Dean Herbert
3a95425a9e
Remove left-over methods in MusicController
2022-01-14 19:55:49 +09:00
Dean Herbert
7acd1b545f
Remove unnecessary Live
conversion in IntroScreen
(handled by GetWorkingBeatmap
)
2022-01-14 19:55:09 +09:00
Dean Herbert
34dbde6023
Only copy across Hash
and ID
so statistics aren't lost
2022-01-14 18:22:52 +09:00
Jamie Taylor
7e9b5dd150
Add audio feedback for host change in multiplayer
2022-01-14 18:11:00 +09:00
Dean Herbert
916b591b1b
Fix watch replay button not working immediately after playing
2022-01-14 18:03:06 +09:00
Dean Herbert
c64a919a9d
Reduce number of redundant control points displayed on summary timeline
...
As pointed out in https://github.com/ppy/osu/discussions/16435 , beatmaps
with too many control points (usually added via external automation
apps) could cause the lazer editor to grind to a halt.
The overheads here are mostly from the GL side. An eventual goal would
be to render this in a smarter way, rather than using thousands of
drawables. Until that, this optimisation should help reduce the overhead
by omitting control points in close proximity that are redundant for
display purposes.
I've tried to contain this in the display logic directly, with the goal
that it can be ripped out as fast as it was added. Certainly required
more changes than I hoped for, but I don't think it's too ugly.
2022-01-14 17:13:26 +09:00
Dan Balasescu
70f56cd0c9
Merge pull request #16442 from peppy/fix-multiplayer-chat-polling
...
Fix chat poll rate being too low in multiplayer lobby and gameplay
2022-01-14 13:52:37 +09:00
Dean Herbert
dea2e1fac0
Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:20:51 +09:00
Dean Herbert
8424d86e9a
Remove unused cancellationToken
parameter in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:19:00 +09:00