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Commit Graph

34307 Commits

Author SHA1 Message Date
Dean Herbert
6a293dd536 Add missing ctor parameters back 2020-10-31 18:56:30 +09:00
Dean Herbert
979eb1685b
Merge branch 'master' into results-screen-applause 2020-10-31 18:47:49 +09:00
Dean Herbert
f0b80d245e Merge branch 'master' into spectator-listing 2020-10-31 16:22:49 +09:00
Dean Herbert
a088151e58 Merge branch 'spectator-replay-watcher' into spectator-listing 2020-10-31 16:22:10 +09:00
Dean Herbert
ea007af572
Merge pull request #10586 from hbnrmx/seasonal-backgrounds
Add Seasonal backgrounds
2020-10-31 15:28:43 +09:00
Bartłomiej Dach
78842ab95a Improve look & behaviour of background transitions 2020-10-30 22:40:24 +01:00
Bartłomiej Dach
391dd73843 Fix typo in comment 2020-10-30 22:39:34 +01:00
Bartłomiej Dach
38cf90a69b Change background to seasonal right after login 2020-10-30 22:03:26 +01:00
Bartłomiej Dach
29ad099902 Allow to fetch if going online after launch 2020-10-30 21:49:14 +01:00
Bartłomiej Dach
8632f0d77f Add test coverage 2020-10-30 21:48:09 +01:00
Bartłomiej Dach
67a325f47d Move config setting logic to background loader 2020-10-30 21:22:22 +01:00
Bartłomiej Dach
cf0e8e0a62 Document nullability of seasonal backgrounds 2020-10-30 20:00:59 +01:00
Bartłomiej Dach
aeab2be5d1 Add xmldoc to SeasonalBackgroundMode 2020-10-30 19:56:52 +01:00
Bartłomiej Dach
20c27c6943 Rename lookup & field 2020-10-30 19:55:22 +01:00
Bartłomiej Dach
82ef85569b Fix nullref when querying IsInSeason before request completion 2020-10-30 19:35:08 +01:00
Max Hübner
d5dfd1dffe Insert optional parentheses 2020-10-30 18:07:07 +01:00
Max Hübner
51a58269ad Fix nullref in case of successfull request but no backgrounds available 2020-10-30 17:57:29 +01:00
Max Hübner
0b46c19b23 Move seasonalBackgroundMode check up and early return if available 2020-10-30 17:16:51 +01:00
Max Hübner
f6eb5680ec Save full api response in SessionStatics 2020-10-30 16:43:18 +01:00
Max Hübner
6f6a8e2a8f Convert switch to if 2020-10-30 16:06:48 +01:00
Max Hübner
d19dd4eef6 IsInSeason() -> IsInSeason 2020-10-30 15:56:19 +01:00
Max Hübner
4e3fb615d2 Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode" 2020-10-30 15:54:10 +01:00
Dean Herbert
1db8dfd03e
Merge branch 'master' into seasonal-backgrounds 2020-10-30 22:53:51 +09:00
Dean Herbert
bc69ed3870 Simplify sample lookup 2020-10-30 22:33:27 +09:00
cadon0
a1fa6588f6 Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
Dean Herbert
9a43291fd3
Merge branch 'master' into spectator-replay-watcher 2020-10-30 20:49:24 +09:00
Dean Herbert
da54e9f591
Merge pull request #10622 from smoogipoo/fix-hud-test
Fix HUD test having out of date value
2020-10-30 20:48:23 +09:00
Dean Herbert
b4e5311014 Move initial state set inside updateClock 2020-10-30 20:39:25 +09:00
Dean Herbert
1bd461f229 Move clock logic back to inside updateClock method 2020-10-30 20:21:14 +09:00
Max Hübner
f27ce7521d Make "Sometimes" setting depend on season end date, rather than chance 2020-10-30 10:27:43 +01:00
smoogipoo
43f9c1ebea Fix HUD test having out of date value 2020-10-30 18:26:38 +09:00
Dean Herbert
79aecc9a98
Merge branch 'master' into spectator-replay-watcher 2020-10-30 16:31:24 +09:00
Dean Herbert
abaa532766 Add test coverage for streaming replay playback 2020-10-30 16:24:02 +09:00
Dean Herbert
32e68a6a3c Fix FramedReplayInputHandler incorrectly blocking in streaming mode when time requested is before the first frame
Most of this is just tidying up the logic to (hopefully) be better to
follow, again (again (again)).

The actual fix is that we now allow interpolation/playback when the
incoming time is less than the first frame's time, regardless of
receiving status.
2020-10-30 16:09:03 +09:00
Dan Balasescu
0ef1459f4b
Merge pull request #10621 from peppy/hud-momentary-visibility
Add momentary HUD toggle
2020-10-30 15:40:54 +09:00
Dan Balasescu
fb6c88d39f
Merge pull request #10620 from peppy/tracked-hud-visibility-settings
Change shift-tab to cycle between available HUD visibility modes
2020-10-30 15:40:39 +09:00
Dean Herbert
0f997386ae Fix direction and IsRunning not updating on first frame after becoming valid
The parent clock will not unpause until WaitingForFrames becomes false,
so I've moved the set of that before we start to propagate its values
across. Doesn't fix any visible issue but should make propagation one
game loop faster.
2020-10-30 15:26:23 +09:00
Dean Herbert
326fd03525 Fix loop not exiting after first valid frame 2020-10-30 15:25:53 +09:00
Dan Balasescu
b14291a312
Merge branch 'master' into tracked-hud-visibility-settings 2020-10-30 14:58:45 +09:00
Dean Herbert
984a243eff Add skinnable test scene for HUD overlay 2020-10-30 14:24:16 +09:00
Dan Balasescu
8be16bd4ed
Merge pull request #10370 from peppy/fix-test-beatmap-virtual-clock
Ensure virtual track time is long enough for test beatmaps
2020-10-30 14:23:06 +09:00
Dan Balasescu
45b8af5391
Merge pull request #10614 from peppy/results-screen-animate-once
Only play results panel animation once (and only for the local user)
2020-10-30 14:21:05 +09:00
Dean Herbert
bd7871d9f5 Update test scene to be non-skinnable (and add test covering momentary display) 2020-10-30 14:20:00 +09:00
Dean Herbert
8928aa6d92 Add key binding to show HUD while held 2020-10-30 14:19:40 +09:00
Dean Herbert
53bd31c69e Commit missing test pieces 2020-10-30 14:00:07 +09:00
Dean Herbert
b4eda65383 Commit missing pieces 2020-10-30 13:53:51 +09:00
Dean Herbert
c72017a7db Remove "hide during breaks" option
Probably wouldn't be used anyway.
2020-10-30 13:49:45 +09:00
Dean Herbert
f58f8e0f93 Update resources 2020-10-30 13:46:54 +09:00
Dean Herbert
9bb86ccb83 Change shift-tab to cycle available HUD visibility modes 2020-10-30 13:09:22 +09:00
Dean Herbert
18f92818da Show current HUD visibility mode as a tracked setting 2020-10-30 13:09:13 +09:00