Joseph Madamba
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a16050534d
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Fix mute button not blocking outside overlay closing presses
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2023-01-12 14:20:16 -08:00 |
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Dean Herbert
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123c477e00
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Merge branch 'master' into ui/segmented-graph
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2023-01-12 19:02:49 +09:00 |
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tsrk
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bb2ece5c71
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refactor(SegmentedGraph): adjust tierCount based on passed Colours
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2023-01-12 10:57:12 +01:00 |
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Dean Herbert
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c22994c1c6
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Merge pull request #22151 from smoogipoo/fix-incorrect-legacy-combo
Fix incorrect max combo after watching imported legacy replays
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2023-01-12 18:55:21 +09:00 |
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tsrk
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7cbc03dce6
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refactor(SegmentedGraph): use (get/set)ters to expose TierColour
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2023-01-12 10:13:16 +01:00 |
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Dean Herbert
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4ab2a5cbb4
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Merge pull request #22141 from frenzibyte/fix-game-load-order
Fix game-level components not finishing load before game content
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2023-01-12 17:31:13 +09:00 |
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Salman Ahmed
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0548ca2aa8
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Avoid changing target content midway through code
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2023-01-12 09:48:38 +03:00 |
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Dan Balasescu
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bbec42c00e
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Fix incorrect max combo after watching imported legacy replays
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2023-01-12 14:18:21 +09:00 |
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Dean Herbert
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7cf58190a9
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Merge pull request #22006 from bdach/user-profile/ruleset-switching
Add ruleset switching to user profile overlay
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2023-01-12 13:54:13 +09:00 |
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Dan Balasescu
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844fc549e2
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Merge pull request #22149 from Joehuu/fix-beatmap-set-lookup-type
Fix lookup type being incorrect when fetching beatmap set
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2023-01-12 13:00:44 +09:00 |
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Dan Balasescu
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baf20a6b50
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Merge pull request #22136 from peppy/fix-kiai-flash-intensity
Fix kiai flash opacity on legacy skins being too intense
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2023-01-12 12:56:57 +09:00 |
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Joseph Madamba
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2076f9fd08
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Fix lookup type being incorrect when fetching beatmap set
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2023-01-11 19:08:11 -08:00 |
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tsrk
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5694487a7b
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fix(SegmentedGraph): update graphNeedsUpdate variable during Update() loop
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2023-01-12 02:36:35 +01:00 |
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tsrk
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624e90b213
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style: nitpicks
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2023-01-11 21:32:12 +01:00 |
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Salman Ahmed
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6c52b8339b
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Fix game-level components finishing load after content
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2023-01-11 22:02:06 +03:00 |
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Bartłomiej Dach
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52eabbf224
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Merge branch 'master' into user-profile/ruleset-switching
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2023-01-11 19:11:40 +01:00 |
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Bartłomiej Dach
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e0c2542968
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Merge branch 'master' into fix-fail-sound-not-playing
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2023-01-11 16:41:48 +01:00 |
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tsrk
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6249322a32
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fix(SegmentedGraph): solve issue for negatives values
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2023-01-11 14:03:36 +01:00 |
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tsrk
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e128b9ee5c
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fix(SegmentedGraph): make ctor public
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2023-01-11 14:03:19 +01:00 |
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Dean Herbert
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e9571be4ab
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Fix incorrect application layer causing completely discoloured circles
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2023-01-11 19:29:17 +09:00 |
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Dean Herbert
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a87debab0f
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Fix kiai flash opacity on legacy skins being too intense
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2023-01-11 19:29:17 +09:00 |
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tsrk
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42ff8c75fa
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refactor: make class not abstract
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2023-01-11 11:22:18 +01:00 |
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tsrk
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578d16f2bc
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perf: Do not draw sectoins that are less than 1px
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2023-01-11 11:11:31 +01:00 |
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Dean Herbert
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08ca62205a
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Merge pull request #22123 from stanriders/group-badges
Implement user group badges
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2023-01-11 18:42:50 +09:00 |
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Dean Herbert
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2dcc61caf5
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Add extra level of nullabiliy checking because NRT is not present
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2023-01-11 17:38:08 +09:00 |
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Dean Herbert
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df54410075
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Fix skin fail sound not correctly playing
Closes #21719. Tested using skin in issue thread.
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2023-01-11 17:31:30 +09:00 |
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Dean Herbert
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3b55153609
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Merge pull request #22122 from Stedoss/beatmapsetoverlay-fetch-on-login
Fix `BeatmapSetOverlay` not showing a pending request after logging in
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2023-01-11 16:51:52 +09:00 |
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Dean Herbert
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b1a13286a3
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Remove some redundancies
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2023-01-11 16:50:37 +09:00 |
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Dean Herbert
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318867f486
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Fix previous badges potentially not being cleared if new user has no badges
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2023-01-11 16:48:47 +09:00 |
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Dean Herbert
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e0d58d51b6
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Split out classes into own files and rename GroupInfoContainer to a flow
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2023-01-11 16:47:29 +09:00 |
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Dean Herbert
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eb398de1a6
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Merge pull request #22114 from frenzibyte/fix-overlay-not-blocking-scroll
Fix game overlays not blocking scroll properly
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2023-01-11 16:30:44 +09:00 |
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Dean Herbert
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5a5ea2c54a
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Merge pull request #22005 from bdach/user-profile/decouple-from-api-user
Decouple user profile overlay from `APIUser` model
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2023-01-11 16:27:00 +09:00 |
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Dean Herbert
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b710f86d75
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Refactor to use tuples and de-duplicate request code
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2023-01-11 16:15:28 +09:00 |
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Dean Herbert
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d1ca4ebd40
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Merge pull request #21559 from OliBomby/stream-tool-1
Add segment end completions list to SliderPath
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2023-01-11 15:31:04 +09:00 |
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StanR
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5441c02a1a
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Implement user group badges
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2023-01-11 07:11:38 +03:00 |
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Dan Balasescu
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d9a6e4b862
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Ensure drain lenience of 1.0 completly removes drain
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2023-01-11 13:01:11 +09:00 |
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Stedoss
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44de24f153
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BeatmapSetOverlay fetch on login state change
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2023-01-10 23:30:09 +00:00 |
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tsrk
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21073f3601
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reafactor: use DrawNode to draw SegmenteddGraph
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2023-01-10 22:49:35 +01:00 |
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Bartłomiej Dach
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62e12277d8
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Rename things yet again
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2023-01-10 19:30:01 +01:00 |
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Bartłomiej Dach
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502478614a
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Merge branch 'master' into user-profile/decouple-from-api-user
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2023-01-10 19:13:33 +01:00 |
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Salman Ahmed
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11648db910
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Fix game overlays not blocking scroll properly
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2023-01-10 21:01:06 +03:00 |
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Bartłomiej Dach
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1eaabb5ca8
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Merge branch 'master' into carousel_nullability_disabling_removal
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2023-01-10 18:39:42 +01:00 |
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Bartłomiej Dach
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aab84d50eb
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Remove boxing overhead in CarouselItem comparator
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2023-01-10 18:35:06 +01:00 |
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Dean Herbert
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cde45cdd3e
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Merge pull request #21739 from integerrr/score-export-date
Append date to score export filename
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2023-01-10 23:33:38 +09:00 |
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Dean Herbert
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af458f6f66
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Merge pull request #22105 from frenzibyte/improve-score-import-logging
Improve missing beatmap failure logging on score import
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2023-01-10 22:28:38 +09:00 |
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Dean Herbert
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a22b7298c6
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Adjust english slightly
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2023-01-10 22:27:36 +09:00 |
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Salman Ahmed
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0d6b9ebc0f
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Display number of failing models during batch-import
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2023-01-10 13:32:10 +03:00 |
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Salman Ahmed
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c6b6d0dcfe
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Remove verbose log from notifications feed
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2023-01-10 13:31:29 +03:00 |
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Dean Herbert
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3210586eb6
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Merge pull request #21519 from mk56-spn/variable_BPM_counter
Add dynamic BPM counter to SkinEditor
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2023-01-10 18:43:50 +09:00 |
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Dean Herbert
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60eeb4607c
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Merge pull request #19528 from Joehuu/fix-op-non-current-onexiting
Fix online play screen only accounting for current sub screen onexiting blocks
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2023-01-10 18:43:19 +09:00 |
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