Dean Herbert
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eb165840cb
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Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety
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2020-04-15 18:03:23 +09:00 |
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Dean Herbert
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7fba291134
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Change inheritance of taiko hit pieces to better allow for skinning
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2020-04-11 13:33:49 +09:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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smoogipoo
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f429a8f7c2
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Add back/obsolete old AddNested() method
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2019-10-17 14:02:08 +09:00 |
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smoogipoo
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d8f3678c3c
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Rename parameter
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2019-10-17 12:53:54 +09:00 |
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smoogipoo
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d49ef6a36b
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Make taiko use the new nested hitobject structure
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2019-10-17 11:57:00 +09:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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smoogipoo
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2b22fd799d
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Use constant value for offset
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2019-08-27 15:33:53 +09:00 |
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smoogipoo
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dba3679817
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Fix DrawableSwell not proxying its content in time/correctly
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2019-08-27 15:33:28 +09:00 |
|
iiSaLMaN
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843da26dba
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Use transform management for taiko hit objects
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2019-08-27 05:03:56 +03:00 |
|
Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
|
Dean Herbert
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c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
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26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Roman Kapustin
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4b5fc85875
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Use Find instead of FirstOrDefault
|
2019-01-05 19:35:33 +03:00 |
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smoogipoo
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f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
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smoogipoo
|
741ec0021e
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Rename more judgement-related methods to "result"
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2018-08-06 11:31:46 +09:00 |
|
smoogipoo
|
412e4ff681
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Fix display of swells
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2018-08-03 16:49:24 +09:00 |
|
smoogipoo
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19c541dbf5
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Migrate swells to use nested hitobjects for ticks
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2018-08-03 16:35:29 +09:00 |
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smoogipoo
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9c2122c0ca
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Make Rulesets.Taiko use the new judgement result structure
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2018-08-02 20:36:19 +09:00 |
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smoogipoo
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1b7b6f341c
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Migrate Rulesets.Taiko to the new judgement system
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2018-08-02 16:09:04 +09:00 |
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smoogipoo
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185789bc7f
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Remove unused variable
|
2018-06-25 16:13:15 +09:00 |
|
Dan Balasescu
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26d9e3cc10
|
Merge branch 'master' into fix-taiko-rewind
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2018-06-25 16:08:52 +09:00 |
|
Dean Herbert
|
5b344525e1
|
Move proxy state check to base class
|
2018-06-18 00:27:18 +09:00 |
|
smoogipoo
|
0f9c05d1e6
|
Fix taiko swells not properly rewinding
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2018-06-11 22:32:08 +09:00 |
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smoogipoo
|
22dfe46572
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Make taiko hitobject properly unproxy when rewound
|
2018-06-11 21:46:45 +09:00 |
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Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
smoogipoo
|
20acc601bb
|
Fix up breaking taiko changes
|
2018-03-16 16:10:09 +09:00 |
|
Dean Herbert
|
a42035f494
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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
|
2018-03-15 13:41:06 +09:00 |
|
smoogipoo
|
86b5591583
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Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
|
2018-01-10 18:02:49 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
smoogipoo
|
add68ff068
|
Fix swells not stopping at the hit position
|
2018-01-04 21:45:29 +09:00 |
|
Aergwyn
|
ccb69d16d9
|
move HitResult in Scoring namespace to replace HitCount
|
2017-12-30 21:23:18 +01:00 |
|
smoogipoo
|
35d7fa8a81
|
Cleanup things that are now not needed with these changes
|
2017-12-26 14:18:38 +09:00 |
|
smoogipoo
|
14162b5d46
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Make InputDrum handle all Normals/Claps, hitobjects all others
|
2017-12-26 14:18:23 +09:00 |
|
smoogipoo
|
8bfdee586b
|
Rename SwellSampleMapping -> DrumSampleMapping
|
2017-12-25 17:29:04 +09:00 |
|
smoogipoo
|
844e39a9f6
|
Make Swells play samples while they're being hit
|
2017-12-25 15:04:22 +09:00 |
|
smoogipooo
|
fb05552ac4
|
Fix one more case of incorrect offset.
|
2017-09-12 18:36:31 +09:00 |
|
Dean Herbert
|
1194e46ef1
|
Merge remote-tracking branch 'upstream/master' into judgement-revamp
|
2017-09-12 17:46:21 +09:00 |
|
smoogipooo
|
19db7a8f72
|
Update in line with framework changes.
|
2017-09-07 22:46:21 +09:00 |
|
smoogipooo
|
29941019a5
|
Hacky way to make osu! and taiko work again.
|
2017-09-06 17:44:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
smoogipooo
|
d080a7e970
|
Determine size of ScrollingContainer a bit better to avoid taiko weirdness
|
2017-08-22 20:53:19 +09:00 |
|
Dean Herbert
|
ff84eb219b
|
Add action support to taiko
|
2017-08-20 21:38:09 +09:00 |
|
smoogipooo
|
27e63eb7c4
|
Fix up sizing issues.
|
2017-08-09 10:54:00 +09:00 |
|
smoogipooo
|
a95ee7494f
|
Initial conversion of taiko to use ScrollingPlayfield.
|
2017-08-08 16:01:18 +09:00 |
|
smoogipooo
|
e55a406e4d
|
Fix DrawableTaikoHitObject + drawable hit objects.
|
2017-08-03 13:54:13 +09:30 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|