1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 12:07:25 +08:00
Commit Graph

5574 Commits

Author SHA1 Message Date
Dean Herbert
69fab7de77
Merge pull request #11307 from bdach/fix-account-creation-overlay-after-logout
Fix account creation overlay not showing up the first time after a log-out
2020-12-28 11:52:48 +09:00
Dean Herbert
1b7c72f03b
Merge branch 'master' into changelog-refactor 2020-12-28 11:00:14 +09:00
Bartłomiej Dach
0b42b4b955 Rename {Drawable -> Clickable}Avatar 2020-12-26 14:35:11 +01:00
Bartłomiej Dach
0aedc720f2 Extract changelog entry component 2020-12-25 21:06:03 +01:00
Bartłomiej Dach
3ac618778f Handle all changelog entry types correctly 2020-12-25 21:06:03 +01:00
Bartłomiej Dach
5f43299d37 Fix tests failing due to base logic firing
It turns out that the changelog code was semi-intentionally relying on
the request to get release streams to be slow to initially show the
listing of all streams.

Locally suppress the base tab control logic to fix this.
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Bartłomiej Dach
0d8fb83d0a Ensure account creation overlay is shown after logout
Scheduling the entire API state change callback caused the scheduled
hide to fire the first time the user attempted to display the account
creation overlay after a logout, because the drawable wasn't present
before that (so its scheduler wasn't running).

It is not theoretically safe to run `Hide()` unscheduled at its present
call site (as the value change callbacks are fired on the background
API thread). This could also be fixed by setting `AlwaysPresent = true`,
but that's a pretty ugly and unperformant change to make in general.
2020-12-25 15:40:39 +01:00
Bartłomiej Dach
4270c29f60 Trim stray newline 2020-12-24 13:42:08 +01:00
Dean Herbert
66a23c22e5 Fix various tests failing due to dependence on specific online data 2020-12-24 21:28:24 +09:00
Dean Herbert
323da82477 Add website root URL and update most links to use it
For what it's worth, I intentionally didn't include news / changelog /
supporter, because these should never change.
2020-12-24 18:11:42 +09:00
Dean Herbert
4f02928601 Change sorting to better handle portrait screens 2020-12-22 17:36:56 +09:00
Dean Herbert
3d5783a0ea Improve variable names 2020-12-22 17:34:51 +09:00
Dean Herbert
a1d67f0cf6
Merge branch 'master' into fix-resolution-dropdown 2020-12-22 17:26:53 +09:00
Salman Ahmed
dab5924a63 Fix resolution dropdown not respecting current display changes 2020-12-22 08:02:42 +03:00
Dean Herbert
7c5964fad8 Revert window modes to previous code to correctly apply framework restrictions 2020-12-22 13:04:39 +09:00
Dean Herbert
ce2b96afc5 Merge branch 'master' into fix-selected-highlight-on-some-dropdowns 2020-12-22 13:00:06 +09:00
Dean Herbert
d096f2f8f6 Fix potential cross-thread operation during chat channel load
The callbacks are scheduled to the API thread, but hooked up in BDL
load. This causes a potential case of cross-thread collection
enumeration.

I've tested and it seems like the schedule logic should be fine for
short term. Longer term, we probably want to re-think how this works so
background operations aren't performed on the `DrawableChannel` in the
first place (chat shouldn't have an overhead like this when not
visible).

Closes #11231.
2020-12-21 16:39:50 +09:00
Joehu
5b8e35c98c Make settings dropdown abstract 2020-12-19 19:04:14 -08:00
Joehu
b87f89986a Fix selected item not being highlighted on some setting dropdowns 2020-12-19 19:04:13 -08:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Salman Ahmed
9c22753f3f Remove unnecessary inheritance to OverlayView 2020-12-18 02:51:19 +03:00
Salman Ahmed
5e4f667cff Revert "Allow OverlayView fetching with no API requests required"
This reverts commit 449b9a21ae.
2020-12-18 01:27:58 +03:00
Salman Ahmed
904a4daa98 Add todo comment reminding of updating friends list along 2020-12-17 13:33:49 +03:00
Salman Ahmed
94175d0532 Use global friends list instead of always fetching 2020-12-17 13:33:17 +03:00
Salman Ahmed
449b9a21ae Allow OverlayView fetching with no API requests required 2020-12-17 13:31:57 +03:00
Dean Herbert
3faf7db068
Merge pull request #10882 from PercyDan54/import-screen
Add File Import screen
2020-12-15 15:03:15 +09:00
Gagah Pangeran
f0e6b6eaf8 sort by ruleset id first then star diff 2020-12-15 11:09:09 +07:00
Dean Herbert
26fa010fed Merge branch 'master' into import-screen 2020-12-15 12:37:27 +09:00
smoogipoo
10c1823534 Remove now unused files 2020-12-07 22:07:11 +09:00
Dean Herbert
a5e2509d52
Merge pull request #11105 from Joehuu/mod-settings-fade-in/out
Add fade in/out animations to mod settings container
2020-12-07 17:12:29 +09:00
Dean Herbert
454e94574c Add corner rounding and positional transform 2020-12-07 16:43:07 +09:00
Dean Herbert
7253866e17 Move customisation panel to be in same area as main content 2020-12-07 16:42:55 +09:00
ekrctb
f4eb17d398
Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
Set mouse confine mode at initialization

Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-07 16:09:14 +09:00
ekrctb
2469608c10 Fix possible null reference due to bindable change before variable is initialized 2020-12-07 15:19:18 +09:00
Joehu
0f9b38da08 Add fade in/out animations to mod settings container 2020-12-06 11:35:14 -08:00
Bartłomiej Dach
71edada623 Hide confine setting entirely in fullscreen 2020-12-05 22:15:41 +01:00
PercyDan
60d8102a77
Merge branch 'master' into import-screen 2020-12-04 21:20:14 +08:00
Bartłomiej Dach
7fd385efe6 Remove unused using directive 2020-12-02 20:01:58 +01:00
Leon Gebler
a2a10d4e13 Don't use nameof(MouseHandler) 2020-12-02 19:45:59 +01:00
Leon Gebler
bbde1f6b9c Fix MouseHandler not being ignored when raw input is enabled 2020-12-02 18:56:59 +01:00
Dean Herbert
285e62be9a Bring code in line with SDL2 defaults 2020-12-01 17:47:07 +09:00
Dean Herbert
965cc1f511 Remove unnecessary usings #2 2020-11-30 17:57:25 +09:00
Dean Herbert
46cab04929 Merge branch 'settings-remove-transparency' into settings-reduce-visual-clutter 2020-11-30 17:57:10 +09:00
Dan Balasescu
a3ef858f3a
Remove unnecessary multiplication 2020-11-30 17:56:04 +09:00
Dean Herbert
fe48b2279c Adjust various paddings and spacings in settings to make them easier to visually parse 2020-11-30 17:50:35 +09:00
Dean Herbert
a3dd22f5c2 Merge branch 'master' into settings-remove-transparency 2020-11-30 17:50:26 +09:00
Dean Herbert
bf2c6dc241 Remove unused usings rider couldn't see 2020-11-30 17:49:55 +09:00
Dean Herbert
a4e061cb11 Remove semi-transparent backgrounds from settings and notifications overlays
I tried also updating the colours to the "new" versions from designs but
they don't match due to colour profile differences (so I'm not yet sure
if they are correct or not) and also don't look great without all the UI
elements also being updated.
2020-11-30 17:19:55 +09:00
Dean Herbert
4e1e45f3e7 Move hold-to-confirm back to UI section 2020-11-30 16:15:35 +09:00