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mirror of https://github.com/ppy/osu.git synced 2024-11-08 13:57:29 +08:00
Commit Graph

4078 Commits

Author SHA1 Message Date
Ryuki
b52a07c16a
Use DI to provide dependencies for KPS Calculator and improve input
gathering

KPS Calculator now uses DI to retrieve the clocks. Using `HUDOverlay` it
is now cached for `KeysPerSecondCounter`s to resolve it. This also
allows to make an "Attach" flow like `KeyCounter`.
2022-08-08 21:54:06 +02:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Bartłomiej Dach
d0e15d04cc
Merge branch 'master' into mod-overlay/preset-panel 2022-07-22 19:23:09 +02:00
Dan Balasescu
d9105c9785
Merge pull request #19272 from peppy/beatmap-background-reprocessing
Add background beatmap processing
2022-07-22 20:33:26 +09:00
Bartłomiej Dach
de0a076eb6
Add model class for mod presets 2022-07-21 23:29:21 +02:00
Dean Herbert
68f28ff660 Add last applied version to RulesetInfo 2022-07-21 18:15:25 +09:00
Dean Herbert
aca19a005e Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Salman Ahmed
a97170a272 Keep Rank bindable enabled on score fail 2022-07-21 08:16:17 +03:00
Salman Ahmed
9df49db45f Include bonus/ignore judgements in statistics fill logic 2022-07-21 08:13:09 +03:00
Salman Ahmed
ad09e728fd Move Passed assignment inside FailScore 2022-07-21 08:12:06 +03:00
Salman Ahmed
c1bcbd9c8a Fix fail score not handling bonus/tick-only beatmaps 2022-07-21 07:20:59 +03:00
Salman Ahmed
0f0b19da4a Populate score with remaining "miss" statistics on fail/exit 2022-07-21 06:01:36 +03:00
Salman Ahmed
c4089b71bd Store maximum score results from simulated autoplay 2022-07-21 06:00:41 +03:00
Salman Ahmed
6ce6f6f7df
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-20 08:57:43 +03:00
Dan Balasescu
ebb9861377
Merge branch 'master' into remove-nullable-disable-in-the-mods 2022-07-20 13:28:28 +09:00
Salman Ahmed
4210ec6502 Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-19 19:21:26 +03:00
為什麼
317558f876 Mark the shader as non-nullable because shader should always has the value.
And initialize the breaks to avoid get the null instance.
2022-07-19 20:39:41 +08:00
為什麼
3af093cb27 Remove the null check because bindable should always have the value. 2022-07-19 20:39:41 +08:00
為什麼
ce1bb206c8 Initialize some bindables for prevent get the null instance. 2022-07-19 20:39:41 +08:00
andy840119
1f9f2b413e Remove the nullable disable annotation.
Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00
Salman Ahmed
8f80a22ef9 Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
Salman Ahmed
5ddb5a3d74 Introduce HitObjectProperty<T> 2022-07-19 05:39:10 +03:00
Dean Herbert
51f91fe62e Update naming 2022-07-18 16:17:20 +09:00
Dean Herbert
eddf106f7c
Merge branch 'master' into score-country-storage 2022-07-18 16:12:40 +09:00
Salman Ahmed
6bfa5e53e0 Add property for whether mod uses default configuration 2022-07-18 07:29:03 +03:00
NotGumballer91
028653eb97
Update ModAdaptiveSpeed.cs 2022-07-18 00:10:49 +08:00
NotGumballer91
1caab78bdc
Update ModAutoplay.cs 2022-07-18 00:09:31 +08:00
Salman Ahmed
4e7156cee8 Store user country on databased scores 2022-07-16 06:39:05 +03:00
Dean Herbert
8dbe24fd7c Simplify colour assigning logic and remove system mod colour for now 2022-07-12 14:36:50 +09:00
Adam Baker
7ced84b7ef Replace switch statement with ForModType
In order to make `highlightedColour` dependent on the mod type color, the color is converted to an `osu.Framework.Graphics.Colour4` and calls `Lighten`.
2022-07-08 03:23:58 -05:00
Adam Baker
89f1c75f7a Update mod icon colors 2022-07-07 21:57:18 -05:00
andy840119
59e3d4b9e5 Remove the nullable disable annotation in the Ruleset.Filter namespace. 2022-07-03 21:00:54 +08:00
andy840119
ea573f314e Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project. 2022-07-02 13:08:25 +08:00
Dan Balasescu
edc4ace17e Attach DT with NC, SD with PF, and Cinema with Autoplay 2022-06-30 11:52:30 +09:00
Dean Herbert
6c64cea057 Catch a second location 2022-06-29 18:56:15 +09:00
Dean Herbert
b092e6937a Guard against ruleset icon creation failures to avoid whole game death 2022-06-29 18:51:07 +09:00
Dan Balasescu
2989803b71 Merge branch 'master' into speed-acc-scaling 2022-06-29 16:15:20 +09:00
Joseph Madamba
aacded0ecf Fix difficulty adjust settings having more padding on sliders 2022-06-28 07:33:05 -07:00
Dan Balasescu
0fd2c010e5 Remove NRT disables from attributes classes 2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8 Add IBeatmapOnlineInfo parameter and use to extract more data 2022-06-27 16:07:15 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511 Merge branch 'master' into c-sharp-10 2022-06-24 21:22:33 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Dan Balasescu
a7de43ade6 Add attribute ID 2022-06-21 19:31:45 +09:00
Dan Balasescu
e0c82d11ab Convert == usages to ReferenceEquals 2022-06-20 16:56:19 +09:00
Dean Herbert
bd5037fcad Fix new hitobject placements not taking on the existing sample settings
Similar to velocity / difficulty points, a user expectation is that
volume and sample settings will be transferred to newly placed objects
from the most recent one.

Closes https://github.com/ppy/osu/issues/18742.
2022-06-18 13:49:59 +09:00
Dan Balasescu
fd9902e816 Manual #nullable processing 2022-06-17 16:38:35 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
ea191da496
Merge pull request #18728 from peppy/fix-unsafe-sample-playback
Fix unsafe sample playback in `GameplaySampleTriggerSource`
2022-06-17 12:26:46 +09:00