* Load all beatmaps in bulk for SubScreenBeatmapSelect
* Fix tests no longer working due to drawable changes
* Remove test that no longer makes sense
* Split matchmaking panel into subclasses for each panel type
* Adjust tests to match new structure
* Add `ConfigureAwait`
* Display loading spinner while beatmaps are being fetched
* Fix test failure
* Load playlist items directly in `LoadComplete`
* Convert `MatchmakingSelectPanel` card content classes into nested classes
* Wait for panels to be loaded before operating on them
* Add ConfigureAwait()
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
* Add new API property backing for tiered rank
* Slightly refactor `ProfileValueDisplay` for direct access to things that will need direct access
* Extract separate component for global rank display
* Add tiered colours for global rank