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Commit Graph

2092 Commits

Author SHA1 Message Date
Bartłomiej Dach
0880e76da8 Mark background dim layer as possibly-null 2021-01-05 22:56:53 +01:00
Bartłomiej Dach
ac1d6d4444 Make auto-property get-only 2021-01-05 22:56:53 +01:00
Dean Herbert
0639429a23 Fix test (and remove no longer valid test) 2021-01-05 18:10:39 +09:00
Dean Herbert
0b1ee2e267 Remove unused dispose logic 2021-01-05 17:42:19 +09:00
Dean Herbert
54982dcdd7 Refactor LoadingLayer to avoid applying effects to external drawables
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.

This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.

The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).

I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
smoogipoo
10c1823534 Remove now unused files 2020-12-07 22:07:11 +09:00
smoogipoo
62b1e37f73 Use async overloads 2020-12-03 18:04:53 +09:00
Dan Balasescu
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2 2020-11-30 17:26:15 +09:00
Bartłomiej Dach
a3afd88387 Use Interpolation.Lerp 2020-11-28 20:35:03 +01:00
Endrik Tombak
8ad4cf73f5 Scale stars from 0.4 to 1 2020-11-28 17:09:43 +02:00
Dean Herbert
02d5b1352b Expose generic version of OsuScrollContainer 2020-11-26 18:25:56 +09:00
Dean Herbert
d5a4d46c6d
Merge pull request #10842 from EVAST9919/profile-overlay-graph-new
Implement history charts for Profile Overlay
2020-11-24 18:05:17 +09:00
Bartłomiej Dach
5701b32bae Handle constant graphs better 2020-11-23 22:12:32 +01:00
Dean Herbert
3ed7868801 Scroll editor setup screen to file selector on display
Previously the file selector would potentially display off-screen,
making for confusing UX.

Closes #10942.
2020-11-23 13:49:14 +09:00
Dan Balasescu
58fc61aa95
Merge branch 'master' into legacy-judgement-particles 2020-11-20 22:19:11 +09:00
Dean Herbert
1c7ee2ca5f Simplify math by making direction a float 2020-11-19 18:46:19 +09:00
Dean Herbert
84e73e88d5 Use structs for parts for added safety 2020-11-19 18:08:54 +09:00
Dean Herbert
3a7291c5cf Fix some behavioural regressions 2020-11-19 17:56:11 +09:00
Dean Herbert
476d0256cc Replace particle explosion implementation with DrawNode version 2020-11-19 17:22:37 +09:00
Dean Herbert
83024f1ec5 Add back positional randomness from stable 2020-11-19 16:00:20 +09:00
Dean Herbert
efd5acb8ab Randomise direction every animation playback 2020-11-19 15:55:11 +09:00
Dean Herbert
9d04ce75cc Make particles additive and consume in judgement explosions 2020-11-19 15:47:02 +09:00
Dean Herbert
9df93e1f18 Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
smoogipoo
3bcf9c255a Add Triangles.Reset() 2020-11-17 13:06:30 +09:00
smoogipoo
33c643e369 Add obsoletion for unused property 2020-11-17 12:23:34 +09:00
Bartłomiej Dach
2b0bea535e Resolve CA1805 inspections
"Member is explicitly initialized to its default value"
2020-11-01 18:47:40 +01:00
Dean Herbert
a9a3489e92 Fix potential null reference when loading background
As seen in
https://discordapp.com/channels/188630481301012481/188630652340404224/772094427342569493.
Caused due to async load of the loader, which means it may not be ready
before Next() is called.
2020-10-31 22:51:35 +09:00
Bartłomiej Dach
78842ab95a Improve look & behaviour of background transitions 2020-10-30 22:40:24 +01:00
Bartłomiej Dach
391dd73843 Fix typo in comment 2020-10-30 22:39:34 +01:00
Bartłomiej Dach
38cf90a69b Change background to seasonal right after login 2020-10-30 22:03:26 +01:00
Bartłomiej Dach
29ad099902 Allow to fetch if going online after launch 2020-10-30 21:49:14 +01:00
Bartłomiej Dach
67a325f47d Move config setting logic to background loader 2020-10-30 21:22:22 +01:00
Bartłomiej Dach
20c27c6943 Rename lookup & field 2020-10-30 19:55:22 +01:00
Bartłomiej Dach
82ef85569b Fix nullref when querying IsInSeason before request completion 2020-10-30 19:35:08 +01:00
Max Hübner
51a58269ad Fix nullref in case of successfull request but no backgrounds available 2020-10-30 17:57:29 +01:00
Max Hübner
f6eb5680ec Save full api response in SessionStatics 2020-10-30 16:43:18 +01:00
Max Hübner
d19dd4eef6 IsInSeason() -> IsInSeason 2020-10-30 15:56:19 +01:00
Max Hübner
f27ce7521d Make "Sometimes" setting depend on season end date, rather than chance 2020-10-30 10:27:43 +01:00
Max Hübner
d9846fad37 Remove fallback texture parameter
When there isn't a seasonal event, we don't want to fall back to the basic background here, but rather to the user selected background source.
2020-10-29 18:03:36 +01:00
Max Hübner
907e1921c7 Make SeasonalBackgroundLoader read from SessionStatics 2020-10-29 17:31:42 +01:00
Max Hübner
c1d03a5bac Add SeasonalBackgroundLoader and SeasonalBackground 2020-10-23 13:40:13 +02:00
Bartłomiej Dach
58c9e57a68 Fix comment 2020-10-21 17:17:23 +02:00
Dean Herbert
22112e4303 Fix ISourcedFromTouch events being blocked by LoadingLayer 2020-10-21 23:11:51 +09:00
Dean Herbert
f597572d73 Add comment with reasoning for TopRight anchor 2020-10-19 16:02:39 +09:00
Dean Herbert
03f336feb5 Merge branch 'master' into fix-tournament-ruleset-dropdown-anchor 2020-10-19 15:57:19 +09:00
Dean Herbert
cb1784a846 Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00
Dean Herbert
254eba9008 Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
Dean Herbert
219cbec6bd Split out DefaultScoreCounter and make ScoreCounter abstract 2020-10-15 16:32:30 +09:00
Dean Herbert
2fce064e32 Add basic legacy combo counter and updating positioning logic 2020-10-14 19:16:34 +09:00
Dean Herbert
899bac6ca5 Rename catch combo counter for clarity 2020-10-14 19:16:34 +09:00