smoogipoo
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f9ad4b6acb
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Make categoryDifficulties return doubles to improve decimal accuracy
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2017-11-21 19:55:09 +09:00 |
|
smoogipoo
|
95fd323c6b
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Fix ManiaDifficultyCalculator possibly failing due to nullref
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2017-11-17 14:37:06 +09:00 |
|
smoogipoo
|
ac6213d1fa
|
CI fixes
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2017-11-17 14:26:33 +09:00 |
|
smoogipoo
|
7892eefd68
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Fix up mod application + beatmap/hitobject references
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2017-11-17 14:23:52 +09:00 |
|
smoogipoo
|
cc1720241e
|
Fix DifficultyCalculator using incorrect mods
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2017-11-17 12:36:51 +09:00 |
|
smoogipoo
|
5781b45b39
|
Set TimeRate after mod application
|
2017-11-17 12:36:17 +09:00 |
|
smoogipoo
|
18f2e92a48
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Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
|
2017-11-17 12:36:13 +09:00 |
|
smoogipoo
|
62155e6dd5
|
Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
|
2017-11-17 12:36:07 +09:00 |
|
Dean Herbert
|
5d5ea5fb2e
|
Fix all remaining db structure issues
|
2017-10-19 14:05:11 +09:00 |
|
TocoToucan
|
887aa7496b
|
Rework EF Core usage in model classes
|
2017-10-06 00:23:26 +03:00 |
|
TocoToucan
|
6a4198d0d6
|
Initial EF Core commit
|
2017-10-04 22:52:12 +03:00 |
|
Dean Herbert
|
6d3d485565
|
And then everything became one
|
2017-09-19 16:06:58 +09:00 |
|
smoogipooo
|
88151eff3f
|
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
|
2017-08-22 14:07:39 +09:00 |
|
smoogipooo
|
3cdfd2eef5
|
Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
|
2017-05-23 14:03:40 +09:00 |
|
smoogipooo
|
67cf64062a
|
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
|
2017-05-19 16:02:40 +09:00 |
|
smoogipooo
|
d9dec9d444
|
Implement Taiko difficulty calculation.
|
2017-04-26 15:50:08 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|
smoogipooo
|
efc050a95a
|
Make IBeatmapConverter an abstract class instead of an interface.
|
2017-04-18 09:38:52 +09:00 |
|
smoogipooo
|
456aee63ca
|
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
|
2017-04-18 09:36:08 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
|
2017-03-23 13:52:38 +09:00 |
|
smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
|
2017-03-12 14:32:50 +09:00 |
|
smoogipooo
|
b0ea282a06
|
Fix map would always be converted to itself when actually converting to a different game mode.
|
2017-03-12 02:26:10 +09:00 |
|
smoogipooo
|
592e05a2c8
|
Better beatmap conversion model.
|
2017-03-12 00:34:21 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Thomas Müller
|
f7d985fe18
|
Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
|
2017-02-24 19:36:17 +01:00 |
|
Thomas Müller
|
417f146386
|
Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
|
2017-02-19 17:41:51 +01:00 |
|