Dean Herbert
9aff646ff4
Centralise all multiplayer button clicking test logic
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This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.
This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true .
2021-12-21 13:49:51 +09:00
Dan Balasescu
377cb1d9e3
Merge pull request #15728 from MBmasher/fl-decay
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Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
Dean Herbert
488e1f858b
Merge pull request #16167 from peppy/fix-song-select-test-failure
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Fix occasional failures in `TestScenePlaySongSelect`
2021-12-20 23:11:06 +09:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure
2021-12-20 11:36:49 +01:00
Bartłomiej Dach
6bbc9ccf97
Merge pull request #16169 from peppy/fix-ready-button-test
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Add better defined steps to `TestLoseHostWhileReady` ready button test
2021-12-20 11:36:20 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset
2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test
2021-12-20 11:02:43 +01:00
Bartłomiej Dach
e4702b8729
Merge pull request #16172 from peppy/update-framework
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Update framework
2021-12-20 11:02:15 +01:00
Dean Herbert
ec0a6735eb
Rename TestMultiplayerScreenStack
to TestMultiplayerComponents
2021-12-20 18:24:59 +09:00
Dean Herbert
6907a9a3cc
Name some screen stacks for better logging context
2021-12-20 18:24:14 +09:00
Dean Herbert
1533aefce5
Update framework
2021-12-20 18:22:19 +09:00
Dean Herbert
87051d5d61
Add better defined steps to TestLoseHostWhileReady
ready button test
...
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.
As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true .
2021-12-20 17:47:06 +09:00
Bartłomiej Dach
51386bb48d
Merge pull request #16166 from peppy/playlist-tests-wait-step
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Add wait step to `TestScenePlaylistResultScreen` explicitly for screen load
2021-12-20 09:36:57 +01:00
Dean Herbert
5c8e317a6e
Chooser earlier items in song select tests to avoid potentially not having enough
2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d
Fix weird loop logic
2021-12-20 17:09:08 +09:00
Dean Herbert
d79602a912
Add wait step to TestScenePlaylistResultScreen
explicitly for screen load
2021-12-20 16:58:36 +09:00
Dean Herbert
2e47c4e25d
Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
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Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
Dean Herbert
ce6503ff8b
Merge pull request #16165 from smoogipoo/fix-multiplayer-tests
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Add better fix for intermittent multiplayer tests as a result of async room joins
2021-12-20 13:44:29 +09:00
Dan Balasescu
9316abc278
Better fix for intermittent multiplayer tests
2021-12-20 13:10:13 +09:00
Dan Balasescu
11f3ec0cb5
Wait for previous screen to be hidden in test
2021-12-20 12:44:23 +09:00
Dean Herbert
c81787a43d
Merge pull request #16163 from smoogipoo/remove-sdk-greater-than-readme
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Require installing .NET 5 in README
2021-12-20 12:19:59 +09:00
Dan Balasescu
1203ae5984
Require installing .NET 5 in README
2021-12-20 11:49:39 +09:00
Dan Balasescu
ecaa0a40c5
Merge pull request #16158 from bdach/is-ranked-user-profile
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Fix rank graph showing for unranked users on profile overlay
2021-12-20 09:14:17 +09:00
Bartłomiej Dach
a6ccbafc77
Fix rank graph showing for unranked users
2021-12-19 13:40:22 +01:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display
2021-12-19 13:40:22 +01:00
Bartłomiej Dach
c112177559
Bring profile header test in line with modern conventions
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- Removed online code that didn't work anyway after the introduction of
the development web instance.
- Removed some weird test steps.
- Fixed online/offline test steps not working at all due to identical
user ID.
2021-12-19 13:40:21 +01:00
Dan Balasescu
a3b81094ca
Merge pull request #16142 from peppy/fix-random-skin-string
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Fix "Random Skin" text not showing up correctly
2021-12-18 16:59:41 +09:00
Dean Herbert
04cfae9bde
Fix "Random Skin" text not showing up correctly
2021-12-18 16:26:15 +09:00
Dan Balasescu
ed5d7046f3
Merge pull request #16128 from peppy/update-framework
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Update framework
2021-12-17 20:12:57 +09:00
Dean Herbert
81603a0645
Update framework
2021-12-17 19:32:58 +09:00
Bartłomiej Dach
869e30995b
Merge pull request #16111 from smoogipoo/test-hyper-generation
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Test hyperdash generation in catch conversion tests
2021-12-17 10:35:55 +01:00
Bartłomiej Dach
84c585ec29
Merge branch 'master' into test-hyper-generation
2021-12-17 10:00:06 +01:00
Bartłomiej Dach
dff08b24d2
Merge pull request #16127 from peppy/update-framework
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Update framework
2021-12-17 09:15:25 +01:00
Dean Herbert
1067e2dc00
Merge branch 'master' into update-framework
2021-12-17 16:41:47 +09:00
Dean Herbert
6bfe973fe5
Update framework
2021-12-17 13:44:52 +09:00
Bartłomiej Dach
187cd80ba9
Merge pull request #16077 from peppy/fix-realm-post-storage-migration-failure
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Fix crash on accessing settings after moving game folder
2021-12-17 00:50:41 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00
Salman Ahmed
48a75dfdfd
Merge pull request #16108 from idodin/master
2021-12-16 17:28:40 +03:00
Salman Ahmed
9a22a082ca
Merge branch 'master' into master
2021-12-16 16:58:24 +03:00
Salman Ahmed
f879250cd6
Merge pull request #16030 from peppy/fix-autopilot-touch-devices
2021-12-16 16:50:51 +03:00
Salman Ahmed
6dfde11f44
Merge branch 'master' into fix-autopilot-touch-devices
2021-12-16 16:16:38 +03:00
Dan Balasescu
44485b4a86
Merge pull request #16116 from peppy/dont-animate-menu-cursor-when-not-active
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Avoid applying mouse down effects to menu cursor when it isn't visible
2021-12-16 21:05:28 +09:00
Dean Herbert
eecb1ce9f5
Avoid applying mouse down effects to menu cursor when it isn't visible
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Closes #16114 .
2021-12-16 20:20:06 +09:00
Dean Herbert
abb617a3df
Avoid blocking Active
state propagation
2021-12-16 19:57:24 +09:00
Dean Herbert
c08b6cf160
Remove unnecessary StartAsync
call on TcpIpcProvider
2021-12-16 19:53:22 +09:00
Dan Balasescu
8a81392d2b
Fix use of incorrect variable, add test
2021-12-16 19:26:36 +09:00
Dan Balasescu
5ea081e899
Test hyperdash generation in catch conversion tests
2021-12-16 19:04:42 +09:00
Dean Herbert
434aa0367f
Add back .ToLocalTime()
call to DrawableDate
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This is required because the class is used in many other places that
don't locally call it.
2021-12-16 18:25:29 +09:00
Dean Herbert
0eac655cff
Remove local screen change logging
2021-12-16 18:21:48 +09:00
Dean Herbert
aa0813ff05
Merge pull request #16109 from smoogipoo/chat-overlay-multiplayer-removal
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Don't show multiplayer channels in chat overlay
2021-12-16 17:39:45 +09:00