smoogipoo
844e39a9f6
Make Swells play samples while they're being hit
2017-12-25 15:04:22 +09:00
smoogipoo
8529eb1d3a
Make strong hit misses not count as misses
2017-12-25 14:49:39 +09:00
Dean Herbert
fa95612fb7
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-25 01:06:56 +09:00
Dean Herbert
a7ee6985b0
Add wait step
2017-12-25 01:06:33 +09:00
Dean Herbert
22338287d0
Merge branch 'master' into fix-taiko-stronghit
2017-12-25 00:37:10 +09:00
Dean Herbert
45e4c09cb8
Merge pull request #1735 from Aergwyn/add-nofitication-overlay-push-bg
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Let NotificationOverlay move the background
2017-12-25 00:14:44 +09:00
Aergwyn
68a00235b9
simplify offset calculation for background
2017-12-24 14:32:56 +01:00
Dean Herbert
7cbf271645
Merge branch 'master' into add-nofitication-overlay-push-bg
2017-12-24 21:52:14 +09:00
Aergwyn
5b22c5a453
reduce code duplication to move intro background
2017-12-24 10:28:37 +01:00
Dean Herbert
482e10966c
Ensure a selection is made on entering song select if no selection is current
2017-12-24 17:02:56 +09:00
Dean Herbert
a04ebd0595
Update framework
2017-12-24 15:39:44 +09:00
Dean Herbert
cf316b3c51
Add tests for initial load states of PlaySongSelect
2017-12-24 15:39:25 +09:00
Dean Herbert
c29bb23458
Merge pull request #1734 from Aergwyn/fix-notification-overlay
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Fix NotificationOverlay going out of bounds at the bottom
2017-12-24 13:43:00 +09:00
Dean Herbert
66fc447444
Merge branch 'master' into fix-notification-overlay
2017-12-24 13:31:43 +09:00
Shawdooow
72b5a370da
dont play the same sound twice at once
2017-12-23 23:13:53 -05:00
Shawdooow
af2a2781e7
fix the fix harder
2017-12-23 23:12:10 -05:00
Shawdooow
d333fc5efe
fix the fix
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silly me, that was configured for vitaru!
2017-12-23 23:08:55 -05:00
Shawdooow
a656656403
the fix
2017-12-23 22:47:32 -05:00
Shawdooow
cf315cae56
Merge remote-tracking branch 'refs/remotes/ppy/master'
2017-12-23 22:44:08 -05:00
Aergwyn
2ffc479411
let NotificationOverlay move the background
2017-12-23 14:56:23 +01:00
Aergwyn
9bb0cda525
fix NotificationOverlay going out of bounds at the bottom
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also fixes the overlap with the Toolbar at the top
2017-12-23 14:33:43 +01:00
Dan Balasescu
77e4a7cec2
Merge pull request #1731 from Aergwyn/add-missing-repeat-samples
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Add Samples to RepeatPoint construction
2017-12-23 22:00:16 +09:00
Dan Balasescu
030752dc33
Merge branch 'master' into add-missing-repeat-samples
2017-12-23 21:40:53 +09:00
Dean Herbert
8e644e878a
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-23 21:40:27 +09:00
Aergwyn
47c75d01ce
access list with index instead of using LINQ
2017-12-23 13:30:44 +01:00
Dean Herbert
7956a284a5
Merge pull request #1732 from Aergwyn/fix-ss-key-crash
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Fix crash in SongSelect when traversing while zero beatmaps are loaded
2017-12-23 21:00:28 +09:00
smoogipoo
68d76d4380
Fix taiko strong hits not being handled
2017-12-23 20:58:09 +09:00
Aergwyn
1d67746d32
fix crash in SongSelect when traversing while zero beatmaps are loaded
2017-12-23 12:53:11 +01:00
Dean Herbert
117b744e37
Merge branch 'master' into fix-info-wedge
2017-12-23 20:36:24 +09:00
Aergwyn
c5aba9f247
add Samples to RepeatPoint construction
2017-12-23 12:32:21 +01:00
Dan Balasescu
ea90c0cf40
Merge pull request #1728 from peppy/fix-leaderboard-placeholder
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Improve state and feel of leaderboard placeholders
2017-12-23 20:27:11 +09:00
smoogipoo
1f44e98f9c
Add unavailable state to testcase
2017-12-23 20:17:12 +09:00
Dan Balasescu
7ec4d230b9
Merge branch 'master' into fix-leaderboard-placeholder
2017-12-23 20:04:05 +09:00
Dan Balasescu
40bb82fe75
Merge pull request #1627 from FreezyLemon/taiko-hitsounds-fix
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Taiko playing hitsounds on click/keydown, not only on hitobjects being hit.
2017-12-23 20:02:51 +09:00
Aergwyn
49e855a29a
finished up visual tests
2017-12-23 11:56:53 +01:00
Dean Herbert
e7c85d38a8
Move list initialisation to pattern generation code
2017-12-23 19:17:05 +09:00
Dean Herbert
aeafa5645a
Make Samples null by default and prepopulate in mania
2017-12-23 18:06:46 +09:00
Dean Herbert
298ac5468f
Fix regressions
2017-12-23 17:24:28 +09:00
Dean Herbert
2db68df999
Simplify DrawableHitObject's sample load code
2017-12-23 17:20:14 +09:00
Dean Herbert
cd8e8c8323
Actually save changes
2017-12-23 16:52:23 +09:00
Dean Herbert
a30400ad29
Use a class instead of Tuple
2017-12-23 16:49:29 +09:00
Dean Herbert
9ca03c0209
Simplify and tidy sample retrieval
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Less static weirdness
2017-12-23 16:46:02 +09:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Dean Herbert
ff0927e71b
Remove unnecessary newline
2017-12-23 16:23:33 +09:00
Dean Herbert
46865bbacd
Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
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# Conflicts:
# osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert
1fa9dac1bb
Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix
2017-12-23 14:20:16 +09:00
Dean Herbert
77f1b59853
Merge branch 'master' into fix-info-wedge
2017-12-23 04:04:18 +09:00
Dean Herbert
751fcf3c7d
Merge pull request #1665 from smoogipoo/beatmap-serialization
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Implement a JSON Beatmap decoder
2017-12-23 03:16:30 +09:00
Aergwyn
6a8fd74e05
fix failing tests
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1) waiting for loading to finish so Drawables are all present to do asserts on
2) fix NullRef in ResultPage because of removed line in DummyWorkingBeatmap (author one)
2017-12-22 17:38:22 +01:00
Dean Herbert
e8e551606d
Merge branch 'master' into fix-info-wedge
2017-12-22 22:45:07 +09:00