David Zhao
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b3e046c4d1
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Rename PathWidth to PathRadius
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2019-03-07 17:39:19 +09:00 |
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Dean Herbert
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367bc53a06
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Revert some more instances of 'e' variable names
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2019-02-22 20:15:25 +09:00 |
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smoogipoo
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d8c55bc729
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Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
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smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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ProgrammaticNajel
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0797f5d644
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Update SliderPlacementBlueprint.cs
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2019-01-26 22:56:31 +08:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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56032a4522
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Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
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2018-11-26 11:45:48 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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4cbda97b1e
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Move positional adjustment to SelectionBox
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2018-11-16 17:12:24 +09:00 |
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smoogipoo
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df7515b66f
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Pass all selected hitobjects to the selection blueprints
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2018-11-15 21:01:09 +09:00 |
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smoogipoo
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050af88be9
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Fix post-merge issues
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2018-11-14 14:29:22 +09:00 |
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smoogipoo
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29422345f7
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Merge remote-tracking branch 'origin/master' into fix-mask-disposal
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
# osu.Game.Rulesets.Osu/Objects/Slider.cs
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2018-11-14 14:03:25 +09:00 |
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smoogipoo
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f3ba429701
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Make sure control points is internally initialised
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2018-11-12 17:14:06 +09:00 |
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smoogipoo
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d594ce3530
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Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793 .
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 16:20:38 +09:00 |
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smoogipoo
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3b88d94793
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Make SliderPath.ControlPoints read-only
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2018-11-12 14:03:54 +09:00 |
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smoogipoo
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51e4feeda7
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Adjust to new path structure
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2018-11-12 13:55:14 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
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smoogipoo
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13279f707b
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Cleanups
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2018-11-09 14:19:50 +09:00 |
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smoogipoo
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cc8531790a
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Use bindables for hitobject events
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2018-11-09 13:58:46 +09:00 |
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smoogipoo
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5d51719572
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Make selection blueprints handle position adjustments
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2018-11-07 16:21:32 +09:00 |
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smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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