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mirror of https://github.com/ppy/osu.git synced 2024-09-21 21:27:24 +08:00
Commit Graph

237 Commits

Author SHA1 Message Date
Dean Herbert
4e012042ab Fix renaming variables too eagerly 2018-09-06 17:57:09 +09:00
Dean Herbert
29b0d62f21 Changes in line with framework refcount changes 2018-09-06 13:29:57 +09:00
Dean Herbert
c160a61fb7
Merge branch 'master' into storyboard-samples 2018-07-13 18:34:51 +09:00
Dean Herbert
2d602c0e3c
Add todo regarding playback skip logic 2018-07-13 18:23:12 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
smoogipoo
d879b96d9f Implement storyboard samples 2018-06-28 13:43:56 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
659578e8fa Add rewind support for storyboards 2018-03-04 01:48:31 +09:00
Dean Herbert
21b641b302 Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
2018-02-16 12:09:23 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
smoogipoo
44edb8724f Add JsonIgnores to CommandTimelineGroup 2017-12-06 13:48:44 +09:00
Aergwyn
96f5bd3323 remove Storyboard from Beatmap, add it to WorkingBeatmap 2017-11-29 21:54:04 +01:00
Damnae
2d4616fd43 Apply beatmap settings when creating the DrawableStoryboard. 2017-09-25 11:03:57 +02:00
Damnae
0996867112 Move StoryboardReplacesBackground and StoryboardAspect properties to Storyboard. 2017-09-25 10:40:22 +02:00
Damnae
2201fc745e Fix storyboard loops start time when none of their commands start at 0. 2017-09-16 13:32:51 +02:00
Damnae
291486a4d1 Only create drawables for storyboard elements that will be visible. 2017-09-15 14:31:59 +02:00
Damnae
757a159516 Display a non-parallax background at the appropriate size when storyboards do not replace it. 2017-09-15 14:31:54 +02:00
Damnae
ddaf28d7f6 Integrate storyboards with gameplay. 2017-09-15 09:16:56 +02:00
Damnae
bab3ef0669 Rename storyboard classes. 2017-09-13 11:22:24 +02:00
Damnae
2fb203159f CI fixes. 2017-09-11 12:39:50 +02:00
Damnae
47cd1d486b Merge branch 'master' into storyboards 2017-09-11 12:29:19 +02:00
Damnae
cd15cfc864 Use case insensitive paths to find storyboard textures. 2017-09-11 12:06:13 +02:00
Damnae
9eaa1cb5cd Fix sprites not being visible when all their commands are inside loops. 2017-09-11 12:06:00 +02:00
Damnae
59d9dc5ee7 Ignore storyboard sprites with invalid positions. 2017-09-10 20:08:56 +02:00
Damnae
bc01d9a1b0 Animate Additive / FlipH and FlipV. 2017-09-09 15:41:56 +02:00
Damnae
8d55cb7f92 Improve command sorting. 2017-09-09 11:00:58 +02:00
Damnae
4ab243d885 CI fixes. 2017-09-08 21:23:24 +02:00
Damnae
e8ab853f6f Make storyboard loops work. 2017-09-08 21:07:40 +02:00
Damnae
e4a2ad5eb5 Fix storyboard sprite flipping. 2017-09-08 20:39:17 +02:00
Damnae
3f2598543c Fix CommandLoop start and end time. 2017-09-08 18:03:04 +02:00
Damnae
e63fb5720c Make CI happy. 2017-09-08 13:04:53 +02:00
Damnae
e02b481c69 An attempt at implementing storyboard loops. 2017-09-08 12:11:57 +02:00
Damnae
e547416193 Storyboards implementation. 2017-09-08 09:08:52 +02:00