Adam Baker
cecf654a7b
Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-19 18:58:59 -05:00
Salman Ahmed
ae6aab2555
Merge branch 'master' into edit-map-carousel
2022-07-20 02:43:47 +03:00
Salman Ahmed
990d3ffb39
Merge branch 'master' into fix-editor-clap-finish-order
2022-07-20 02:26:40 +03:00
Salman Ahmed
4d1f9a1329
Adjust test scene to cover slider ticks
2022-07-20 00:53:10 +03:00
Salman Ahmed
1270abdf42
Highlight perfect slider tick/end values in beatmap info leaderboards
2022-07-20 00:53:10 +03:00
LukynkaCZE
5987acfbca
Fixed code formatting
2022-07-19 22:59:25 +02:00
LukynkaCZE
51a0b5afdc
Skin Editor
2022-07-19 22:18:19 +02:00
LukynkaCZE
a00da279b7
Beatmap Editor Save Toast
2022-07-19 21:38:23 +02:00
Salman Ahmed
4210ec6502
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
2022-07-19 19:21:26 +03:00
Salman Ahmed
89653b74c7
Only add setting tracker when customisation is permitted
2022-07-19 19:21:16 +03:00
Dean Herbert
7be5c638e4
Fix floating mouse position not running correctly in single thread mode
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Noticed while testing on iOS. Previously, the interpolation was being
done in input handling but using the update thread clock, leading to
incorrect application.
2022-07-20 00:22:45 +09:00
Dean Herbert
87afa7317b
Update framework
2022-07-19 23:12:49 +09:00
Dean Herbert
06ae30a7d2
Fix slider velocity not using previous value if slider is not adjacent
2022-07-19 22:54:11 +09:00
Dean Herbert
25028bb7fa
Fix editor clap/finish buttons being ordered against expectations
2022-07-19 22:36:11 +09:00
Adam Baker
4164f260b3
Fix code quality errors
2022-07-19 08:12:12 -05:00
為什麼
2a83404dbe
Use array.empty instead of null value.
2022-07-19 20:39:41 +08:00
為什麼
ee7e7f2d3a
Mark the property as non-nullable.
2022-07-19 20:39:41 +08:00
為什麼
d9addebc93
Remove the nullable disable annotation in the test project and fix the api broken.
2022-07-19 20:39:41 +08:00
為什麼
317558f876
Mark the shader as non-nullable because shader should always has the value.
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And initialize the breaks to avoid get the null instance.
2022-07-19 20:39:41 +08:00
為什麼
3af093cb27
Remove the null check because bindable should always have the value.
2022-07-19 20:39:41 +08:00
為什麼
ce1bb206c8
Initialize some bindables for prevent get the null instance.
2022-07-19 20:39:41 +08:00
andy840119
1f9f2b413e
Remove the nullable disable annotation.
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Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00
Dan Balasescu
471e1b935d
Merge pull request #19181 from taiko-pp-committee/performance-balancing-merge
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osu!taiko performance points balancing
2022-07-19 21:01:12 +09:00
Dan Balasescu
fd0ce638d4
Merge pull request #19004 from apollo-dw/velocitychanges
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Remove non-overlapping velocity buff from Aim in osu!
2022-07-19 20:47:49 +09:00
Dean Herbert
6957f02281
Merge branch 'master' into default-follow-circle-improvements
2022-07-19 20:16:35 +09:00
Dean Herbert
6357223341
Fix incorrect DI fetch and apply nullability to ModelDownloader
2022-07-19 20:06:34 +09:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges
2022-07-19 19:57:47 +09:00
Dan Balasescu
842fe32003
Update test values
2022-07-19 19:57:36 +09:00
Dean Herbert
30daa0fd44
Add ranked and submitted date storage and filtering
2022-07-19 19:55:56 +09:00
Dan Balasescu
245269f6d4
Merge pull request #19227 from peppy/fix-spectator-client-error-noise
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Fix `BeginPlayingInternal` firing actual errors when beatmap not available online
2022-07-19 19:54:53 +09:00
Dean Herbert
07874efa7f
Set last online update to actual value provided by data source
2022-07-19 19:39:51 +09:00
Dean Herbert
17046b0553
Add basic handling of download failures
2022-07-19 19:01:23 +09:00
Dean Herbert
f6de76e057
Move test to stand-alone class and add full ui testing
2022-07-19 18:50:27 +09:00
Dean Herbert
a16bf35581
Rename button class and add basic progress display
2022-07-19 18:29:36 +09:00
Dean Herbert
da360af15a
Fix vertical centering of button
2022-07-19 18:29:36 +09:00
Dean Herbert
eaf4f6dbb7
Add beatmap update button
2022-07-19 18:29:36 +09:00
Dean Herbert
6adcf82d2e
Add change ingester to handle passing of online changes to correct target components
2022-07-19 17:57:01 +09:00
Dean Herbert
cd39f444ef
Expose event from OnlineMetadataClient
rather than calling BeatmapUpdater
directly
2022-07-19 17:57:01 +09:00
Dean Herbert
6ea380d649
Add new properties to BeatmapInfo
to track online hash and updates
2022-07-19 17:57:01 +09:00
Dean Herbert
0bd4aee66c
Add ignore rule for System.ComponentModel.Component
2022-07-19 17:56:27 +09:00
Dan Balasescu
d136b90bfe
Merge pull request #19228 from peppy/mention-compatibility-mode
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Add mention of "compatibility mode" in windows version check error message
2022-07-19 17:54:39 +09:00
Dean Herbert
09613f1af3
Add mention of "compatibility mode" in windows version check error message
2022-07-19 17:25:52 +09:00
Dean Herbert
12e5bc3f3d
Fix BeginPlayingInternal
firing actual errors when beatmap not available online
2022-07-19 17:14:57 +09:00
Dan Balasescu
c242b2377e
Merge pull request #19226 from peppy/use-correct-casing-api-scores-collection
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Use more correct json casing in `APIScoresCollection`
2022-07-19 16:12:51 +09:00
Adam Baker
5008a73774
Make add item button open to the last beatmap in queue
2022-07-19 02:04:19 -05:00
Dean Herbert
e346624b14
Fix animation changes incorrectly applying to successful completion of sliders
2022-07-19 15:51:02 +09:00
Dean Herbert
101d270615
Merge branch 'master' into default-follow-circle-improvements
2022-07-19 15:50:47 +09:00
Dean Herbert
2716bd41d9
Use more correct json casing in APIScoresCollection
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osu-web API is already returning both of these casings for backwards
compatibility, but the former will be removed at some point.
e540276721/app/Http/Controllers/BeatmapsController.php (L314-L315)
2022-07-19 15:34:17 +09:00
Dan Balasescu
c07f78409e
Merge pull request #19189 from peppy/peform-actions-after-reconnect
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Fix creating multiplayer game during server migration not joining new room correctly
2022-07-19 14:46:29 +09:00
Dean Herbert
8c680643fd
Merge pull request #19225 from frenzibyte/reduce-bindable-allocation
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Reduce `Bindable` allocations in hitobject classes via lazy initialisation
2022-07-19 14:45:46 +09:00