smoogipooo
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19b5555ef2
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Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
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2017-04-03 20:26:46 +09:00 |
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Dean Herbert
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54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
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Drew DeVault
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2e1f596b2a
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Move DatabaseWorkingBeatmap out of partial class
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2017-03-22 06:50:48 -04:00 |
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Drew DeVault
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cc2b4c5c5b
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Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
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2017-03-22 05:57:08 -04:00 |
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Dean Herbert
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3401759665
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Don't batch imports for now.
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2017-03-17 18:57:24 +09:00 |
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Dean Herbert
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cd98af29c4
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Only calculate difficulties on import for now.
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2017-03-17 11:53:13 +09:00 |
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smoogipooo
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e0a8c3b1e5
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Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
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2017-03-16 23:18:02 +09:00 |
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Dean Herbert
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ba10c3a8db
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Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65 , reversing
changes made to c76a495d3d .
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2017-03-14 11:46:34 +09:00 |
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Alex Amadori
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c84a9d56f5
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Fix namespace, comply with naming rules
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2017-03-13 11:36:21 +01:00 |
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Alex Amadori
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caa6e9c82b
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General improvements
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2017-03-13 11:29:24 +01:00 |
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Alex Amadori
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9f40a888ec
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Update BeatmapArchiveReader's test
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2017-03-08 21:55:38 +01:00 |
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Alex Amadori
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309019aab3
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Merge remote tracking branch 'upstream/master' into archive-reader
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2017-03-07 08:41:44 +01:00 |
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Dean Herbert
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5cbcf7a20a
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Fix error-level inspections.
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2017-03-07 14:31:54 +09:00 |
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Dean Herbert
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4430255ec4
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Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
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2017-03-07 13:50:08 +09:00 |
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Dean Herbert
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0cad5d7d41
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Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
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Alex Amadori
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fd53d10264
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Refactor ArchiveReader for extensibility
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2017-03-06 23:56:08 +01:00 |
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Dean Herbert
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95e2e2b027
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Replay loading via drag-drop huzzah!
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2017-03-04 19:02:43 +09:00 |
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Dean Herbert
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aa9d85624d
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Change IPC to make sense.
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2017-03-04 18:51:16 +09:00 |
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Dean Herbert
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398b1fcf03
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Add comment about .ID == 0 check.
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2017-03-03 20:51:07 +09:00 |
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Mikal Stodal
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c88c6c4c62
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More summaries
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2017-03-02 15:37:45 +01:00 |
|
Mikal Stodal
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dfa21444b4
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Ensure correct exception logged
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2017-03-02 14:10:32 +01:00 |
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Mikal Stodal
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47162a3e91
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Update summary and commentary
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2017-03-02 13:39:02 +01:00 |
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Mikal Stodal
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6661195e92
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Only add set if ID is 0
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2017-03-02 13:36:01 +01:00 |
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Mikal Stodal
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418ae24fea
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Document private method getBeatmapSet(path)
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2017-03-01 17:57:57 +01:00 |
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Mikal Stodal
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1e901a1604
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Only set StoryBoardFile once
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2017-03-01 17:08:12 +01:00 |
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Mikal Stodal
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eff66a1da6
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Only delete on successful import.
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2017-02-28 14:46:16 +01:00 |
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Mikal Stodal
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d54a75a5c5
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Delete file after importing BeatmapSet w/error handling,
also changed batch-commit of multiple sets to database.
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2017-02-28 14:35:42 +01:00 |
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Dean Herbert
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4a4f1f4d82
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Actually delete all related database entries, not just the set.
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2017-02-27 18:27:38 +09:00 |
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Dean Herbert
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7a60a5e499
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Lock the BeatmapDatabase's connection during imports.
This should avoid any potential issues with intertwined transactions on the same connection while still allowing higher throughput when importing.
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2017-02-25 10:39:13 +09:00 |
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Dean Herbert
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c178493877
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Add support for undeleting beatmaps if they are imported during an undeleted state.
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2017-02-24 18:13:38 +09:00 |
|
Dean Herbert
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d24403e58e
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Remove unused using statement.
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2017-02-24 17:20:00 +09:00 |
|
Dean Herbert
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958bf54c31
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Add safe deletion support.
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2017-02-24 17:08:13 +09:00 |
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Dean Herbert
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6c3bda18b6
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Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
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2017-02-24 14:37:54 +09:00 |
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Dean Herbert
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3a89348413
|
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
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2017-02-24 13:43:21 +09:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
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da2bfe6d3c
|
Framework updates.
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2017-02-23 16:42:12 +09:00 |
|
Dean Herbert
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11643d2e09
|
Remove unnecessary methods and local variables.
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2017-02-13 18:30:51 +09:00 |
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Thomas Müller
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e3f35cd66e
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Merge branch 'master' into osb_loading
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2017-02-12 12:26:25 +01:00 |
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Dean Herbert
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870aa2750f
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Don't attempt to import command line arguments as beatmaps.
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2017-02-12 14:53:33 +09:00 |
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Damnae
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a504c73f33
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Load beatmap data from an optional osb file.
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2017-02-09 15:19:09 +01:00 |
|
Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
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56fe69852d
|
Change beatmap database reset logic to only run a maximum of once.
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2017-01-23 18:13:06 +09:00 |
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Dean Herbert
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ef8347fe53
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Reset the beatmap database when it can't be read, rather than hard failing.
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2017-01-23 13:02:03 +09:00 |
|
柯十六夜
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acfbf2e32e
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Add prefix Online to BeatmapID and BeatmapSetID
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2017-01-09 21:05:01 +08:00 |
|
柯十六夜
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ef11c3f389
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Add default Beatmap ID
|
2016-12-21 14:47:56 +08:00 |
|
柯十六夜
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02f6e46105
|
Add support for v9 beatmaps
|
2016-12-20 23:56:49 +08:00 |
|
Dean Herbert
|
f356640cb7
|
Add missing licence headers.
|
2016-12-06 19:07:15 +09:00 |
|
Dean Herbert
|
0c841cffdd
|
Change GetChildren recursive default to false (should be more common).
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2016-11-23 15:34:32 +09:00 |
|
Dean Herbert
|
d71550d22a
|
Don't do a recursive fill by default, we don't need it.
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2016-11-22 22:07:28 +09:00 |
|
Dean Herbert
|
2ba365657e
|
Tidy up some linq.
|
2016-11-22 17:21:42 +09:00 |
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