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Commit Graph

20 Commits

Author SHA1 Message Date
Dean Herbert
c376f8436c Centralise common state setting for osu HitObjects. 2016-11-28 18:40:54 +09:00
Dean Herbert
e271bcec63 General fix-ups for slider class. 2016-11-28 12:40:24 +09:00
Thomas Müller
0cd0c4564f Make sliders slightly nicer by using the new path drawable. 2016-11-27 15:36:31 +01:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Dean Herbert
202028f2c9 Remove glow on miss. 2016-11-25 16:37:14 +09:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Dean Herbert
d3bf1a3a9e Fit HitExplosion regression. 2016-11-19 19:14:55 +09:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Dean Herbert
d359057db6 Make HitCircles work without using ChildScale. 2016-11-19 16:32:48 +09:00
Dean Herbert
bed50a53a7 Clean up usings. 2016-11-19 13:20:05 +09:00
Dean Herbert
4db2a1e693 Split ApproachCircle out into its own class. 2016-11-18 17:47:47 +09:00
Dean Herbert
4c61a13e71 Make slider parsing kind of exist. 2016-11-18 17:40:06 +09:00
Dean Herbert
bd8856611a Shuffle namespaces and make hitcircle pieces reusable by other objects. 2016-11-17 17:21:23 +09:00
Dean Herbert
885df47864 Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
Dean Herbert
4e2e7ec8ba Don't initialise children in load(). 2016-11-16 16:59:34 +09:00
Dean Herbert
353b9c0789 Fix incorrect blending mode on triangles. 2016-11-16 16:29:19 +09:00
Dean Herbert
fba748b24e DrawableCircle -> DrawableHitCircle. 2016-11-16 16:20:58 +09:00
Dean Herbert
da1f6eeab5 Circle -> HitCircle. 2016-11-16 16:16:45 +09:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00