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Commit Graph

61533 Commits

Author SHA1 Message Date
Dean Herbert
561fff801a Consume nested object states in HitObjectLifetimeEntry 2023-07-05 18:44:27 +09:00
Bartłomiej Dach
4d9c3091a1 Merge branch 'master' into availability-fixes 2023-07-05 18:44:27 +09:00
Dean Herbert
759cd5aec7 Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
Dean Herbert
f086908831 Don't attempt to play drum samples when rewinding 2023-07-05 18:44:27 +09:00
Dean Herbert
16f1a7694d Add time-based flourish support 2023-07-05 18:44:27 +09:00
Dean Herbert
c72ebcfd53 Fix skin fallback not working as expected 2023-07-05 18:44:27 +09:00
Dean Herbert
010262c764 Change strong hit sample handling to be user input based, not hit object based 2023-07-05 18:44:27 +09:00
Dean Herbert
a9587fd1aa Move strong hit handling to DrumSamplePlayer and separte trigger sources 2023-07-05 18:44:27 +09:00
Dean Herbert
27af07b74b Add basic implementation of argon osu!taiko hitsounds (volume / flourish / strong) 2023-07-05 18:44:27 +09:00
Dean Herbert
beed390031 Add balance adjust to base implementation of DrumSampleTriggerSource 2023-07-05 18:44:27 +09:00
Dean Herbert
ae86fc736a Add argon-specific DrumSamplePlayer 2023-07-05 18:44:27 +09:00
Dean Herbert
6d4fa6569f Add back required pieces to GameplaySampleTriggerSource from old PR 2023-07-05 18:44:27 +09:00
Dean Herbert
f54eb8d7fa Move DrumSamplePlayer to be a skinnable component 2023-07-05 18:44:27 +09:00
Dean Herbert
4bb65a54b8 Merge branch 'master' into taiko-hitsounding-drum-sample-player 2023-07-05 18:44:24 +09:00
Dean Herbert
9a7bf1bedd Fix reversed order of sample return 2023-07-05 18:44:01 +09:00
Dean Herbert
e21dc56fcb Add test coverage of Judged state 2023-07-05 18:20:25 +09:00
Dean Herbert
3f8dfc7cb0 Fix fallback for Judged to be more correct
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.

Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:

f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:03:58 +09:00
Dean Herbert
3b9d7af9ee Fix taiko hit overlay animation timing not accounting for timing section start time 2023-07-05 17:25:31 +09:00
Dean Herbert
5947c2b298 Throw if a null BeatmapInfo arrives during score import process 2023-07-05 16:08:06 +09:00
Dean Herbert
674ade0c24
Merge pull request #24118 from bdach/nested-entries
Add links to nested objects' lifetime entries to `HitObjectLifetimeEntry`
2023-07-05 14:10:14 +09:00
Bartłomiej Dach
b0f6b22fa7
Add assertions covering correctness of judged flags on entry 2023-07-04 23:48:46 +02:00
Bartłomiej Dach
6c4e52821d
Redirect judgement-related flags from DHO to HOLE 2023-07-04 23:45:08 +02:00
Bartłomiej Dach
0ceaf3c451
Ensure synthetic entries from non-pooled DHO are linked to parents 2023-07-04 23:45:08 +02:00
Bartłomiej Dach
bae7670855
Redirect HitObjectEntryManager child mapping to HOLE 2023-07-04 23:41:06 +02:00
Bartłomiej Dach
2b098bdf61
Add test coverage for mixed pooled/non-pooled usages 2023-07-04 23:41:06 +02:00
Bartłomiej Dach
6dc8c7b617
Add HitObjectLifetimeEntry.NestedEntries 2023-07-04 23:39:56 +02:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings 2023-07-04 22:39:26 +02:00
Bartłomiej Dach
bcdbdf57ef
Reword comment 2023-07-04 22:22:57 +02:00
Bartłomiej Dach
a55809733d
Expand ScoreInfo.BeatmapInfo xmldoc 2023-07-04 22:20:50 +02:00
Bartłomiej Dach
b13e2c5d87
Merge pull request #24115 from peppy/fix-progress-cancelled
Fix cancelled progress notifications requiring exit confirmation
2023-07-04 21:48:56 +02:00
Dean Herbert
f2aa80f413 Rename and adjust xmldoc on TotalScoreVersion 2023-07-04 20:04:02 +09:00
Dean Herbert
aee89e5e4b Rewrite comment regarding LegacyTotalScore 2023-07-04 19:59:57 +09:00
Dean Herbert
664294cef4 Fix cancelled progress notifications requiring exit confirmation 2023-07-04 18:39:19 +09:00
Dean Herbert
dd9998127e Count missing beatmaps as errored items 2023-07-04 18:35:03 +09:00
Dean Herbert
d3eb06578e Improve messaging around failed scores 2023-07-04 18:34:53 +09:00
Dean Herbert
56bfb92ba6 Allow user cancellation 2023-07-04 18:22:10 +09:00
Dean Herbert
257a96ef60 Fix background beatmap processor thread not correctly exiting 2023-07-04 18:21:22 +09:00
Dean Herbert
4de15f975e Fix realm silly business 2023-07-04 18:08:26 +09:00
Dean Herbert
a0c3fa9c13 Move preconditions to realm migration step to simplify marker version logic 2023-07-04 17:53:53 +09:00
Dean Herbert
1629024111 ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Dean Herbert
3b5f3b67a7 Tidy up and improve messaging on completion notification 2023-07-04 15:53:24 +09:00
Dean Herbert
1a6381bcbb Reduce code repetition for sleep logic 2023-07-04 15:35:09 +09:00
Dean Herbert
a0bed0fcec Add full flow test of UpdateLocalScores 2023-07-04 15:18:51 +09:00
Dean Herbert
64fc5e40e8 Move score attach logic to a helper method and call during editor save 2023-07-04 15:07:40 +09:00
Dean Herbert
f30dc59afe Update tests to show expected score retention behaviour when saving a beatmap 2023-07-04 15:07:27 +09:00
Dean Herbert
d74b1e148d Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
Dean Herbert
67650831bd Remove unnecessary null check 2023-07-04 14:19:25 +09:00
Dean Herbert
4203e2183d
Merge branch 'master' into diffcalc-total-scorev1 2023-07-04 14:15:24 +09:00
Bartłomiej Dach
f6939223b3
Merge pull request #24071 from peppy/availability-fixes
Add handling of "unknown" beatmap availability in multiplayer flow
2023-07-02 21:32:40 +02:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes 2023-07-02 20:38:37 +02:00