smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
51600dd0ae
Improve PlayButton's loading
2018-06-22 14:27:36 +09:00
Dean Herbert
4b2b1f51f9
Apply some code review
2018-06-22 12:33:30 +09:00
smoogipoo
40ed3fdd05
Fix possible incorrect order of events due to threaded load
2018-06-21 18:45:32 +09:00
smoogipoo
b2066c5d73
Rework preview tracks to reduce usage complexities
2018-06-21 18:40:27 +09:00
Roman Kapustin
8702a70524
Resolve merge conflicts in DirectOverlay
2018-06-08 21:03:16 +03:00
Roman Kapustin
1fdbd20471
Nullref quickfix in PlayButton
2018-06-07 14:50:21 +03:00
Roman Kapustin
3033294df1
Stop Preview on BeatmapSet change
2018-06-07 14:30:11 +03:00
Roman Kapustin
5bb6757cbd
Remove unused previewTrackManager parameter
2018-06-02 13:03:17 +03:00
Roman Kapustin
70120aa14c
Remove unused previewTrackManager variable
2018-06-02 12:28:16 +03:00
Roman Kapustin
330ce19041
Make PreviewTrack a component and use LoadComponentAsync
2018-06-01 23:36:25 +03:00
Roman Kapustin
88ac427ba6
PreviewTrack.Owner
2018-06-01 21:06:37 +03:00
Joehu
1095669a55
Match panel with web
2018-05-31 08:09:19 -07:00
Roman Kapustin
a24589f583
Cleanup external PlayButton.Playing usage
2018-05-25 22:35:15 +03:00
Roman Kapustin
498244a308
Introduce PreviewTrack class
2018-05-25 00:37:53 +03:00
Roman Kapustin
95dd2125ee
Load PlayButton.Preview asynchronously
2018-05-09 16:22:52 +03:00
Roman Kapustin
c492f62eda
Use PreviewTrackManager in the PlayButton
2018-05-09 14:52:46 +03:00
TocoToucan
eda9f83836
Add activeBeatmapPreview variable for tracking beatmap preview playback
2018-04-29 15:32:22 +03:00
Dean Herbert
1be2571d33
Make BeatmapSetOverlay accept nulls everywhere
2018-04-18 16:08:45 +09:00
Dean Herbert
fd54ae3c87
Simplify logic
2018-04-15 16:12:42 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
c070c69522
Update framework
2018-02-22 15:01:53 +09:00
Dean Herbert
652f273961
Ensure previews stop playing when they are removed from the draw hierarchy
2018-01-19 15:46:42 +09:00
Aergwyn
65bac6d31a
return preview instead of nothing if it exists already
...
allows listening to it again after reaching the end
2018-01-17 20:36:47 +01:00
Dean Herbert
e7524445ee
Use Restart()
2018-01-17 21:33:19 +09:00
Dean Herbert
54ed608ddb
Mute global track volume when a beatmap preview is playing
2018-01-17 21:26:12 +09:00
Aergwyn
1c5b3d009c
remove volume reduction on preview
...
it doubles with global reduction
2018-01-12 17:09:57 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
FreezyLemon
a033eb46d3
Changed to LoadComponentAsync call instead of adding an AsyncLoadWrapper instance.
2017-11-21 16:12:23 +01:00
Dean Herbert
3644fa46be
Make sure the loading overlay is hidden when preview is user cancelled
2017-10-14 10:53:39 +09:00
Jorolf
2938ca9488
fix loading animation not playing
2017-10-13 20:44:05 +02:00
Dean Herbert
5b16f5d3b5
Remove unused field
2017-10-13 14:19:25 +09:00
Dean Herbert
abf5418080
Apply some renames and refactoring of loading logic
...
Reduced publicly facing properties where possible. Also fixes a potentially bad state issue when the beatmapset was changed while a load was in progress.
2017-10-13 14:06:34 +09:00
Jorolf
f3ca6cc387
remove redundant stuff
2017-10-06 22:02:33 +02:00
Jorolf
5a8b8dacbb
move stuff thats duplicated in PreviewButton and DirectPanel to PlayButton
2017-10-06 21:02:00 +02:00
Jorolf
2457df8e18
remove unused usings and reset the track to the start when playing again
2017-09-29 23:26:16 +02:00
Jorolf
647304c14b
move logic to DirectPanel and reuse stuff for the PreviewButton
2017-09-29 23:08:30 +02:00
Jorolf
3e8ae93b34
appveyor
2017-09-17 22:54:23 +02:00
Jorolf
be1e868a2a
add previews to osu!direct
2017-09-17 22:39:34 +02:00