Dan Balasescu
2abdbe53e7
Cleanup whitespace
2022-04-14 18:55:12 +09:00
Dan Balasescu
9de4d416e2
Merge branch 'master' into fix-spectator-seeks
2022-04-14 18:54:52 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
fbf0e5a45c
Remove startFromSkipTarget
parameter and update usages that required said behaviour
2022-04-13 14:25:43 +09:00
Dean Herbert
a59c6013c7
Rename latestGameplayStartTime
to skipTargetTime
2022-04-13 14:03:52 +09:00
Dean Herbert
d4286255a0
Expose and set GameplayStartTime
directly, rather than via Reset
parameter
2022-04-13 13:58:44 +09:00
Dean Herbert
017f3852c8
Replace incorrectly chosen ??=
with ??
2022-04-13 13:32:36 +09:00
Dean Herbert
9c68b3edc5
Merge branch 'master' into fix-spectator-seeks
2022-04-13 12:33:41 +09:00
Dean Herbert
282fccb4c8
Fix typo in xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 12:24:47 +09:00
Dean Herbert
8b1cee75fa
Use BindableLong
instead of BindableInt
for user score tracking
2022-04-12 14:13:07 +09:00
Dean Herbert
0ba95a4483
Ensure all users are shown on leaderboard (even when API lookup fails)
2022-04-12 11:54:30 +09:00
Dean Herbert
ebee9e6888
Fix MultiplayerGameplayLeaderboard
not immediately updating totals on scoring mode change
2022-04-12 11:27:27 +09:00
Dean Herbert
cb6e557212
Fix MasterGameplayClockContainer
having incorrect rate-based offsets immediately after LoadComplete
...
I've attempted to explain why this is required using inline comments.
There's also further conversation at
https://github.com/ppy/osu/pull/17302#issuecomment-1091850927 .
2022-04-11 14:11:26 +09:00
Dean Herbert
808f0ecb74
Ensure running state is updated before performing Seek
in GameplayClockContainer.Reset
2022-04-11 14:10:50 +09:00
Dean Herbert
19b655d75b
Avoid throwing unobserved exception when PerformancePointsCounter
requests timed attributes
2022-04-11 13:30:21 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks
2022-04-06 12:58:43 +09:00
Dean Herbert
01829cf2d8
Move SkinnableInfo
error handling to lower level
...
Handling was recently added to handle the usage in
`Skin.GetDrawableCompoent`, but it turns out this is also required for
`DrawableExtensions.ApplySkinnableInfo` which can throw in a similar
fashion.
Found while working on sprite support for the editor, where this becomes
an actual issue (ie. switching to a branch where the new sprite support
is not present can cause unexpected crashes).
2022-04-01 14:30:04 +09:00
Salman Ahmed
9c19ae1df8
Remove no longer necessary ruleset field
2022-03-31 06:40:38 +03:00
Dan Balasescu
6e94a9780b
Remove ScoreInfo allocations in multi leaderboard
2022-03-31 12:23:00 +09:00
Sebastian Krajewski
cb62d3d4b9
Remove skin dependency as component is reinitialized on skin change
2022-03-30 01:09:05 +02:00
Sebastian Krajewski
7582c943a4
Use In/Out instead of {In/Out}Quad
2022-03-30 00:48:59 +02:00
Dean Herbert
8948bcce19
Restructure transforms slightly
2022-03-29 13:18:31 +09:00
Sebastian Krajewski
caf641e1ab
Remove redundant ClearTransforms
2022-03-28 23:50:35 +02:00
Sebastian Krajewski
981ef735cf
Always start small pop out from its initial size
2022-03-28 19:57:59 +02:00
Sebastian Krajewski
e3289bb080
Don't scale big pop out as much
2022-03-28 19:33:00 +02:00
Sebastian Krajewski
265b2111ef
Remove comment
2022-03-28 18:08:51 +02:00
Sebastian Krajewski
001a98e069
Fix LegacyComboCounter not unsubscribing from skin
2022-03-28 18:08:35 +02:00
Sebastian Krajewski
05a978ce8c
Update LegacyComboCounter layout and scaling
2022-03-28 16:36:37 +02:00
Dean Herbert
8ca9cbc866
Set a more correct initial value for pauseFreqAdjust
...
As the `GameplayClock` now starts paused, this value needs to match to
ensure things work correctly.
For a better explanation of how we got here, see discussion at
https://github.com/ppy/osu/pull/17302#discussion_r830017735 .
2022-03-24 14:50:00 +09:00
Dean Herbert
6f529cf7a4
Merge branch 'master' into fix-spectator-seeks
2022-03-24 14:24:20 +09:00
Bartłomiej Dach
b7d5a628bc
Merge branch 'master' into fix-spectator-seeks-hot
2022-03-19 11:39:01 +01:00
Dean Herbert
a903aee17e
Use schedule to workaround seek issue instead
2022-03-19 18:00:14 +09:00
Dean Herbert
cf2212e794
Revert "Fix spectator not starting from correct seek point (hotfix)"
...
This reverts commit 2b59eff465
.
2022-03-19 17:20:54 +09:00
Dean Herbert
2b59eff465
Fix spectator not starting from correct seek point (hotfix)
2022-03-19 15:14:25 +09:00
Dean Herbert
dae5569e36
Use nullable
in PlayerLoader
2022-03-19 15:06:22 +09:00
Dean Herbert
da76358ee0
Expose the loading player in PlayerLoader
2022-03-19 15:06:22 +09:00
Salman Ahmed
b99541fb5e
Revert "Swap placements of "hold for menu" and key counter"
...
This reverts commit 5bcb7c167c
.
2022-03-19 08:08:07 +03:00
Salman Ahmed
ad9b119e3d
Reduce "hold for menu" radius of visibility
2022-03-19 05:04:54 +03:00
Salman Ahmed
486be83177
Calculate position adjustment distance in local parent space
2022-03-19 05:04:13 +03:00
Salman Ahmed
5bcb7c167c
Swap placements of "hold for menu" and key counter
2022-03-19 05:02:22 +03:00
Dean Herbert
ed90dc6d6b
Fix centering of labels using Height
instead of location to better handle rotations
2022-03-18 20:17:04 +09:00
Dean Herbert
bd488d139d
Better centre text labels for hit error meter
2022-03-18 20:11:05 +09:00
Dean Herbert
7c9fe4036c
Add setting to change the style of the early/late markers
2022-03-18 17:50:37 +09:00
Dean Herbert
919583137e
Add line style for centre marker
2022-03-18 17:50:37 +09:00
Dean Herbert
cdeab1b14e
Add setting to change the style of the centre marker
2022-03-18 17:50:37 +09:00
Dean Herbert
331cb2aa80
Add setting to show or hide the moving average arrow
2022-03-18 17:50:37 +09:00
Dean Herbert
3f92bef9df
Add setting for judgement line thickness
2022-03-18 17:50:37 +09:00
Dean Herbert
f09a946722
Start GameplayClockContainer
paused for better state control
2022-03-18 15:28:22 +09:00
Dean Herbert
c6be26eb01
Rename start time calculation method and add more commenting to explain purpose better
2022-03-18 01:35:50 +09:00
Dean Herbert
e3ab5de8cd
Tidy up constructor logic overlap with gameplayStartTime
2022-03-18 01:35:50 +09:00