Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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smoogipoo
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8b7ccdc8b5
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Adjust comment
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2021-07-05 18:51:23 +09:00 |
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smoogipoo
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7d6ab08bb3
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Remove unnecessary conditional
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2021-07-05 18:49:09 +09:00 |
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smoogipoo
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695af31c58
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Start alternating at 225BPM as previously
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2021-07-05 18:43:27 +09:00 |
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smoogipoo
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2b8efe21ca
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Don't ease with 0 time difference
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2021-07-05 17:52:10 +09:00 |
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smoogipoo
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12ca845e55
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Use marker class (cleanup)
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2021-07-05 17:24:23 +09:00 |
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smoogipoo
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6a2c0f772e
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Always apply easing, adjust heuristic a bit
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2021-07-05 17:22:48 +09:00 |
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smoogipoo
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96c0ab8ded
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Adjust last frame position when not waiting
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2021-07-05 17:11:59 +09:00 |
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ekrctb
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a965e8a75d
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Remove AutoGenerator workaround of now-fixed issue
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2021-04-16 14:13:41 +09:00 |
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Bartłomiej Dach
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0e1ec703d3
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Use IApplicableToRate in osu! auto generator
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2021-02-07 18:49:31 +01:00 |
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Bartłomiej Dach
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3fabe247b0
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Allow OsuModGenerator to accept a mod list
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2021-02-07 18:35:34 +01:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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Dean Herbert
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6095446f10
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Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 15:38:54 +09:00 |
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Bartłomiej Dach
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69ec2a76ef
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Replace reaction time check with spins required check
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2020-08-31 17:20:45 +02:00 |
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PajLe
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0655fc1473
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changed comparing Duration to autoplay's reactionTime instead of 0
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-08-31 16:50:31 +02:00 |
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Pavle Aleksov
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fde4b03dab
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added spinner duration check - skip HitObjectReplay if duration is 0
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2020-08-31 16:21:00 +02:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Huo Yaoyuan
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c457571da6
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Use index and range expressions
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2019-12-15 20:17:35 +08:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
|
2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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smoogipoo
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90671e0617
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Attempt to not break per-hitobject hitwindows
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2019-09-02 18:58:13 +09:00 |
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smoogipoo
|
8302658186
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Fix other potential nullref cases that rider missed
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2019-09-02 18:31:33 +09:00 |
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Dean Herbert
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7d6a08d6da
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Fix a few new inspections in latest Rider EAP
|
2019-04-01 11:39:02 +09:00 |
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Dean Herbert
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1f44dde96b
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Fix autoplay tests not working
|
2019-03-07 18:34:56 +09:00 |
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Dean Herbert
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26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
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Dean Herbert
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8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
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smoogipoo
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2ee181daf7
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Re-namespace replay-related classes
|
2018-11-28 17:20:37 +09:00 |
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smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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825941aff1
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Use switch with type matching in place of if-else where possible
|
2018-07-17 14:35:09 +09:00 |
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Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
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John Neijzen
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7b39447213
|
Update OsuAutoGenerator.cs
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2018-03-24 18:34:56 +08:00 |
|
John Neijzen
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bee9af8500
|
Update OsuAutoGenerator.cs
|
2018-03-24 18:30:36 +08:00 |
|
John Neijzen
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9d96aeb347
|
Update OsuAutoGenerator.cs
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2018-03-24 17:53:50 +08:00 |
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John Neijzen
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12f785bf40
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Change duplicate condition to HitResult.Good instead of HitResult.Meh
|
2018-03-24 17:48:43 +08:00 |
|
John Neijzen
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97be022e22
|
Remove duplicate condition
|
2018-03-24 16:55:39 +08:00 |
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smoogipoo
|
a3c7755ade
|
Implement a conversion process for ReplayFrames
|
2018-03-01 02:28:14 +09:00 |
|
smoogipoo
|
0d60a65c94
|
Fix OsuAutoGenerator not considering stacking
|
2018-02-21 17:53:16 +09:00 |
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smoogipoo
|
b15f184261
|
Make osu! use HitWindows
|
2018-02-02 20:33:59 +09:00 |
|
Dean Herbert
|
d0881e443b
|
Merge remote-tracking branch 'upstream/master' into approach-rate
|
2018-01-12 18:05:16 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Shawdooow
|
064758b96d
|
fixes
|
2017-12-31 11:30:58 -05:00 |
|
Shawdooow
|
3ba5dce052
|
new Approach to approach rate
|
2017-12-31 11:15:14 -05:00 |
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Aergwyn
|
ccb69d16d9
|
move HitResult in Scoring namespace to replace HitCount
|
2017-12-30 21:23:18 +01:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
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Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
MrTheMake
|
58ebb24032
|
Use the end position of a previous note stack rather than the start position.
|
2017-05-18 02:17:49 +02:00 |
|
MrTheMake
|
91859042e8
|
Fix not all cases of the auto replay generator fix being covered.
|
2017-05-18 02:15:16 +02:00 |
|
MrTheMake
|
817bae3219
|
Fixes the auto mod not hitting stacks of notes on certain maps.
|
2017-05-18 01:54:17 +02:00 |
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