smoogipooo
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9255297075
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Cleanup.
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2017-05-23 17:59:45 +09:00 |
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smoogipooo
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ae94e6ea85
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Redesign hit explosions.
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2017-05-23 17:57:34 +09:00 |
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smoogipooo
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4c66157a07
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Merge branch 'beat-sync-container-improvements' into taiko-visual-update
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2017-05-23 16:51:45 +09:00 |
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smoogipooo
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61348ff08d
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Restructure playfield so that various elements are masked.
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2017-05-23 16:42:17 +09:00 |
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smoogipooo
|
836bf930a0
|
More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
|
002a0e99a2
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Use SortedList + BinarySearch to find control points at time values.
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2017-05-23 15:20:32 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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6cef3021c7
|
Adjust sizing to better fit glows within the playfield.
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2017-05-22 19:50:01 +09:00 |
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smoogipooo
|
67cf64062a
|
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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Dean Herbert
|
efab186384
|
Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
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smoogipooo
|
6cc54773e8
|
Fix taiko right background not scaling with the playfield as intended.
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2017-05-11 17:18:22 +09:00 |
|
Dan Balasescu
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d4e75ecec4
|
Rename to use -index.
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2017-04-18 17:37:01 +09:00 |
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Dean Herbert
|
4895a482b4
|
That's a lot of white spaces
|
2017-04-18 17:26:59 +09:00 |
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smoogipooo
|
579698f0a9
|
Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
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2017-04-18 17:12:23 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
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