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Commit Graph

299 Commits

Author SHA1 Message Date
smoogipooo
74bd427997 Remove SliderVelocityAt, compute it manually inside hit objects. 2017-04-03 14:12:15 +09:00
smoogipooo
ffe4d0ae4a Remove BeatDistanceAt (does not express distance) and BeatVelocityAt. 2017-04-03 11:48:42 +09:00
smoogipooo
f1b0a12ee3 Rename BPMMultiplierAt -> SpeedMultiplierAt. 2017-04-03 11:48:15 +09:00
Dean Herbert
bfa2e68bfb Container->Wrapper. 2017-04-02 16:17:13 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
a6c8be3637
Increase load delay on panel backgrounds; add back missing fade. 2017-03-29 19:52:16 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
4042b94e01
Use DelayedLoadContainer in more places. 2017-03-28 15:28:58 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Drew DeVault
267238dc27 Simplify derived classes of WorkingBeatmap 2017-03-22 06:15:32 -04:00
Drew DeVault
cc2b4c5c5b Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00
smoogipooo
a272675705 Parse time signature from legacy beatmap control points. 2017-03-21 21:18:08 +09:00
Dean Herbert
6c12da54f1 Merge pull request #499 from smoogipooo/legacy_beatmap_flag
Add legacy beatmap flag.
2017-03-19 12:39:41 +09:00
Dean Herbert
7337cb5f62 Merge branch 'master' into taiko_hitobject_base 2017-03-19 11:37:39 +09:00
smoogipooo
b68b017a49 What even was this lol. 2017-03-18 18:38:51 +09:00
smoogipooo
26b0bb02d8 Remove IIsLegacy, expose LegacyBeatmap without a public constructor. 2017-03-18 18:32:54 +09:00
Dan Balasescu
cd30958086 Merge branch 'master' into song-select-loading-reoptimisation 2017-03-18 01:25:22 +09:00
Dean Herbert
907236e475
Move filtering to BeatmapCarousel (but actual logic is now in FilterCriteria. 2017-03-17 19:54:51 +09:00
Dean Herbert
ba73968303
Load whole panel background in async. 2017-03-17 18:28:21 +09:00
smoogipooo
74a1837a05 Fix nullref. 2017-03-17 14:56:50 +09:00
Dean Herbert
2abcdbf4df
Fix potentially incorrect states being applied to panels on first display. 2017-03-17 14:56:12 +09:00
smoogipooo
67c9bb37fd Add license headers. 2017-03-17 14:51:09 +09:00
smoogipooo
862c4c408f Add legacy beatmap flag. 2017-03-17 14:24:46 +09:00
smoogipooo
8479880d44 Move SliderVelocityAt into TimingInfo, fix xmldoc. 2017-03-17 13:33:39 +09:00
smoogipooo
a06c195e1f Add reading of KiaiMode/OmitFirstBarLine from legacy control points. 2017-03-17 13:23:39 +09:00
Dean Herbert
cd98af29c4
Only calculate difficulties on import for now. 2017-03-17 11:53:13 +09:00
smoogipooo
0c47638820 Better hit object defaults setting. 2017-03-17 00:36:09 +09:00
smoogipooo
e0a8c3b1e5 Rename BaseDifficulty -> Difficulty / BeatmapDifficulty. 2017-03-16 23:18:02 +09:00
smoogipooo
5137338c7c Replace List<ControlPoint> with TimingInfo in Beatmap. 2017-03-16 17:11:24 +09:00
smoogipooo
069a7a24ce Fix defaults not being set (keep in mind this will be changed in a later pullrequest). 2017-03-14 19:04:40 +09:00
smoogipooo
d6ccc66b23 Attempt to fix nullref warning. 2017-03-14 17:46:35 +09:00
smoogipooo
2b3b3b7255 Fix license headers (sorry I have to do this as post-processing for now cos VS 2017...). 2017-03-14 17:07:38 +09:00
smoogipooo
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
smoogipooo
e42c790df2 Refactorings. 2017-03-14 15:45:27 +09:00
smoogipooo
072eea82ea Fix up combo colours + a few nullrefs. 2017-03-14 14:50:12 +09:00
smoogipooo
854212a7aa Merge branch 'master' into beatmap_parsing
Conflicts:
	osu.Desktop.VisualTests/app.config
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Mania/app.config
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Osu/app.config
	osu.Game.Modes.Taiko/TaikoRuleset.cs
	osu.Game/Modes/Ruleset.cs
	osu.Game/app.config
	osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
smoogipooo
99c23d8715 I don't like this renaming. 2017-03-14 12:54:09 +09:00
Dan Balasescu
879a78156d Merge branch 'master' into mod_application 2017-03-14 12:38:55 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
Dean Herbert
b2981fb729 Merge branch 'master' into mod_application 2017-03-13 22:15:26 +09:00
Alex Amadori
c84a9d56f5 Fix namespace, comply with naming rules 2017-03-13 11:36:21 +01:00
Alex Amadori
caa6e9c82b General improvements 2017-03-13 11:29:24 +01:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Alex Amadori
971d8eb7c5 Merge remote-tracking branch 'upstream/master' into archive-reader 2017-03-13 10:56:31 +01:00
smoogipooo
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
smoogipooo
3480dca0ad Remove PlayMode enum requirement. Clean things up a lot. 2017-03-12 14:32:50 +09:00
smoogipooo
b0ea282a06 Fix map would always be converted to itself when actually converting to a different game mode. 2017-03-12 02:26:10 +09:00
smoogipooo
1c7a9e3a07 General fixups. 2017-03-12 01:26:07 +09:00
smoogipooo
77a4a896c9 Cleanups. 2017-03-12 01:08:34 +09:00