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mirror of https://github.com/ppy/osu.git synced 2024-11-12 12:37:29 +08:00
Commit Graph

75 Commits

Author SHA1 Message Date
Bartłomiej Dach
434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
smoogipoo
92daf9b8f1 Cleanup 2020-01-14 18:14:31 +09:00
Sebastian Krajewski
45cf65a28a Merge remote-tracking branch 'upstream/master' into reverse-arrows 2020-01-13 14:15:37 +01:00
Dean Herbert
87645f6a41 Remove excess namespace specification 2020-01-10 01:13:42 +08:00
Dean Herbert
3be2fc27f3
Merge branch 'master' into Remove_osuTK.MathHelper 2020-01-10 00:28:46 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Berkan Diler
34d8740ec4 Remove remaining usage of osuTK.MathHelper 2020-01-08 20:21:13 +01:00
Sebastian Krajewski
21468eb070 Remove settings related to reverse arrow 2020-01-07 04:55:05 +01:00
Sebastian Krajewski
3194658998 Fix repeat point pulsing when it is in fade out state 2020-01-04 13:12:37 +01:00
Sebastian Krajewski
46271ccbc8 Add slider reverse arrow pulse settings 2020-01-04 13:01:42 +01:00
Sebastian Krajewski
fc0b622a69 Change reverse arrow pulse easing to OutQuad 2020-01-04 10:35:10 +01:00
Sebastian Krajewski
9da7eec0d9 Add pulse to slider reverse arrows 2020-01-04 08:21:48 +01:00
smoogipoo
7c2884700e Fix various display issues by abstracting further 2019-12-17 19:29:27 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
smoogipoo
5c2c055614 Set lifetime on initial state update 2019-09-13 18:49:21 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
2cb3619b54 Allow scaling outside of defined area
Caters to skins which show borders outside of the circle for repeats.
2019-07-25 13:27:41 +09:00
Dean Herbert
5a9d18380c Use scale correctly in DrawableRepeatPoint 2019-07-25 13:25:31 +09:00
Dean Herbert
28653e871c Give repeat points a size specification 2019-07-25 13:24:35 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes 2019-07-24 18:37:31 +09:00
Dean Herbert
be170b4124 Naming and documentation improvements 2019-07-22 15:50:02 +09:00
Dean Herbert
74c961bcff Add more flexible skin element confine modes 2019-07-22 14:42:56 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0 Migrate Rulesets.Osu to the new judgement system 2018-08-02 15:21:23 +09:00
Dean Herbert
51506efd1a Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation 2018-07-31 16:49:31 +09:00
Dean Herbert
ea6cab498e Add comment 2018-07-31 16:47:13 +09:00
Dean Herbert
f4cda695e6 Improve rotation handling in edge cases 2018-07-30 18:50:59 +09:00
tgi74000
52d9461f03 Add support for reversearrow skinning 2018-07-29 20:51:06 +02:00
Dean Herbert
10656be954 Add interpolation to repeat point during sliding 2018-07-23 16:55:38 +02:00
Tom Arrow
4aa89de2d7 Fix reverse arrow displayed with incorrect angle 2018-06-18 17:22:01 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
smoogipoo
8c90abe0dc Make slider control points relative to start position 2018-02-23 20:59:27 +09:00
smoogipoo
08bb25347c Make DrawableSlider contain the slider body 2018-02-23 20:27:05 +09:00
smoogipoo
f903e6d241 Fix stacking not working with sliders
Fixes #2093.
2018-02-21 17:46:45 +09:00
Dean Herbert
3d0ef8b3bd Move property back to local variable
Never used elsewhere
2018-02-06 18:14:08 +09:00