Dean Herbert
|
09195a03a2
|
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
# osu.Game/Overlays/DragBar.cs
|
2017-04-14 11:25:00 +09:00 |
|
Dan Balasescu
|
bc98e53aff
|
I helped.
|
2017-04-12 00:09:45 +09:00 |
|
Dean Herbert
|
1a1607aaaa
|
Improve the look of the transition on hotkey retry (and retry in general).
|
2017-04-11 19:58:57 +09:00 |
|
Andrey Zavadskiy
|
1879a05c7b
|
Removed using
|
2017-04-10 06:10:12 +03:00 |
|
Andrey Zavadskiy
|
e73f543c4f
|
Applied suggestions
|
2017-04-10 06:06:10 +03:00 |
|
Andrey Zavadskiy
|
a7264aa84c
|
Warning fix
|
2017-04-09 17:53:16 +03:00 |
|
Andrey Zavadskiy
|
425e96c45c
|
Moved logic to it's own class
|
2017-04-09 17:44:19 +03:00 |
|
Andrey Zavadskiy
|
4ab4f65c83
|
Retry on Tilde key
|
2017-04-09 16:26:31 +03:00 |
|
Dean Herbert
|
0d4f457265
|
Improve transitions when exiting play mode.
|
2017-04-07 20:46:35 +09:00 |
|
Dean Herbert
|
54d1afb655
|
Fade in HitRenderer post entering animation.
|
2017-04-07 20:38:57 +09:00 |
|
Dean Herbert
|
39175905e4
|
Fix crashes on completing a taiko map (where a strong his is the last hit in the map).
|
2017-04-07 16:56:09 +09:00 |
|
Dean Herbert
|
7e99fc47e2
|
wip
|
2017-04-07 16:54:54 +09:00 |
|
Dean Herbert
|
12d2102a88
|
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Modes/UI/HudOverlay.cs
# osu.Game/Screens/Play/PauseOverlay.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
|
2017-04-07 09:22:18 +09:00 |
|
Dean Herbert
|
7c63c8394b
|
Remove unnecessary depth setting.
|
2017-04-06 15:36:03 +09:00 |
|
Dean Herbert
|
a18367454d
|
InGameOverlay -> MenuOverlay.
|
2017-04-06 15:34:52 +09:00 |
|
Dean Herbert
|
6285f3eea8
|
Merge branch 'master' into pause_buttons_refactor
|
2017-04-06 15:00:48 +09:00 |
|
Dean Herbert
|
4aafc172ca
|
Allow playfield to specify whether it has a cursor or not.
|
2017-04-05 17:38:57 +09:00 |
|
Andrey Zavadskiy
|
62655b70c9
|
Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor
|
2017-04-04 18:41:37 +03:00 |
|
Dean Herbert
|
7c74951454
|
Update bindables.
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
|
2017-04-04 11:34:13 +09:00 |
|
smoogipooo
|
27132958c8
|
Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
|
2017-04-03 14:19:31 +09:00 |
|
Dean Herbert
|
6f1fff4ee7
|
Update async load usage to new style.
|
2017-04-02 15:56:12 +09:00 |
|
Andrey Zavadskiy
|
f70de7439b
|
Moved title and description to each class
|
2017-04-01 21:42:12 +03:00 |
|
Andrey Zavadskiy
|
ebc814f06a
|
Typos fix
|
2017-04-01 21:17:24 +03:00 |
|
Andrey Zavadskiy
|
3574dac780
|
Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor
|
2017-04-01 21:03:19 +03:00 |
|
Dean Herbert
|
fa7c72a099
|
Refactor ReplayInputHandler creation for more flexibility.
|
2017-03-31 15:59:53 +09:00 |
|
smoogipooo
|
eed50784ba
|
Make player work with TaikoHitRenderer.
|
2017-03-29 11:35:57 +09:00 |
|
Dean Herbert
|
f7dc7e9bb9
|
Update references.
|
2017-03-28 21:26:20 +09:00 |
|
Andrey Zavadskiy
|
687f71e410
|
Fixes
|
2017-03-28 11:45:48 +03:00 |
|
Andrey Zavadskiy
|
60be69d3b0
|
Fixes
|
2017-03-28 11:41:08 +03:00 |
|
Andrey Zavadskiy
|
62693a6a59
|
Again separate classes
|
2017-03-28 10:49:58 +03:00 |
|
Andrey Zavadskiy
|
9774f826ab
|
Pause and fail overlays -> StopOverlay
|
2017-03-28 06:08:31 +03:00 |
|
Andrey Zavadskiy
|
5461c6516a
|
Refactor PauseOverlay, FailDialog -> FailOverlay
|
2017-03-28 04:53:57 +03:00 |
|
DrabWeb
|
f1f6f2041f
|
Null track handling in player
|
2017-03-23 23:57:33 -03:00 |
|
smoogipooo
|
2074812f46
|
Move ScoreProcessor and Score to Scoring/.
|
2017-03-24 09:51:52 +09:00 |
|
DrabWeb
|
0a11d035fe
|
Formatting
|
2017-03-23 09:07:13 -03:00 |
|
DrabWeb
|
938f5eaf58
|
Dragging
|
2017-03-23 07:38:08 -03:00 |
|
DrabWeb
|
546a3d0914
|
Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph
|
2017-03-23 07:15:53 -03:00 |
|
Dean Herbert
|
4d61424abd
|
Merge branch 'master' into song-progress-graph
|
2017-03-23 17:44:22 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
|
2017-03-23 13:52:38 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
DrabWeb
|
818bdd8e88
|
SongProgress in HudOverlay
|
2017-03-22 09:27:04 -03:00 |
|
Dean Herbert
|
f9f31ca092
|
Add statefulness to MenuCursor.
|
2017-03-17 20:45:27 +09:00 |
|
smoogipooo
|
9a4af8f194
|
GetScore -> CreateScore.
|
2017-03-17 02:03:12 +09:00 |
|
smoogipooo
|
2394e7ff78
|
Make CheckFailed not actually trigger internal things, and make private.
|
2017-03-17 01:36:30 +09:00 |
|
smoogipooo
|
b13340c3c8
|
Move CheckFailed outside of Schedule().
|
2017-03-17 00:30:23 +09:00 |
|
smoogipooo
|
2a2caeba32
|
Add better failing support to ScoreProcessor.
|
2017-03-16 13:39:57 +09:00 |
|
smoogipooo
|
c82ae011fb
|
Make ScoreProcessors take generic judgements.
|
2017-03-16 12:45:23 +09:00 |
|
smoogipooo
|
c0e29652a6
|
Initial attempt at making mods apply better.
|
2017-03-12 22:13:43 +09:00 |
|
smoogipooo
|
64aab090d5
|
Instantiate HitRenderer with WorkingBeatmap.
|
2017-03-12 18:03:13 +09:00 |
|
smoogipooo
|
529cabb001
|
Make HudOverlay not dependent on Ruleset.
|
2017-03-10 16:16:07 +09:00 |
|