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Commit Graph

1048 Commits

Author SHA1 Message Date
Dan Balasescu
2f731f86ba Adjust ChannelManager to use notifications client 2022-10-28 16:28:58 +09:00
Dean Herbert
f9d2c30c3e Add user toggle for application of safe areas 2022-10-28 14:05:45 +09:00
Dean Herbert
21f8a91efb Remove obsoleted int parsing logic of configuration ruleset 2022-10-28 13:12:21 +09:00
Salman Ahmed
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
Salman Ahmed
a44cfe2901 Hide menu cursor when user is idle 2022-10-12 17:50:31 +03:00
Dean Herbert
b783fdf667 Fix clicking a leaderboard score at song select transtiioning briefly to main menu
- Regressed in #20567.
- Closes #20651.
2022-10-10 16:20:18 +09:00
Dan Balasescu
41082ab928 Fix misplaced parenthesis 2022-10-04 18:21:29 +09:00
Dean Herbert
332d63b53b Always return to main menu before attempting to present a score from import 2022-10-03 20:29:44 +09:00
Dean Herbert
13ee5c179e Add missing parenthesis in log message 2022-10-03 18:42:40 +09:00
Dean Herbert
8a7526aaa3
Merge pull request #20344 from frenzibyte/better-tablet-notifications
Improve tablet error/warning notifications messaging
2022-09-22 22:45:27 +09:00
Salman Ahmed
fd92bcdff2
Ignore case sensitivity during message comparison
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-09-22 13:21:27 +03:00
Salman Ahmed
794a131954 Update method name and conditions 2022-09-22 13:17:01 +03:00
Salman Ahmed
fa3f53f39f Remove tablet prefix from error notification 2022-09-22 12:37:24 +03:00
Dean Herbert
b321afc3a6 Update framework 2022-09-22 18:04:31 +09:00
Dean Herbert
8837618ab1
Merge pull request #20342 from smoogipoo/server-shutdown-countdown
Implement server shutdown countdown + notification
2022-09-20 20:51:16 +09:00
Salman Ahmed
48527f2d07 Ignore case during logger name comparison 2022-09-16 22:50:49 +03:00
Salman Ahmed
110652592f Display readable tablet notifications and link to supported list page 2022-09-16 16:32:06 +03:00
Dan Balasescu
433bb5ae24 Add ServerShuttingDownCountdown 2022-09-16 19:56:52 +09:00
Dean Herbert
f31deaef7c Simplify skin bindable flow
Now, nothing touches the configuration apart from `OsuGame`, making
everything else flow better and avoid weird cyclic set bugs.

Closes https://github.com/ppy/osu/issues/20234.
2022-09-12 19:51:50 +09:00
Dean Herbert
856dbbba69 Fix attempting to use "home" key binding while exiting game causing errors 2022-09-09 14:52:51 +09:00
Dean Herbert
e9cfaa76c9 Change global overlay ordering so notification toasts display above settings 2022-08-30 21:13:43 +09:00
Dean Herbert
e01383b138 Tidy up user passing logic 2022-08-11 13:17:17 +09:00
Andrew Hong
60abe83398 Remove newline 2022-08-10 17:56:36 -04:00
Andrew Hong
396860d9e8 Move Hide() to OsuGame 2022-08-10 13:32:33 -04:00
Andrew Hong
8c7ede6111 Add proper toggling 2022-08-09 14:43:37 -04:00
Andrew Hong
7ed489b56d Add hotkey to Toolbar 2022-08-09 14:10:38 -04:00
Andrew Hong
aee18135a9 Switch to toggle 2022-08-09 04:09:22 -04:00
Andrew Hong
f65b7ef058 Add keybind for showing profile 2022-08-09 02:49:53 -04:00
Dean Herbert
9c543fef48 Remove CollectionManager 2022-07-27 18:45:33 +09:00
Dean Herbert
6b73f7c7ec Split out legacy import path from realm manager 2022-07-27 15:04:09 +09:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Dean Herbert
57a41c6897 Add basic background processor 2022-07-21 18:20:46 +09:00
Dean Herbert
75453b78c0 Adjust colours and metrics 2022-07-21 00:09:46 +09:00
Dean Herbert
f54aff2ece Add global key binding for FPS toggle 2022-07-21 00:09:46 +09:00
Dean Herbert
0a1744faca Add to game and bind with configuration setting 2022-07-20 23:49:19 +09:00
Dean Herbert
c282e19316 Update language initialisation in line with framework LocalisationManager changes 2022-06-28 18:19:48 +09:00
Dean Herbert
b28cfc222b Schedule unregister instead 2022-06-28 01:19:28 +09:00
Dean Herbert
3e3843dcf9 Fix potential crash on CloseAllOverlays due to collection mutation 2022-06-28 00:32:36 +09:00
Dan Balasescu
d43b980a17
Merge pull request #18872 from peppy/add-working-beatmap-changed-logging
Add various logging of global `WorkingBeatmap` state changes
2022-06-27 21:34:05 +09:00
Dean Herbert
50c1c066de Add various logging of global WorkingBeatmap state changes 2022-06-27 18:41:31 +09:00
Dean Herbert
10d1bbb131 Log global working beatmap updates in OsuGameBase instead of OsuGame 2022-06-27 15:58:51 +09:00
Bartłomiej Dach
34f1c80b7c
Add and use ILinkHandler interface 2022-06-20 20:04:21 +02:00
Dean Herbert
dbae4c6f5a PostImport -> PresentImport 2022-06-20 18:36:29 +09:00
Dean Herbert
50e40756c4 Rename GracefullyExit to AttemptExit 2022-06-19 12:34:44 +09:00
Dean Herbert
56abe54fe6 Redirect graceful exiting to standard exit flow
Rather than doing a completely forced exit as we were, this will now
follow a more standard flow with the ability for the user to abort along
the way. This is more in line with how I wanted this to work.

Note that this means a confirmation is now shown. It has been discussed
in the past that this confirmation should only show when there's an
ongoing action implies the user may want to cancel the exit. For now I
think this is fine.

Addresses
https://github.com/ppy/osu/discussions/18399#discussioncomment-2811311
2022-06-18 23:43:46 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
1171d44ad9 Add failing test case 2022-06-15 03:37:04 +03:00
Dean Herbert
c661f2b059 Ensure ChannelManager has access to API from point of construction
Closes https://github.com/ppy/osu/issues/18451.
2022-06-08 19:15:23 +09:00
Salman Ahmed
3ad1180c48 Use macOS instead of IsApple for better safety 2022-06-03 10:32:59 +03:00
Salman Ahmed
6cb8b2d6f4 Set default window mode to "Borderless" rather than "Fullscreen" on macOS 2022-06-03 09:37:21 +03:00
Dean Herbert
f65d2db77f Remove "V2" suffix from ChatOverlay components 2022-05-30 17:54:09 +09:00
Jai Sharma
58d39734d0 Integrate ChatOverlayV2 into main game 2022-05-23 21:02:47 +01:00
Dean Herbert
5ec05a8653 Add tags for current screen and ruleset 2022-05-16 15:51:32 +09:00
Dean Herbert
b794deb5c5 Add null checks to screen context insertion 2022-05-12 12:06:51 +09:00
Dean Herbert
843e13a471 Add screen stack context to sentry 2022-05-11 14:10:17 +09:00
Dean Herbert
3338bffce3 Attach user to sentry later in startup flow 2022-05-10 16:09:16 +09:00
Dean Herbert
a5b454edc7 Remove unnecessary DI caching of SentryLogger 2022-05-10 16:09:16 +09:00
Bartłomiej Dach
a45ca2ad10
Fix focused overlays not registering as such
Also fixes bug wherein opening skin editor at song select with mod
select open would show mod select on top of the skin editor.
2022-05-07 22:50:14 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Dean Herbert
ce14fddcb2 Use above-1 offset instead for more correct feeling parallax 2022-05-07 14:02:07 +09:00
Salman Ahmed
8080f784fd Apply offset by a factor of 0.8x from screen offset 2022-05-06 22:20:09 +03:00
Salman Ahmed
049fed42e2 Fix side overlay offsetting not affecting fullscreen overlays 2022-05-06 21:42:20 +03:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
1744d7e4f0
Fix new mod select overlay dimming itself 2022-05-05 22:16:54 +02:00
Dean Herbert
7d8cf1bbb6 Merge branch 'master' into first-run-setup 2022-04-21 15:49:39 +09:00
Dan Balasescu
825368cccd
Merge pull request #17879 from peppy/localisation-debug-store
Add debug language to help with localisation efforts
2022-04-19 17:50:39 +09:00
Dean Herbert
a195d4f5aa Use a culture name that doesn't cause everything to fall over 2022-04-19 16:49:41 +09:00
Dean Herbert
8bfa59d12f Ensure all other dialogs and overlays are dismissed when the first run wizard is shown 2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512 Initial setup 2022-04-19 14:53:01 +09:00
Dean Herbert
feeff16476 Add debug language to help with localisation efforts
The idea is to allow a developer to immediately see which text on a
component or screen has already got localisation support. It can be a
bit of a challenge to see this when creating a new component that
doesn't yet have any translations populated.

Curious to hear thoughts on this. I could see it working very well as a
visual tests checkbox (implemented at o!f side), potentially in addition
to having this at the game level, or replacing this PR.
2022-04-19 14:30:50 +09:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay 2022-04-19 06:03:56 +09:00
Dan Balasescu
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
Dean Herbert
043599081b Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Dean Herbert
fea4632e83 Convert assert to hard throw 2022-04-18 20:04:19 +09:00
Dean Herbert
25f1f772f3 Allow caching via loadComponentSingleFile with interface specification 2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a Split out IPerformFromScreenRunner to allow for easier testing 2022-04-18 17:49:28 +09:00
Dean Herbert
88306a6180 Disable ability to select random skin from within the skin editor
Reasoning is explained in inline comment.

I knowingly only applied this to the shortcut key. It's still feasible a
user can choose the option from the skin dropdown while the editor is
open, but that's less of an issue (because a user won't get the same
compulsion that I get to mash the key, only to be greeted with 100 new
mutable skins created).
2022-04-01 14:22:32 +09:00
Dean Herbert
2f18c512cd Convert SkinEditorOverlay to an OverlayContainer to allow it to block input 2022-03-21 17:33:56 +09:00
Dean Herbert
86960c791f Close overlays and toolbar on entering the skin editor 2022-03-16 19:00:23 +09:00
Dean Herbert
9a1ade4f79 Refactor SkinEditor to support switching target screens without full reload 2022-03-11 23:08:40 +09:00
Dean Herbert
32c7a023f8 Make OsuGame.ScreenChanged private and non-virtual
Just reducing complexity scope here.
2022-03-11 19:54:15 +09:00
Dan Balasescu
48ed9c6144 Enable high chat polling rate 2022-02-25 16:03:56 +09:00
Dean Herbert
5d73691de4 Use existing HandleLink flow rather than reimplmenting 2022-02-23 17:02:39 +09:00
Bartłomiej Dach
d1d6847d32
Add comment about split usage in osu:// protocol link handling 2022-02-22 22:24:37 +01:00
Dean Herbert
29c5683ba3 Add handling of beatmap links on startup 2022-02-18 16:14:37 +09:00
Dean Herbert
465e7d29fe Avoid showing the external link warning 2022-01-27 14:53:11 +09:00
Dean Herbert
cd71ec0edd Remove ILive<> interface (and use abstract Live<> instead) 2022-01-26 13:38:56 +09:00
Dean Herbert
5601f6f1fe Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-17 12:29:02 +09:00
Susko3
084b1fb470 Load the VersionManager earlier 2022-01-16 15:25:21 +01:00
Susko3
6e4214de4d Move VersionManager from osu.Desktop to osu.Game 2022-01-15 19:42:38 +01:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Dean Herbert
c33fe7bcc6 Remove one more unnecessary Detach operation 2022-01-13 18:32:59 +09:00
Dean Herbert
0bd34253e7 Increase chat polling rate during multiplayer lobby / games 2022-01-13 17:31:49 +09:00
Dean Herbert
902dc0eaec Detach rather than consume live when presenting a beatmap 2022-01-12 17:49:10 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce Detach and reattach scores to make work 2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc Start introducing ILive 2022-01-12 17:00:16 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
aac2aa341c Update some more incorrect types for primary key access/set 2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00