1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 19:33:01 +08:00
Commit Graph

780 Commits

Author SHA1 Message Date
Dean Herbert
b240ce295b Rename class and key to better match expectations 2023-06-26 13:38:34 +09:00
Bastian Pedersen
a7153478d6 Use newly create localised strings for buttons 2023-06-25 21:03:07 +02:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
07a00e8afd
Fix typo in comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-22 00:02:02 +09:00
Dean Herbert
7b4cbea362
Allow nullable to fix test usages
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-22 00:01:48 +09:00
Dean Herbert
10ed3787a0 Don't show song select screen when local user doesn't have permission to add an item 2023-06-20 18:27:19 +09:00
Dean Herbert
dc1b4a39aa Fix presenting beatmaps while in a multiplayer room not working 2023-06-20 18:23:59 +09:00
Salman Ahmed
62cb6a98ca Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard 2023-03-26 16:03:21 -07:00
Dean Herbert
4a7d7c6ed9 Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dan Balasescu
7b48c91fe2 Only show local results in multi-spectator results screen 2022-12-12 18:56:43 +09:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
d0c4637683 Lighten colour of multiplayer create game button 2022-11-25 20:18:21 +09:00
Dean Herbert
6ad432b311 Use RoundedButton in more places 2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e Remove local specifications of triangle colouring 2022-11-24 16:18:15 +09:00
Dan Balasescu
dcb6357964 Add ability to remove the current item in multiplayer 2022-10-14 20:23:55 +09:00
Dan Balasescu
da8d94c4b4 Fix test failures due to scheduled operations 2022-09-27 20:24:44 +09:00
Dean Herbert
20da1051d9 Apply NRT to GameplayLeaderboard hierarchy
Just some cleanup work that I wanted to do as part of my last changes.
2022-09-26 16:21:24 +09:00
Dean Herbert
a65a76f7de Fix off-thread drawable mutation in multiplayer settings overlay when an error occurs
Closes #20413.
2022-09-23 20:05:32 +09:00
Dean Herbert
29c4d06d36 Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards 2022-09-21 14:58:58 +09:00
Dean Herbert
0ac28cbecc Fix potential crash from missing DownloadProgress 2022-09-18 23:42:16 +09:00
Dan Balasescu
2dcaf7cfd8 Fix memory leak due to missing event unbind 2022-09-18 14:25:31 +09:00
Dean Herbert
678eec1c67 Move LeaderboardFlow to HUDOverlay to share positioning logic 2022-09-13 18:45:11 +09:00
Dean Herbert
5894d2f0bc Ensure gameplay leaderboard hides with rest of HUD when it should 2022-09-13 18:45:11 +09:00
Dean Herbert
d251c0b2ac Move leaderboard implementation to Player itself 2022-09-13 18:00:21 +09:00
Dean Herbert
ac034bffeb Fix potential crash if multiplayer spectator load is aborted early 2022-09-13 14:21:54 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dan Balasescu
76eae73fa4 Revert unintended change 2022-09-08 17:41:23 +09:00
Dan Balasescu
c61c596c1f Expose as readonly IAggregateAudioAdjustment 2022-09-08 17:37:02 +09:00
Dan Balasescu
b559d4ecdf Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
Dan Balasescu
b0b4da533a Expose gameplay adjustments via MultiSpectatorPlayer instead 2022-09-08 16:59:20 +09:00
Dan Balasescu
208bd0f391 Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
Dan Balasescu
cb9bae1f5c Enable NRT 2022-09-07 19:54:55 +09:00
Dean Herbert
1be3b74ff3 Fix multiplayer spectator not getting gameplay adjustments applied 2022-09-07 19:12:34 +09:00
Dan Balasescu
2923c10cd8 Rewrite rooms to store multiple active countdowns
Update test to the new structure
2022-09-05 19:03:26 +09:00
Salman Ahmed
e8fa872f61 Fix room status dropdown position inconsistent on online-play screens 2022-09-03 16:14:21 +03:00
Dan Balasescu
c852c54055 Consume auto skip setting during play 2022-08-31 20:24:15 +09:00
Dan Balasescu
b5ec7d06dd Add auto-skip setting
Default to auto skip
2022-08-31 20:24:06 +09:00
Dean Herbert
b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
Dean Herbert
a546aa2673 Clamp SpectatorPlayerClock's elapsed calculation to avoid player clocks getting too far ahead 2022-08-25 21:33:33 +09:00
Dean Herbert
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
Dean Herbert
af56cd0126 Fix merge breakage 2022-08-24 16:52:36 +09:00
Dean Herbert
5079e0d83d Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 16:52:10 +09:00