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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
Dean Herbert 20da1051d9 Apply NRT to GameplayLeaderboard hierarchy
Just some cleanup work that I wanted to do as part of my last changes.
2022-09-26 16:21:24 +09:00
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Match Fix off-thread drawable mutation in multiplayer settings overlay when an error occurs 2022-09-23 20:05:32 +09:00
Participants Fix potential crash from missing DownloadProgress 2022-09-18 23:42:16 +09:00
Spectate Apply NRT to GameplayLeaderboard hierarchy 2022-09-26 16:21:24 +09:00
CreateMultiplayerMatchButton.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayChatDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayMatchScoreDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Multiplayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerLoungeSubScreen.cs Fix room status dropdown position inconsistent on online-play screens 2022-09-03 16:14:21 +03:00
MultiplayerMatchSongSelect.cs Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
MultiplayerMatchSubScreen.cs Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
MultiplayerPlayer.cs Move LeaderboardFlow to HUDOverlay to share positioning logic 2022-09-13 18:45:11 +09:00
MultiplayerPlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerResultsScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerRoomComposite.cs Fix memory leak due to missing event unbind 2022-09-18 14:25:31 +09:00
MultiplayerRoomManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerRoomSounds.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerTeamResultsScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00