smoogipoo
625484468e
Fix DB serialisation
2021-04-12 20:49:37 +09:00
smoogipoo
982d8fa8b1
Fix incorrect reference
2021-04-12 20:49:26 +09:00
Dan Balasescu
32868d0d45
Merge pull request #12217 from frenzibyte/legacy-spm-counter
...
Add support for legacy spinner SPM counter
2021-04-12 20:19:05 +09:00
smoogipoo
d2d7f77430
Fix mods not being serialised correctly in ScoreInfo
2021-04-12 20:09:01 +09:00
Dean Herbert
905cd7c8eb
Update resources
2021-04-12 19:22:07 +09:00
Dean Herbert
f139f61837
Merge branch 'master' into legacy-spm-counter
2021-04-12 19:22:03 +09:00
Dean Herbert
b4c75ba3c6
Fix TestQuickDeleteRemovesObject failing on second run
2021-04-12 19:19:25 +09:00
Dean Herbert
cc2acf5e54
Fix ctrl-dragging on an existing selection causing deselection of the hovered object
2021-04-12 19:05:23 +09:00
ekrctb
31d3607105
Add TODO comment
2021-04-12 18:54:36 +09:00
ekrctb
359fae895f
Rename property
2021-04-12 18:50:25 +09:00
ekrctb
6d18b3db00
Avoid empty list allocation
2021-04-12 18:49:38 +09:00
Dan Balasescu
e8c248f2b2
Merge pull request #12377 from peppy/remove-empty-returns-xmldoc
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Remove empty <returns> xmldoc
2021-04-12 18:25:46 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
ekrctb
f1b8171e38
Remove #nullable true
for now to suppress inspector
2021-04-12 17:13:48 +09:00
Naxess
a2fc9c398f
Rename CreateChecker
-> CreateBeatmapVerifier
2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a
Move check origin from IssueTemplate
to Issue
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As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
0eab9daf13
Update existing overlay containers to not block scroll input
2021-04-12 16:41:36 +09:00
ekrctb
3c28c09ab5
Add more FramedReplayInputHandler tests
2021-04-12 16:18:35 +09:00
ekrctb
e19e8ff2a3
Rewrite FramedReplayInputHandler for robustness
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This commit changes the semantics of `CurrentFrame` and `NextFrame` of the class.
The ordering of `NextFrame.Time` and `CurrentFrame.Time` was dependent on the current direction.
Now, it should always satisfy `CurrentFrame.Time <= CurrentTime <= NextFrame.Time` except at the start/end.
This change, however, doesn't break existing deriving classes if the template code pattern usage of interpolation is used.
The deriving class code can be simplified due to the elimination of nullable types. I didn't include those changes in this commit.
I removed `StreamingFramedReplayInputHandlerTest` for now, as it is almost-duplicate of `FramedReplayInputHandlerTest`. I'll include more tests in later commits.
This commit fixes #6150 .
2021-04-12 16:18:11 +09:00
Dean Herbert
42604afcdc
Add binding for verify mode (and move enum entry to end)
2021-04-12 16:15:27 +09:00
Dean Herbert
8bf85d737c
Change Metadata into a get property
2021-04-12 15:52:29 +09:00
Dean Herbert
78bbc8f5c8
Tidy some remaining code
2021-04-12 15:52:18 +09:00
Dean Herbert
8c31e96cdf
Change some methods to get properties
2021-04-12 15:52:18 +09:00
Dean Herbert
f78239c7f2
Move enums out of nesting
2021-04-12 15:52:18 +09:00
Dean Herbert
3551322f1d
Fix formatting of colour getter
2021-04-12 15:52:18 +09:00
Dean Herbert
257acf9cd8
Colour constants to private
2021-04-12 15:52:18 +09:00
Dean Herbert
136627b9ac
Wrap xmldoc less and make a few fixes
2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48
Checker -> BeatmapVerifier
2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
Dean Herbert
5d942e92f3
Merge pull request #12374 from smoogipoo/fix-multi-test-failures
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Fix multiplayer test failure
2021-04-12 14:39:41 +09:00
Dean Herbert
dd1925aaed
Remove temporary input ignore
2021-04-12 14:29:27 +09:00
Dean Herbert
9be3163592
Merge branch 'master' into multiplayer-spectator-player-grid
2021-04-12 14:14:13 +09:00
Dean Herbert
995c244cee
Remove alt-mousewheel bindings for volume adjustment
...
With the recent changes to the order of processing key bindings
(`GlobalAction`s are handled first), having the alt-wheel bindings in here causes a
regression as they are handled before `OnScroll` events.
Specifically, this means editor alt-scroll functionality no longer works
with the default bindings.
Removing the bindings fixes this, while also still allowing alt-wheel
adjustment of the volume via `VolumeControlReceptor`:
a2f50af424/osu.Game/Overlays/Volume/VolumeControlReceptor.cs (L21-L26)
In conjunction with the special case in `OsuScrollContainer`:
02d5b1352b/osu.Game/Graphics/Containers/OsuScrollContainer.cs (L103-L105)
2021-04-12 14:00:32 +09:00
smoogipoo
4fcddfb44b
Fix multiplayer test failure
2021-04-12 13:42:14 +09:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter
2021-04-12 12:52:52 +09:00
ekrctb
d6d8ea5b6b
Throw when getting a frame of an empty replay
2021-04-12 11:17:56 +09:00
Salman Ahmed
fbd5195738
Extract mod setting value handling to utils class
2021-04-12 03:37:03 +03:00
Christine Chen
b7e16c2fcc
Remove Xamarin.Essentials package from main project
2021-04-11 15:51:58 -04:00
Salman Ahmed
419fd4470c
Reorder method declaration
2021-04-11 15:19:51 -04:00
Salman Ahmed
cb947a3b27
Add expected output in test case rather than determining internally
2021-04-11 13:18:25 -04:00
Salman Ahmed
07ee1b4d0b
Make power status properties abstract
2021-04-11 13:18:25 -04:00
Salman Ahmed
3d85dc11c6
Adjust documentation
2021-04-11 13:18:25 -04:00
Salman Ahmed
2b947a44da
Cache power status at base instead
2021-04-11 13:18:25 -04:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality
2021-04-11 19:48:55 +03:00
Dean Herbert
4853ac802c
Merge pull request #12367 from Joehuu/lazy-flashlight
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Add follow delay setting to osu! flashlight mod
2021-04-11 19:07:06 +09:00
Salman Ahmed
1fd4cb8963
Merge branch 'master' into master
2021-04-11 10:19:16 +03:00
Joseph Madamba
a42714540b
Add follow delay setting to osu! flashlight mod
2021-04-10 23:04:15 -07:00
Naxess
dac733cced
Fix field name and accessibility
2021-04-10 15:49:57 +02:00
Naxess
7d40b01722
Remove old todo
2021-04-10 15:18:15 +02:00
Naxess
3289bb0379
Merge Check
and BeatmapCheck
...
We're probably not going to need GeneralChecks or BeatmapsetChecks.
The verify tab is only available to a single difficulty at a time, and we already have access to the rest of the set through `IBeatmap`.
2021-04-10 14:56:30 +02:00