smoogipooo
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9c325ddd33
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Cleanups + fix CircularContainer usages.
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2017-03-23 09:12:51 +09:00 |
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smoogipooo
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e7a93073a4
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Fix post-merge errors.
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2017-03-22 01:42:40 +09:00 |
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smoogipooo
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259ed03610
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Reduce some container nesting.
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2017-03-21 18:28:04 +09:00 |
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smoogipooo
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e2b510f3f0
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Add comments.
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2017-03-21 18:26:19 +09:00 |
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smoogipooo
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7cb237798a
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Add a 1px offset for the playfield border.
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2017-03-21 18:13:10 +09:00 |
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smoogipooo
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2cfab75bc7
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Remove now unnecessary field.
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2017-03-21 17:50:05 +09:00 |
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smoogipooo
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60e866aebd
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Increase RingExplosion base size for finishers.
Subtle but looks good imo (checked with flyte).
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2017-03-21 17:49:22 +09:00 |
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smoogipooo
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eec4a1b5d3
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Redesign HitTarget.
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2017-03-21 17:48:19 +09:00 |
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smoogipooo
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4e7a44cd44
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Add license + general fixes.
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2017-03-21 16:41:58 +09:00 |
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smoogipooo
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1ac9898a36
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Add judgement texts.
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2017-03-21 16:33:25 +09:00 |
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smoogipooo
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4c398b106d
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Add explosion rings.
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2017-03-21 15:54:57 +09:00 |
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smoogipooo
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10ed6ef10d
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Move TaikoPlayfield to separate file.
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2017-03-21 15:09:54 +09:00 |
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smoogipooo
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28240fb3b5
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Rename TaikoBaseHit -> TaikoHitObject.
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2017-03-17 13:33:48 +09:00 |
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smoogipooo
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c82ae011fb
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Make ScoreProcessors take generic judgements.
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2017-03-16 12:45:23 +09:00 |
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smoogipooo
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afefde7ecf
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Remove old comments.
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2017-03-15 21:53:01 +09:00 |
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smoogipooo
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42da0f1a72
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Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
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2017-03-15 21:36:43 +09:00 |
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smoogipooo
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36e8618370
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Make DrawableHitObjects have generic JudgementInfos.
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2017-03-15 18:55:38 +09:00 |
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smoogipooo
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7141bc86d3
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Rework beatmap post-processing into HitRenderer.
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2017-03-14 17:01:21 +09:00 |
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smoogipooo
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64aab090d5
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Instantiate HitRenderer with WorkingBeatmap.
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2017-03-12 18:03:13 +09:00 |
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smoogipooo
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3480dca0ad
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Remove PlayMode enum requirement. Clean things up a lot.
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2017-03-12 14:32:50 +09:00 |
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smoogipooo
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b0ea282a06
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Fix map would always be converted to itself when actually converting to a different game mode.
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2017-03-12 02:26:10 +09:00 |
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smoogipooo
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592e05a2c8
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Better beatmap conversion model.
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2017-03-12 00:34:21 +09:00 |
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smoogipooo
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02281d8a2a
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Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
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2017-03-10 15:19:36 +09:00 |
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smoogipooo
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fa9110ce6e
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Remove custom combo counters.
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2017-03-10 11:04:46 +09:00 |
|
Dean Herbert
|
5cbcf7a20a
|
Fix error-level inspections.
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2017-03-07 14:31:54 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
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2017-03-06 13:59:11 +09:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
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2017-02-26 11:22:58 +09:00 |
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Dean Herbert
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50bd80cb0c
|
Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
5dd4e31011
|
Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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