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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-19 05:09:54 +08:00
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47,347
Commits
4
Branches
793
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84c585ec29a44ed67dcaf4d4e9230ce6736eaae5
Commit Graph
18 Commits
Add accessibility to realm factory via
IStorageResourceProvider
We might need to rename this class..
Dean Herbert
·
2021-12-14 14:19:49 +09:00
f9a2db5ec6
Update tests and file access code
Dean Herbert
·
2021-11-29 18:28:25 +09:00
2a9c7c00c8
Merge branch 'master' into remove-model-file-list-inits
Dean Herbert
·
2021-11-24 18:39:01 +09:00
ddbd4f9473
Remove unnecessary user assign in
HitObjectSampleTest
Dean Herbert
·
2021-11-24 16:30:00 +09:00
2dabedebff
Update tests which set
Files
lists directly
Dean Herbert
·
2021-11-24 14:00:14 +09:00
c2f8d9f677
Rename
User
to
APIUser
and move to correct namespace
Dean Herbert
·
2021-11-07 11:26:01 +09:00
0ecf5f201c
Retrieve separated skin instance from working beatmap for editing
Bartłomiej Dach
·
2021-08-15 21:18:09 +02:00
6108451449
Rename conflicting resources
Dean Herbert
·
2021-05-31 19:14:49 +09:00
ebfc24a499
Provide game-wide resources via
IStorageResourceProvider
Dean Herbert
·
2021-05-31 18:57:47 +09:00
b16d10bd95
Add region specifications around implicit interface implementations
Dean Herbert
·
2020-12-22 12:01:09 +09:00
10c2745682
Expose resources to skin via interface (and share common pieces with beatmap)
Dean Herbert
·
2020-12-21 15:18:52 +09:00
a5bcf1dc20
Fix hitobject sample tests
smoogipoo
·
2020-11-13 18:19:07 +09:00
832d52a056
Ensure virtual track time is long enough for test beatmaps
Dean Herbert
·
2020-10-05 13:23:37 +09:00
a8cbd400d3
Revert "Add marker interface for beatmap skins"
Craftplacer
·
2020-08-31 18:29:46 +02:00
9b3a48ee5e
Initial commit
Craftplacer
·
2020-08-29 10:33:43 +02:00
4cb9e1d443
Add failing test cases
Bartłomiej Dach
·
2020-06-22 20:08:32 +02:00
c7d2ce12eb
Privatise and seal whatever possible
Bartłomiej Dach
·
2020-06-21 23:05:10 +02:00
07cbc3e683
Move abstract sample test to main game project
Bartłomiej Dach
·
2020-06-21 22:28:19 +02:00
4bba0c7359