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Commit Graph

96 Commits

Author SHA1 Message Date
Dean Herbert
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
smoogipoo
c1f27ba938 Merge branch 'master' into fix-song-select-star-rating-display-zero-flashing 2021-02-25 22:13:48 +09:00
Dean Herbert
9f3ceb99eb Fix the star rating display at song select flashing to zero when changing mods
Due to the use of bindable flow provided by `BeatmapDifficultyCache` in
this usage, the display would briefly flash to zero while difficulty
calculation was still running (as there is no way for a consumer of the
provided bindable to know whether the returned 0 is an actual 0 SR or a
"pending" calculation).

While I hope to fix this by making the bindable flow return nullable
values, I think this particular use case works better with non-bindable
flow so have switched across to that.
2021-02-25 16:05:13 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dean Herbert
eaa7b4cb93 Rename second usage variable name to match 2021-02-11 14:54:50 +09:00
smoogipoo
6fff7c39da Ensure tracker is disposed 2021-02-10 20:09:45 +09:00
smoogipoo
393cd6c74a Add helper class for tracking changes to mod settings 2021-02-10 19:40:07 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
smoogipoo
877b985e90 Remove local cancellation token 2020-07-24 16:11:28 +09:00
smoogipoo
b10b99a670 Change method signatures to remove tracked/untracked 2020-07-24 13:52:43 +09:00
smoogipoo
107b5ca4f2 Add support for bindable retrieval 2020-07-21 23:13:04 +09:00
smoogipoo
24f14751ce Update beatmap details SR on ruleset/mod changes 2020-07-16 21:08:08 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
TheWildTree
64a9b9c6fb Remove redundant using directives 2020-02-16 21:52:08 +01:00
TheWildTree
4d180a685a Adjust font sizes and spacing in BeatmapSetOverlay 2020-02-16 21:43:33 +01:00
Bartłomiej Dach
0bfadfbbf1 Apply precision when comparing adjusted values
In some cases, applying the Difficulty Adjust mod without actually
changing any of the settings previously caused the bar in song select
beatmap details to appear red/blue instead of staying white.

This was caused by not accounting for floating-point imprecisions when
determining bar colour in AdvancedStats. To resolve, first check
equality with tolerance, and only then apply blue/red colours if that
equality check does not hold.
2020-02-01 16:16:15 +01:00
Bartłomiej Dach
a74d22d9e5 Extract beatmap stats test to separate scene 2020-02-01 15:50:33 +01:00
Dean Herbert
12ff51f686 Fix key count being incorrectly adjusted by hard/easy mods 2020-01-28 17:21:50 +09:00
TheWildTree
b5ac707c6c Remove unnecessary directive 2020-01-12 21:09:48 +01:00
TheWildTree
aa2645502c Fix adjusted value always being 0 2020-01-12 20:43:48 +01:00
Dean Herbert
a6bdf04f6b Remove unused using 2019-12-20 18:36:39 +09:00
Dean Herbert
822903d5db Update song select statistics when mod changes settings 2019-12-20 18:01:35 +09:00
smoogipoo
8e651962c7 Fix incorrectly binding inside BDL load() 2019-12-18 17:41:30 +09:00
Dean Herbert
ada2ae2b2c Use tuple to avoid potential for incorrect display 2019-12-18 17:12:41 +09:00
Dean Herbert
e87aa281bf Don't clone beatmap unnecessarily 2019-12-18 17:00:35 +09:00
unknown
3945e7403a improve tests and refactor AdvancedStats 2019-12-13 09:39:54 +08:00
unknown
ec5b506960 apply mod difficulty settings during song select 2019-12-12 23:41:46 +08:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
1be2571d33 Make BeatmapSetOverlay accept nulls everywhere 2018-04-18 16:08:45 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
f129902ee0 Avoid nullrefs when data is not present 2017-09-25 23:35:02 +08:00
DrabWeb
55e8bdfb05 CI fixes. 2017-09-07 15:38:23 -03:00
DrabWeb
109531b66c Cleanup, remove unneeded files. 2017-09-07 15:21:18 -03:00
DrabWeb
fd2700a5b4 Fix .00 being displayed for star difficulty when the value is 0. 2017-09-07 15:01:31 -03:00
DrabWeb
5e685ff5b1 Rewrite BeatmapDetails to be more modular for future code sharing. 2017-09-07 14:53:53 -03:00