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Fix incorrectly binding inside BDL load()
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@ -63,7 +63,13 @@ namespace osu.Game.Screens.Select.Details
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private void load(OsuColour colours)
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{
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starDifficulty.AccentColour = colours.Yellow;
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mods.ValueChanged += _ => updateStatistics();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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mods.BindValueChanged(_ => updateStatistics(), true);
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}
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private void updateStatistics()
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