Dean Herbert
6ee4a6526c
Don't block sample points from still being added to ControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
da7a871afa
Update inline comment to point to new variable location
...
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
2021-08-30 16:27:24 +09:00
Dean Herbert
ee49305cad
Move taiko legacy speed multiplier to osu.Game
project
...
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model
2021-08-24 21:55:10 +02:00
Bartłomiej Dach
d602dc9d90
Enable epilepsy warning setting persistence in encoder
2021-08-22 17:43:20 +02:00
Bartłomiej Dach
e744629a41
Fix broken obsoletion message
2021-08-16 01:01:56 +02:00
Bartłomiej Dach
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
...
`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
ekrctb
7f432665e5
Preserve Y position of hit objects in osu!catch
2021-07-14 14:38:38 +09:00
smoogipoo
9b0ce2999f
Fix legacy encoder
2021-04-09 15:28:42 +09:00
Leon Gebler
dd902441b0
Add tests for consecutive perfect-curve segments
2021-04-06 13:32:17 +02:00
Leon Gebler
d81f270e21
Always encode perfect curves as explicit segments
2021-04-06 13:29:31 +02:00
smoogipoo
a2544100d4
Fix floating point error in slider path encoding
2021-04-06 14:10:59 +09:00
smoogipoo
d0510222ae
Fix legacy beatmap encoding
2021-04-05 19:59:54 +09:00
Dean Herbert
4f8edcd336
Don't strip comments from metadata during parsin
2021-03-25 13:35:54 +09:00
Dean Herbert
5b0d75ee56
Only trim trailing spaces to avoid breakage in storyboard parsing
2021-03-18 16:30:30 +09:00
Dean Herbert
bb3c3f302a
Fix skin parser not stripping whitespace before parsing
2021-03-18 15:36:11 +09:00
Dean Herbert
6d4c1ba2ae
Fix a couple of new inspections introduced in Rider EAPs
2021-03-15 13:35:08 +09:00
smoogipoo
dff1d80f39
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Bartłomiej Dach
b9a49d5589
Coerce undefined animation loop types to Forever
2021-01-31 15:43:58 +01:00
smoogipoo
9a22df2b88
Fix BPM multiplier not working in all cases
2021-01-12 17:50:22 +09:00
Dean Herbert
00dc98e3ab
Make legacy control point's BpmMultiplier setter private again
2021-01-07 19:06:52 +09:00
Dean Herbert
afab35a31a
Fix missing copy implementation in LegacySampleControlPiont
2021-01-05 13:41:31 +09:00
Dean Herbert
ba4e411422
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
smoogipoo
2150cf1c52
Rename parameters
2020-12-02 10:55:48 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
25af091409
Fix storyboard animations of very old beatmaps playing too slow
...
Closes https://github.com/ppy/osu/issues/10772 .
2020-11-12 17:03:43 +09:00
Dean Herbert
c5b6908e71
Always write [HitObjects] to file
...
I think this is expected. If not, there's an alternative solution.
2020-11-08 00:18:27 +09:00
Bartłomiej Dach
3090b6ccb5
Resolve CA2249 inspections
...
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
Bartłomiej Dach
ca5de22ca5
Resolve CA1834 inspection
...
"Use `StringBuilder.Append(char)` instead of
`StringBuilder.Append(string)` when the input is a constant unit string"
2020-11-01 18:50:13 +01:00
Bartłomiej Dach
e2552d4c36
Merge branch 'master' into storyboard-skin-sprites
2020-10-20 23:01:54 +02:00
Bartłomiej Dach
cdd56ece87
Read UseSkinSprites when decoding storyboards
2020-10-20 22:49:56 +02:00
Bartłomiej Dach
fd4bab85cf
Merge branch 'master' into epilepsy-warning
2020-10-20 01:06:46 +02:00
Bartłomiej Dach
a9f27a71a2
Fix code formatting issues
2020-10-19 23:53:41 +02:00
Dean Herbert
cc41845f56
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
smoogipoo
d536a1f75e
Fix breaks being culled too early
2020-10-09 21:04:56 +09:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Craftplacer
fb37a14d57
Update LegacyBeatmapEncoder.cs
2020-08-31 17:24:03 +02:00
Craftplacer
eafa97af17
Revert changes done to SkinConfiguration and IHasCustomColours
2020-08-31 17:23:42 +02:00
Craftplacer
7e668fc31a
Update osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
...
Co-authored-by: Salman Ahmed <email@iisalman.me>
2020-08-30 16:11:49 +02:00
Craftplacer
1fdf8e6200
Fix xmldoc in LegacyBeatmapEncoder
2020-08-30 16:07:58 +02:00
Craftplacer
e428144f73
Use IBeatmapSkin
2020-08-30 11:34:50 +02:00
Craftplacer
00b68b050c
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-30 10:16:38 +02:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
smoogipoo
88d50b6c47
Remove alpha mangling from LegacyDecoder
2020-08-22 00:15:37 +09:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
Craftplacer
8ffaa49839
Handle additional null case
2020-08-12 06:40:21 +02:00
Craftplacer
139c0c75f8
Add documentation for constructor
2020-08-12 06:40:21 +02:00
Craftplacer
78692dc684
Initial commit
2020-08-10 05:21:10 +02:00
Gagah Pangeran
acbf13ddc4
add epilepsy warning field
2020-07-20 17:36:42 +07:00
smoogipoo
0ea13dea55
Introduce legacy timing point fp errors
2020-07-13 17:06:00 +09:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Dean Herbert
d0787ddf99
Merge pull request #9369 from smoogipoo/fix-hyperdash-alpha
2020-06-26 14:46:46 +09:00
smoogipoo
4ff9a91012
Adjust at parse time instead
2020-06-25 14:15:26 +09:00
smoogipoo
6bc507d49e
Increase coordinate parsing limits
2020-06-24 18:53:52 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
81b8898272
Fix incorrect type cast in encoder
2020-05-31 22:30:55 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
Tim Oliver
c1c930c472
Fixed linting warnings
2020-04-25 13:47:20 +08:00
smoogipoo
3b805daa0b
Fix hold note end time being written incorrectly
2020-04-22 16:40:07 +09:00
smoogipoo
7cdc9a599c
Fix mania holds written as spinners
2020-04-22 16:27:07 +09:00
smoogipoo
d8fdd73e17
Implement IHasCurve on DrumRoll
2020-04-22 09:06:04 +09:00
smoogipoo
ea0ebc8527
Implement beatmap encoding for all legacy rulesets
2020-04-22 09:06:04 +09:00
smoogipoo
516e6a4bb1
Fix overlapping control points not written correctly
2020-04-22 09:04:44 +09:00
smoogipoo
1421e876b1
Remove implicit new combo from spinners
2020-04-22 09:04:44 +09:00
smoogipoo
d8d85e5b08
Don't output certain properties if they don't exist
2020-04-22 09:04:44 +09:00
smoogipoo
3093c3e185
Fix custom sample set not being written correctly
2020-04-22 09:04:44 +09:00
smoogipoo
72fb34f82c
Fix overriding control points incorrectly
2020-04-21 14:19:05 +09:00
Dan Balasescu
367c3e69c4
Merge pull request #8788 from peppy/fix-editor-hard-crash
...
Fix hard crash in editor on legacy modes without encoder implementation
2020-04-20 15:25:48 +09:00
Dean Herbert
48cf7becd1
Merge branch 'master' into catch-hyperdash-fruit-colouring
2020-04-19 21:48:41 +09:00
Dean Herbert
6b16908c05
Move todo to appease dotnet-format
2020-04-18 21:51:37 +09:00
Dean Herbert
c00a386ff6
Remove exceptions instead
2020-04-18 21:46:04 +09:00
Dan Balasescu
4e22e569f5
Merge branch 'master' into timing-equivalence
2020-04-17 17:12:38 +09:00
smoogipoo
9aac98664c
Remove unnecessary time property
2020-04-17 17:06:12 +09:00
smoogipoo
69fb984e71
Remove EquivalentTo() and Equals()
2020-04-17 17:04:09 +09:00
smoogipoo
6935221463
Improve logic for CSB transfer
2020-04-14 21:05:07 +09:00
Dean Herbert
081a02f748
Merge branch 'master' into catch-hyperdash-fruit-colouring
2020-04-14 10:01:15 +09:00
smoogipoo
cee4b005e6
Fix custom sample set 0 not falling back to default samples
2020-04-13 20:00:06 +09:00
smoogipoo
b900f229e7
Fix possible legacy beatmap encoder nullref
2020-04-09 20:21:42 +09:00
Salman Ahmed
1b76a53d32
Move CatchTheBeat section handling to LegacySkinDecoder
...
Best place to reside at
2020-04-05 22:10:35 +03:00
Salman Ahmed
0eaea8ef9d
Create a constructor for break period
...
For simple construction of break periods (e.g. filling a method with an array of break periods inside a test case)
2020-04-05 21:29:03 +03:00
Salman Ahmed
10e65c4f53
Add handling for legacy CatchTheBeat section in LegacyDecoder
2020-04-05 00:10:12 +03:00
Will Kennedy
57944bd335
fix(?) InspectCode warnings
2020-04-02 21:36:31 -04:00
Will Kennedy
c042e709a5
Fix GetDecoder getting fallback decoder too often
2020-04-02 20:43:54 -04:00
smoogipoo
a77933f5e0
Add support for parsing mania skin colours
2020-04-02 17:56:12 +09:00
smoogipoo
4719aac235
Add basic mania skin parsing
2020-03-30 17:18:09 +09:00
voidedWarranties
b8f20831a1
Video no longer modifies storyboard resolution
2020-03-24 20:04:09 -07:00
Dean Herbert
729e006c3a
Merge branch 'master' into video-offset
2020-03-21 20:03:46 +09:00
voidedWarranties
c27751050b
Switch back to strings and update setting labels
2020-03-12 23:29:11 -07:00
smoogipoo
40ab860ab5
Remove unused using
2020-03-11 18:23:30 +09:00
smoogipoo
9667934ed9
Remove unlimited timing points in difficulty calculation
2020-03-11 18:17:32 +09:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
smoogipoo
e6858bf130
Fix crashes on some storyboards
2020-03-10 11:58:33 +09:00
voidedWarranties
4624582703
Revert position offset change for separate pull
2020-03-08 14:40:36 -07:00
voidedWarranties
22dd93a4f6
Code quality, read position offsets
2020-03-08 14:02:39 -07:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
voidedWarranties
d68d7edea3
Start background video playback based on provided offset
2020-03-07 14:08:13 -08:00