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Commit Graph

48223 Commits

Author SHA1 Message Date
Dean Herbert
1db2135d70 Update tests to match new behaviour 2022-01-19 01:05:47 +09:00
Dean Herbert
60b80c88b6 Avoid file retrieval overhead when detaching BeatmapSetInfo
It seems that no usages of `BeatmapSetInfo` detaches require files - a
`WorkingBeatmap` is always obtained before doing further lookups.

Therefore we can omit this include unless the detaching object is a
`BeatmapInfo`. A refetch is performed when retrieving a
`WorkingBeatmap` to complete the equation.
2022-01-19 00:49:18 +09:00
Dean Herbert
f2b151023e Create separate automapper configurations to reduce cyclic detach overhead
This optimises the `BeatmapSetInfo` detach operation by avoiding
detaching `BeatmapSetInfo.Beatmaps[].BeatmapSetInfo` a second time over.
2022-01-19 00:03:24 +09:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
3596c6ed5d Add some missing IgnoredAttributes to reduce automapper overhead 2022-01-18 23:25:30 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
6b0bf38c93 Use a single EF context to avoid scores getting cascade deleted along the way 2022-01-18 20:47:53 +09:00
Dean Herbert
6ddd2d59d3 Remove EF helper methods 2022-01-18 20:44:26 +09:00
Dean Herbert
bb5b9458e8 Remove all EF migrations 2022-01-18 20:42:48 +09:00
Dean Herbert
f5b8653491 Add spaces to query string 2022-01-18 19:28:09 +09:00
Dean Herbert
519f7e6ad2 Don't bother with removing from EF as the file is going to be deleted anyway 2022-01-18 19:17:47 +09:00
Dean Herbert
3b0977903b Use IQueryable directly to avoid insane overheads 2022-01-18 19:17:47 +09:00
Dan Balasescu
66ed4270c0
Merge pull request #16488 from peppy/global-bindable-thread-safety
Ensure global beatmap/ruleset are always mutated from the update thread
2022-01-18 19:09:15 +09:00
Dean Herbert
27ea37c690 Rewrite TopLocalRank to use realm subscriptions
This addresses the number one performance concern with realm (when
entering song select). Previous logic was causing instantiation and
property reads of every score in the database due to the `AsEnumerable`
specfication.
2022-01-18 18:17:53 +09:00
Dean Herbert
02baad30d7 Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
Dean Herbert
d10d657073
Merge pull request #16421 from Susko3/textbox-AllowIme-false
Add `AllowIme => false` to text boxes where applicable
2022-01-18 18:02:47 +09:00
Dean Herbert
49fcff190a
Merge branch 'master' into realm-integration/reinit-on-corrupt 2022-01-18 18:02:23 +09:00
Dean Herbert
7baada2fa6
Merge branch 'master' into realm-integration/safer-migration 2022-01-18 18:01:46 +09:00
Dan Balasescu
5b9d095e35
Merge pull request #16428 from peppy/realm-integration/score-and-beatmaps
Migrate scores and beatmaps to realm
2022-01-18 18:01:08 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 17:31:37 +09:00
Dean Herbert
39c9c4985b
Merge branch 'master' into textbox-AllowIme-false 2022-01-18 17:03:51 +09:00
Dean Herbert
3e9e7a8fb6 Fix PLaylistsResultsScreen tests falling over due to missing beatmap 2022-01-18 16:48:27 +09:00
Dean Herbert
488f044924 Remove one more outdated comment 2022-01-18 16:46:14 +09:00
Dean Herbert
8b8940439e Fix starting game with non-default ruleset failing 2022-01-18 16:22:15 +09:00
Dean Herbert
8978b88f69 Add test coverage of startup ruleset being non-default 2022-01-18 16:22:15 +09:00
Dean Herbert
246a4a4bfe Add support for starting with a fresh realm database if the existing one is not usable
The most common scenario is switching between schema versions when
testing. This should alleviate the manual overhead of that for the
majority of cases.

For users, this will show a notification on startup if their database
was purged, similar to what we had with EF.
2022-01-18 16:05:13 +09:00
Dan Balasescu
b4fdd8a986
Merge pull request #16489 from peppy/aggregate-score-tests
Add test coverage of aggregate scores displaying correctly at multiplayer/playlists screens
2022-01-18 16:03:06 +09:00
Dean Herbert
a5862ca00d Improve reliability of mod deserialisation 2022-01-18 15:46:27 +09:00
Dean Herbert
7084183d6c Fix test beatmaps created without hash being populated 2022-01-18 15:43:02 +09:00
Dean Herbert
9a43ed742b Update automapper spec in line with v11
See https://docs.automapper.org/en/latest/11.0-Upgrade-Guide.html for
 more details.
2022-01-18 15:23:28 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dan Balasescu
f0e8572e42
Merge pull request #16487 from peppy/realm-note-location
Specify realm pipe path location
2022-01-18 14:58:36 +09:00
Dan Balasescu
7ca80d2d86
Merge pull request #16486 from peppy/update-libraries
Update nuget packages and framework
2022-01-18 14:50:21 +09:00
Dean Herbert
3429fd8768 Fix transaction scope and add even more logging 2022-01-18 14:47:00 +09:00
Dean Herbert
bf50a9b8f8 Also backup the realm database before migration 2022-01-18 14:30:41 +09:00
Dean Herbert
2b1c15b6cc Allow BlockAllOperations to be called from a non-update thread if update has never run 2022-01-18 14:30:32 +09:00
Dean Herbert
cf30d48721 Add more logging during migration process 2022-01-18 14:21:33 +09:00
Dean Herbert
798482c941 Create backups before deleting scores and beatmaps from EF database 2022-01-18 14:21:33 +09:00
Dean Herbert
b1a75ce480 Permanently delete client.db after migration completes 2022-01-18 14:17:43 +09:00
Dean Herbert
a714941f93 Rename EF variable to make reading code easier 2022-01-18 14:06:22 +09:00
Dean Herbert
d26f4d50bd Add test coverage of aggregate room scores displaying correctly 2022-01-18 14:00:12 +09:00
Dean Herbert
c3d3c03f0f Fix TestScenePlaylistsScreen crashing on entering room 2022-01-18 13:42:41 +09:00
Dean Herbert
da9a60a695 Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
Dean Herbert
b9aae5569f Fix OsuTestScene potentially mutating global bindables 2022-01-18 13:29:24 +09:00
Dean Herbert
014c840d80 Fix incorrect thread usage of ruleset in tournament DataLoadTest 2022-01-18 13:29:24 +09:00
Dean Herbert
b9ec860cf2 Ensure global beatmap/ruleset are always mutated from the update thread
This came up while testing the new realm thread, where `MusicController`
would fall over when `OsuTestScene` changes the global beatmap from an
async load thread (causing a cross-thread realm access).

We don't want to have to schedule every usage of these bindables, so
this seems like a good constraint to put in place.
2022-01-18 13:29:24 +09:00
Dean Herbert
ebc9d3a613 Fix playlist aggregate scores not displaying (again) 2022-01-18 11:57:38 +09:00
Dean Herbert
a7db793d8c Specify realm pipe path location
I can't confirm this works yet, since I'm not sure what the
preconditions are for the `.note` file to be created. What I can confirm
is that a `.note` file hasn't appeared in my game data directory yet.
2022-01-18 11:43:23 +09:00
Dean Herbert
c725548b9e Update stray realm reference in mobile projects 2022-01-18 11:43:17 +09:00
Dean Herbert
f9c5000774 Remove obsoleted sentry disposal call and fix incorrectly unbound logger event 2022-01-18 11:27:28 +09:00