Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Salman Ahmed
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9b45a9cf76
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Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
- `MenuCursor` -> `MenuCursorContainer
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2022-10-11 16:21:01 +03:00 |
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Dan Balasescu
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6a0047b7a2
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Update location of FullscreenCapability bindable
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2022-09-22 21:01:23 +09:00 |
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Dean Herbert
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ef10145d6f
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Rename MenuCursorContainer and clean up code
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2022-07-26 14:11:52 +09:00 |
|
Dean Herbert
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f71f6302fd
|
Remove unnecessary null casts
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2022-06-24 14:50:11 +09:00 |
|
Dean Herbert
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88f450e1d0
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Remove accidental nullable enable spec
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2022-06-21 14:40:21 +09:00 |
|
Dean Herbert
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3fa8c19acd
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Merge branch 'master' into latency-certifier/hidden-cursor
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2022-06-19 00:31:11 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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f7a27b412a
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Revert "Let latency certifier buttons steal hover from area"
This reverts commit beb0331640 .
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2022-06-16 20:35:30 +03:00 |
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Salman Ahmed
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8e088140b2
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Reword comment since IRequireHighFrequencyMousePosition isn't the issue
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2022-06-16 20:09:10 +03:00 |
|
Salman Ahmed
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beb0331640
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Let latency certifier buttons steal hover from area
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2022-06-16 20:00:30 +03:00 |
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Salman Ahmed
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ed6817ae6a
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Allow switching between latency and menu cursor using IProvideCursor
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2022-06-16 19:46:31 +03:00 |
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Salman Ahmed
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52538dc708
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Refactor LatencyCursorContainer to become a cursor container
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2022-06-16 19:46:04 +03:00 |
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Dean Herbert
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f997886142
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Add scrolling gameplay visualisation mode to latency certifier
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2022-06-13 17:18:32 +09:00 |
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Dan Balasescu
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12ff98001d
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Merge pull request #18635 from peppy/latency-comparer-more-modes
Add multiple display modes (including circle gameplay) to latency certification
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2022-06-12 00:59:36 +09:00 |
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Dan Balasescu
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486f762f44
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Fix inspection by removing unstable rate code
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2022-06-12 00:13:36 +09:00 |
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Dean Herbert
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af353c37c0
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Don't show UR for now
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2022-06-11 23:54:11 +09:00 |
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Salman Ahmed
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419b5791c9
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Move circle duration to constant
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2022-06-11 16:08:24 +03:00 |
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Dean Herbert
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8d53ed64a3
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Fix mode cycling and add test coverage
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2022-06-11 21:36:43 +09:00 |
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Dean Herbert
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0c333e5c08
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Link directly to methodology section
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
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2022-06-11 21:34:00 +09:00 |
|
Dean Herbert
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c697dc90e4
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Hide settings at results screen
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2022-06-11 21:32:02 +09:00 |
|
Dean Herbert
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d130e7ebff
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Remove ScrollingGameplay class for now
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2022-06-11 21:30:33 +09:00 |
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Dean Herbert
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68da9f0386
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Add explicit precision for BPM adjustment
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
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2022-06-11 21:27:44 +09:00 |
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Salman Ahmed
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06f070c3ec
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Fix latency certifier potentially reporting infinite mouse polling rate
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2022-06-11 14:58:16 +03:00 |
|
Dean Herbert
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096d6df868
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Fix regression in testing and setting logic
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2022-06-10 20:33:21 +09:00 |
|
Dean Herbert
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8ce545ff9d
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Fix visuals in circle gameplay and greedy hover
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2022-06-10 20:25:33 +09:00 |
|
Dean Herbert
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b956a916c1
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Make units sane
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2022-06-10 20:21:03 +09:00 |
|
Dean Herbert
|
213ccfb743
|
Improve explanation text and add link to wiki
|
2022-06-10 20:14:12 +09:00 |
|
Dean Herbert
|
18f74b2840
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Move settings and bindables to a sane location
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2022-06-10 20:04:51 +09:00 |
|
Dean Herbert
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837958b254
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Remove scrolling gameplay mode for now
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2022-06-10 19:43:09 +09:00 |
|
Dean Herbert
|
ef5c1a1ecb
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Improve visuals of circle gameplay mode
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
a6fd61c444
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Default to circle gameplay mode
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
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41d16c613d
|
Fix being able to hit way too early using keyboard
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
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2f1c331f65
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Move shared logic to LatencySampleComponent and implement key support for circle gameplay
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
7f4a54096f
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Fix circles in the future being hittable
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
ba14d646c3
|
Add static configuration
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
5deaa42e9f
|
Stop music on entering latency certification screen
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
5c7d29cd31
|
Remove dependency on game-wide audio
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
d46739ff0b
|
Add circle gameplay test coverage
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
c657ef2722
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Add ability to adjust spacing
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
e9547542ea
|
Add circle gameplay
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
53eb5c176c
|
Create setup for adding other visual display modes
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2022-06-10 19:42:25 +09:00 |
|
Dean Herbert
|
e0644f2726
|
Simplify flow of progression to be linear
|
2022-06-10 15:19:10 +09:00 |
|
Dean Herbert
|
5541ebc76b
|
Revert OsuButton changes
|
2022-06-10 15:02:26 +09:00 |
|
Dean Herbert
|
eb16de9c71
|
Use upper-case "Hz"
|
2022-06-10 14:38:04 +09:00 |
|
Dean Herbert
|
f71343c880
|
Fix box colour getting stuck when changing active mode
|
2022-06-10 14:28:46 +09:00 |
|
Dean Herbert
|
5b8bd24140
|
Simplify text when reaching maximum supported level
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-06-10 14:25:15 +09:00 |
|
Dean Herbert
|
69b856bd58
|
Rename rounds variables to hopefully read better
|
2022-06-10 14:23:24 +09:00 |
|
Dean Herbert
|
613814c26c
|
Make TargetFrameRate nullable
|
2022-06-10 14:18:35 +09:00 |
|
Dean Herbert
|
70ebfbcf5e
|
Add recommendation text and adjust weightings to read better
|
2022-06-09 19:26:24 +09:00 |
|