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Commit Graph

67482 Commits

Author SHA1 Message Date
Bartłomiej Dach
f787a29f49
Add test coverage 2024-06-07 09:19:17 +02:00
Bartłomiej Dach
629e7652c0
Implement flip operations in mania editor 2024-06-07 09:01:41 +02:00
Bartłomiej Dach
e13e9abda9
Disallow running save-related operations concurrently
Closes https://github.com/ppy/osu/issues/25426.

Different approach to prior ones, this just disables the relevant
actions when something related to save/export is going on. Still ends up
being convoluted because many things you wouldn't expect to touch save
do touch save, so it's not just a concern between export and save
specifically.
2024-06-07 08:13:51 +02:00
Bartłomiej Dach
a6d0cd56b0
Merge pull request #28399 from matheus-cesquim/total-playlist-duration-not-considering-altered-song-durations-from-speed-changing-mods-#28398
Fix playlist total time not considering rate adjust mods
2024-06-07 07:24:55 +02:00
Dean Herbert
7cbe93efc3
Refactor latest changes to avoid unnecessary call when mods not present 2024-06-07 10:37:27 +08:00
Xesquim
6e3bea938e Instancing a Ruleset only when it's necessary to 2024-06-06 13:26:52 -03:00
Dean Herbert
dd3f4bcdab
Fix code quality and null handling 2024-06-07 00:01:50 +08:00
Xesquim
860afb8123 Creating method in ModUtils to calculate the rate for the song 2024-06-06 10:06:07 -03:00
Xesquim
7dd18a84f6 Fixing the GetTotalDuration in PlaylistExtesions 2024-06-05 12:25:33 -03:00
Dean Herbert
318598730b
Merge pull request #26309 from OliBomby/grids-1
Add ability to change position, spacing, and rotation of the positional snap grid in the editor
2024-06-05 23:36:45 +09:00
Dean Herbert
212be6b9a7
Merge branch 'master' into grids-1 2024-06-05 15:20:04 +09:00
Dean Herbert
058d7aa7c1
Merge pull request #28388 from bdach/disable-primary-constructors
Disable primary constructor related inspections
2024-06-05 01:13:49 +09:00
Bartłomiej Dach
442b61da84
Disable primary constructor related inspections
I'm not actually sure whether the editorconfig incantation does anything
but it's the one official sources give:

	https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/style-rules/ide0290
2024-06-04 15:14:56 +02:00
Dean Herbert
9f6ff48833
Merge pull request #28387 from bdach/taiko-selection-handler-is-slow
Fix performance overhead from ternary state bindable callbacks when selection is changing
2024-06-04 18:51:10 +09:00
Bartłomiej Dach
ecfcf7a2c0
Add xmldoc mention about performance overhead of PerformOnSelection() 2024-06-04 10:36:30 +02:00
Bartłomiej Dach
f13ca28d5e
Fix performance overhead from ternary state bindable callbacks when selection is changing
Closes https://github.com/ppy/osu/issues/28369.

The reporter of the issue was incorrect; it's not the beat snap grid
that is causing the problem, it's something far stupider than that.

When the current selection changes,
`EditorSelectionHandler.UpdateTernaryStates()` is supposed to update the
state of ternary bindables to reflect the reality of the current
selection. This in turn will fire bindable change callbacks for said
ternary toggles, which heavily use `EditorBeatmap.PerformOnSelection()`.

The thing about that method is that it will attempt to check whether any
changes were actually made to avoid producing empty undo states, *but*
to do this, it must *serialise out the entire beatmap to a stream* and
then *binary equality check that* to determine whether any changes were
actually made:

	7b14c77e43/osu.Game/Screens/Edit/EditorChangeHandler.cs (L65-L69)

As goes without saying, this is very expensive and unnecessary, which
leads to stuff like keeping a selection box active while a taiko beatmap
is playing under it dog slow. So to attempt to mitigate that, add
precondition checks to every single ternary callback of this sort to
avoid this serialisation overhead.

And yes, those precondition checks use linq, and that is *still* faster
than not having them.
2024-06-04 10:32:12 +02:00
Bartłomiej Dach
4fcb902341
Merge branch 'master' into grids-1 2024-06-03 12:33:51 +02:00
Bartłomiej Dach
7b14c77e43
Merge pull request #28383 from peppy/fix-main-menu-test-fail
Fix occasional test failures on new menu content tests
2024-06-03 10:29:18 +02:00
Dean Herbert
96514132c1
Fix occasional test failures on new menu content tests
Scheduled data transfer could still overwrite test data.
2024-06-03 12:24:56 +09:00
Dan Balasescu
8296e6318a
Merge pull request #28380 from peppy/ruleset-store-unavailable-but-why
Fix `AssemblyRulesetStore` not marking rulesets as available
2024-06-02 20:28:28 +09:00
Dean Herbert
091104764e
Fix AssemblyRulesetStore not marking rulesets as available 2024-06-02 17:33:06 +09:00
Dean Herbert
f1689d542e
Merge pull request #28371 from smoogipoo/fix-collections-menu-drag
Fix unable to drag-scroll on collections right-click menu
2024-06-01 19:16:14 +09:00
Dan Balasescu
e3205fce47
Fix unable to drag-scroll on collections right-click menu 2024-06-01 14:29:23 +09:00
Dean Herbert
4162d0babe
Merge pull request #28297 from Hecatia-Lapislazuli/near-straight-slider-crash-fix
Fix for nearly straight sliders causing a crash
2024-05-31 20:00:47 +09:00
Bartłomiej Dach
b76ec9654d
Merge pull request #28363 from peppy/external-link-open-trusted
Bypass external link dialog for links on the trusted osu! domain
2024-05-31 09:11:49 +02:00
Bartłomiej Dach
69990c35cb
Add commentary on presence of IsPresent override 2024-05-31 08:47:19 +02:00
Dean Herbert
c6a7082034
Fix incorrect prefix check 2024-05-31 15:38:26 +09:00
Aurelian
9111da81d2 Updated comments 2024-05-31 08:20:19 +02:00
Bartłomiej Dach
1a26a5dbda
Fix mismatching localisation key prefix
The `Strings` suffix is not supposed to be in here, judging by other
localisation classes.
2024-05-31 08:09:25 +02:00
Bartłomiej Dach
cb72630ce1
Fix compile failures 2024-05-31 08:09:06 +02:00
Dean Herbert
5dfeaa3c4a
Move dialog strings to more common class name 2024-05-31 11:46:32 +09:00
Dean Herbert
e52f524ea2
Use common header text 2024-05-31 11:44:53 +09:00
Dean Herbert
474ff5b99d
Use question mark for more grammatical correctness
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-05-31 10:46:30 +09:00
Dean Herbert
53b7c29488
Add test coverage of menu banner link opening 2024-05-31 03:15:26 +09:00
Dean Herbert
ed64bfff8d
Bypass external link dialog for links on the trusted osu! domain 2024-05-31 02:44:51 +09:00
Dean Herbert
87a331fdde
Improve text on external link warning dialog 2024-05-31 02:44:45 +09:00
Dean Herbert
8196c0026d
Merge pull request #28337 from bdach/catch-conversion-my-old-friend-ive-come-to-talk-to-you-again
Remove rounding of slider velocity multiplier on juice streams
2024-05-30 22:16:54 +09:00
Dean Herbert
b46222db19
Merge pull request #28359 from smoogipoo/autopilot-resume-overlay
Use delayed resume overlay for autopilot
2024-05-30 19:52:58 +09:00
Dan Balasescu
3c2599c50f
Merge pull request #27977 from DavidBeh/magnetised-judgements
Make judgements follow hitcircles and enable them in magnetised, repel and depth
2024-05-30 19:21:20 +09:00
Dan Balasescu
f6a59bee9a
Use delayed resume overlay for autopilot 2024-05-30 19:17:18 +09:00
Dan Balasescu
981b69de2f
Merge pull request #28357 from peppy/dont-fail-acks
Avoid `ChatAckRequest` failures flooding console in `OsuGameTestScene`s
2024-05-30 18:15:25 +09:00
Dean Herbert
f37546cc77
Merge pull request #28358 from bdach/fix-main-menu-button-bg
Fix main menu button backgrounds not covering their entire width sometimes
2024-05-30 17:57:53 +09:00
Dean Herbert
f3bc944ac8
Remove using statement 2024-05-30 17:45:32 +09:00
Bartłomiej Dach
50bd0897f6
Fix main menu button backgrounds not covering their entire width sometimes
I thought I had fixed this already once but it still looks broken.
Basically when hovering over main menu buttons every now and then it
will look like their backgrounds are not covering their entire width
when they expand.

The removed X position set looks wrong to me when inspecting the draw
visualiser with the element because the element looks to be off centre
horizontally, and removing it fixes that.
2024-05-30 10:38:22 +02:00
Dean Herbert
36d7775032
Fix typo in IAPIProvider xmldoc 2024-05-30 17:38:05 +09:00
Dean Herbert
2f2bc8e52e
Avoid ChatAckRequest failures flooding console in OsuGameTestScenes 2024-05-30 17:37:55 +09:00
Bartłomiej Dach
8916f08f86
Only take initial judgement position from object instead of following
Looks less bad with mods like depth active.

Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-05-30 09:03:02 +02:00
Dan Balasescu
0a7336ef17
Merge pull request #28349 from bdach/do-not-hardcode-api-version
Derive API response version from game version
2024-05-29 21:35:19 +09:00
Bartłomiej Dach
ab01fa6d45
Add xmldoc to APIAccess.APIVersion 2024-05-29 14:10:07 +02:00
Bartłomiej Dach
cc13655617
Derive API response version from game version
(Or local date, in the case of non-deployed builds).

Came up when I was looking at https://github.com/ppy/osu-web/pull/11240
and found that we were still hardcoding this.

Thankfully, this *should not* cause issues, since there don't seem to be
any (documented or undocumented) API response version checks for
versions newer than 20220705 in osu-web master.

For clarity and possible debugging needs, the API response version is
also logged.
2024-05-29 14:10:01 +02:00